Player Matchup

Charybdis
Charybdis
HawkInvoker
Charybdis
Level 81
God Stats
2W - 2L
1,390 SR
Queue Stats
200W - 180L
1,481 Elo+
Party 3
Set
Set
HeadDance--
Set
Level 158
God Stats
1W - 2L
1,312 SR
Queue Stats
392W - 390L
1,519 Elo+
Party 1
He Bo
He Bo
ShnazySquirrel1
He Bo
Level 28
God Stats
11W - 9L
1,540 SR
Queue Stats
165W - 161L
1,439 Elo+
Party 3
Sylvanus
Sylvanus
bbi65
Sylvanus
Level 81
God Stats
1W - 2L
1,226 SR
Queue Stats
302W - 280L
1,567 Elo+
Party 1
Ymir
Ymir
iamnotarobot0412
Ymir
Level 29
God Stats
4W - 2L
1,977 SR
Queue Stats
200W - 189L
1,514 Elo+
Party 1
Team Averages
Level 75
1,489 SR
1,504 Elo+

VS

Team Averages
Level 68
1,553 SR
1,541 Elo+
Chiron
Chiron
BihImNotFrom63rd
Chiron
Level 44
God Stats
4W - 2L
1,841 SR
Queue Stats
114W - 103L
1,605 Elo+
Party 2
Janus
Janus
L3GITXxDIMOND
Janus
Level 37
God Stats
0W - 2L
1,274 SR
Queue Stats
14W - 15L
1,328 Elo+
Solo
Cthulhu
Cthulhu
Mac_Jedi
Cthulhu
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,682 Elo+
Solo
Erlang Shen
Erlang Shen
TheRealLilGiegs
Erlang Shen
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 98L
1,517 Elo+
Party 2
Discordia
Discordia
WillieMammoth
Discordia
Level 117
God Stats
4W - 6L
1,648 SR
Queue Stats
438W - 383L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HawkInvoker
Charybdis
10
0 / 3 / 1
5,906
492
1,372
7,849
2,187
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
3 / 2 / 3
6,984
582
4,999
9,052
3,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 1 / 1
6,187
516
2,294
4,919
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
bbi65
Sylvanus
13
9 / 2 / 0
7,775
648
8,539
9,334
4,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 3
6,055
505
2,298
9,777
6,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 1
7,408
617
10,822
7,548
2,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 4 / 0
5,762
480
1,466
5,221
1,289
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Mac_Jedi
Cthulhu
9
0 / 3 / 3
5,679
473
2,577
6,091
3,763
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
TheRealLilGiegs
Erlang Shen
12
3 / 4 / 0
7,462
622
4,687
7,739
4,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
WillieMammoth
Discordia
12
1 / 3 / 2
6,617
551
3,914
6,383
1,837
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
14
Kills
10
10
Deaths
14
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
5
0
1
5.5
W
Charybdis
HawkInvoker
Charybdis
0
3
1
0.17
W
3
2
3
2.25
L
1
4
0
0.25
L
Cthulhu
Mac_Jedi
Cthulhu
0
3
3
0.5
W
2
1
1
2.5
L
Erlang Shen
TheRealLilGiegs
Erlang Shen
3
4
0
0.75
L
Discordia
WillieMammoth
Discordia
1
3
2
0.67
W
Sylvanus
bbi65
Sylvanus
9
2
0
4.5
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,502
Damage
23,466
40,931
Taken
32,982
18,038
Mitigated
13,538
9,278
Healing
8,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,822
4,462
0
4,469
7,548
2,435
0
1,343
6,108
0
53,003
W
Charybdis
HawkInvoker
Charybdis
1,372
569
0
2,646
7,849
2,187
113
326
7,523
0
39,179
W
4,999
2,586
0
729
9,052
3,565
128
1,286
7,766
0
44,922
L
1,466
224
0
188
5,221
1,289
411
2,778
2,397
24,184
0
L
Cthulhu
Mac_Jedi
Cthulhu
2,577
643
124
454
6,091
3,763
203
2,656
3,429
10,087
0
W
2,294
0
0
500
4,919
1,371
0
2,900
2,019
24,276
0
L
Erlang Shen
TheRealLilGiegs
Erlang Shen
4,687
2,704
0
2,566
7,739
4,214
0
2,086
5,641
0
43,944
L
Discordia
WillieMammoth
Discordia
3,914
253
0
788
6,383
1,837
132
2,857
3,392
40,558
0
W
Sylvanus
bbi65
Sylvanus
8,539
2,878
126
3,443
9,334
4,782
1,020
2,919
6,415
32,110
6,838
W
2,298
765
0
1,834
9,777
6,133
420
717
9,060
17,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,907
Gold Earned
32,928
328
Minions Killed
319
0
Camps Cleared
0
1,143,789
Distance Traveled
1,148,303
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,408
617
95
8
0
232,211
3
W
Charybdis
5,906
492
68
6
0
218,130
0
W
Set
6,984
582
84
7
0
250,092
1
L
Janus
5,762
480
53
4
0
222,010
0
L
Cthulhu
5,679
473
18
2
0
239,605
0
W
He Bo
6,187
516
62
5
0
237,930
4
L
Erlang Shen
7,462
622
81
7
0
218,083
4
L
Discordia
6,617
551
72
6
0
236,394
3
W
Sylvanus
7,775
648
82
7
0
193,995
2
W
Ymir
6,055
505
32
3
0
243,642
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role