Player Matchup

Terra
Terra
EliasYoung
Terra
Level 45
God Stats
5W - 7L
1,422 SR
Queue Stats
279W - 271L
1,505 Elo+
Party 2
Tyr
Tyr
LonestarHammer
Tyr
Level 43
God Stats
1W - 5L
1,500 SR
Queue Stats
230W - 231L
1,501 Elo+
Party 2
Bakasura
Bakasura
MeanPBJ
Bakasura
Level 68
God Stats
19W - 15L
1,467 SR
Queue Stats
313W - 311L
1,517 Elo+
Party 1
Charybdis
Charybdis
Viloreo
Charybdis
Level 149
God Stats
10W - 14L
1,552 SR
Queue Stats
228W - 256L
1,511 Elo+
Solo
Ra
Ra
WizardIsCheeky
Ra
Level 73
God Stats
2W - 1L
1,549 SR
Queue Stats
308W - 303L
1,517 Elo+
Party 1
Team Averages
Level 76
1,498 SR
1,510 Elo+

VS

Team Averages
Level 74
1,584 SR
1,527 Elo+
Chiron
Chiron
 
Chiron
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
Fuzzyv92
Scylla
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 67L
1,570 Elo+
Party 3
Sobek
Sobek
Impact5463
Sobek
Level 65
God Stats
0W - 2L
1,917 SR
Queue Stats
112W - 105L
1,524 Elo+
Party 3
Thor
Thor
KingsBishop
Thor
Level 64
God Stats
3W - 12L
1,503 SR
Queue Stats
262W - 235L
1,644 Elo+
Party 3
Odin
Odin
xVerci
Odin
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
266W - 304L
1,398 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
9
3 / 0 / 4
5,885
535
2,702
5,293
2,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 0 / 3
6,337
576
2,289
3,789
1,904
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
MeanPBJ
Bakasura
11
2 / 1 / 5
6,549
595
4,192
7,395
2,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Viloreo
Charybdis
10
1 / 0 / 2
5,739
522
3,752
5,253
1,336
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
3 / 2 / 2
6,274
570
6,132
4,918
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
8
0 / 3 / 0
5,097
463
3,508
6,041
1,571
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Fuzzyv92
Scylla
10
3 / 4 / 0
6,098
554
4,478
6,576
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
7
0 / 2 / 0
4,922
447
1,809
9,020
4,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 1 / 1
5,664
515
3,913
6,929
2,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Odin
xVerci
Odin
8
0 / 0 / 0
4,745
431
791
3,076
716
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
10
Kills
3
3
Deaths
10
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
3
0
0
W
Terra
3
0
4
5
L
Scylla
Fuzzyv92
Scylla
3
4
0
0.75
L
Sobek
0
2
0
0
L
0
1
1
0.5
W
1
0
3
2.5
W
Bakasura
MeanPBJ
Bakasura
2
1
5
4.5
W
Charybdis
Viloreo
Charybdis
1
0
2
2
W
3
2
2
2
L
Odin
xVerci
Odin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,067
Damage
14,499
26,648
Taken
31,642
10,389
Mitigated
11,227
9,345
Healing
6,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
3,508
1,129
175
1,186
6,041
1,571
572
607
5,248
0
25,838
W
Terra
2,702
380
703
2,119
5,293
2,919
84
1,736
3,486
10,858
0
L
Scylla
Fuzzyv92
Scylla
4,478
165
0
546
6,576
1,926
0
3,430
2,966
33,719
0
L
Sobek
1,809
194
0
1,163
9,020
4,740
0
3,787
5,068
10,525
0
L
3,913
547
0
3,252
6,929
2,274
0
990
5,823
0
31,175
W
2,289
509
0
1,721
3,789
1,904
462
562
3,183
0
28,312
W
Bakasura
MeanPBJ
Bakasura
4,192
2,772
0
2,074
7,395
2,603
0
1,663
5,658
0
31,693
W
Charybdis
Viloreo
Charybdis
3,752
1,242
0
1,295
5,253
1,336
1,020
337
4,916
0
29,867
W
6,132
171
246
1,187
4,918
1,627
378
1,839
2,889
33,007
0
L
Odin
xVerci
Odin
791
392
0
250
3,076
716
0
0
3,076
0
13,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,784
Gold Earned
26,526
262
Minions Killed
254
0
Camps Cleared
0
1,089,074
Distance Traveled
951,715
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,097
463
55
5
0
186,913
0
W
Terra
5,885
535
14
1
0
214,095
3
L
Scylla
6,098
554
76
7
0
202,831
1
L
Sobek
4,922
447
13
1
0
194,260
1
L
Thor
5,664
515
69
6
0
204,175
2
W
Tyr
6,337
576
59
5
0
209,029
1
W
Bakasura
6,549
595
82
7
0
260,443
4
W
Charybdis
5,739
522
51
5
0
188,265
3
W
Ra
6,274
570
56
5
0
217,242
1
L
Odin
4,745
431
41
4
0
163,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role