Player Matchup

Aphrodite
Aphrodite
JSargentoMayson
Aphrodite
Level 105
God Stats
1W - 1L
1,286 SR
Queue Stats
56W - 72L
1,305 Elo+
Party 2
Pele
Pele
TLV_VisKo
Pele
Level 28
God Stats
6W - 4L
1,441 SR
Queue Stats
83W - 94L
1,423 Elo+
Party 3
Merlin
Merlin
Tortue_rc
Merlin
Level 89
God Stats
9W - 10L
1,495 SR
Queue Stats
751W - 708L
1,529 Elo+
Party 3
Nike
Nike
math2305assis
Nike
Level 74
God Stats
9W - 5L
1,500 SR
Queue Stats
51W - 64L
1,312 Elo+
Party 2
Neith
Neith
papebr
Neith
Level 27
God Stats
1W - 0L
1,459 SR
Queue Stats
5W - 7L
1,386 Elo+
Party 2
Team Averages
Level 65
1,436 SR
1,391 Elo+

VS

Team Averages
Level 51
1,363 SR
1,386 Elo+
Charybdis
Charybdis
 
Charybdis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
TodaBarbi
Persephone
Level 27
God Stats
15W - 18L
1,456 SR
Queue Stats
133W - 133L
1,431 Elo+
Party 1
Odin
Odin
emanuelalvarez93
Odin
Level 40
God Stats
2W - 10L
1,371 SR
Queue Stats
105W - 142L
1,292 Elo+
Party 4
Ra
Ra
lacazino94
Ra
Level 41
God Stats
1W - 8L
1,223 SR
Queue Stats
140W - 195L
1,308 Elo+
Party 4
Arachne
Arachne
vavázinho
Arachne
Level 26
God Stats
14W - 22L
1,266 SR
Queue Stats
150W - 145L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
JSargentoMayson
Aphrodite
11
0 / 2 / 8
6,290
484
1,933
5,997
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
14
5 / 1 / 4
8,088
622
4,148
8,450
2,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
Tortue_rc
Merlin
13
3 / 0 / 6
7,686
591
5,642
5,202
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 1
6,363
489
3,302
7,507
2,787
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
papebr
Neith
13
7 / 2 / 0
7,642
588
5,828
7,469
2,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
3 / 4 / 2
6,692
515
5,142
8,488
2,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
TodaBarbi
Persephone
11
0 / 4 / 0
6,490
499
6,071
6,025
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 0 / 1
6,478
498
4,152
5,221
3,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 4 / 3
5,703
439
1,598
5,336
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
vavázinho
Arachne
10
2 / 3 / 2
6,423
494
4,883
7,759
3,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
15
Kills
7
7
Deaths
15
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
4
2
1
W
Aphrodite
JSargentoMayson
Aphrodite
0
2
8
2
W
Pele
5
1
4
7
L
Persephone
TodaBarbi
Persephone
0
4
0
0
W
Merlin
Tortue_rc
Merlin
3
0
6
6
L
1
0
1
1.5
L
1
4
3
0.63
W
0
2
1
0.25
W
Neith
papebr
Neith
7
2
0
3.5
L
Arachne
vavázinho
Arachne
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,853
Damage
21,846
34,625
Taken
32,829
12,748
Mitigated
13,085
13,041
Healing
6,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,142
3,005
0
880
8,488
2,265
0
894
7,594
0
39,583
W
Aphrodite
JSargentoMayson
Aphrodite
1,933
205
2,401
3,451
5,997
3,234
880
2,107
3,808
24,739
0
W
Pele
4,148
957
0
5,246
8,450
2,499
0
1,439
6,915
0
48,564
L
Persephone
TodaBarbi
Persephone
6,071
435
0
989
6,025
1,742
0
3,253
2,768
35,106
0
W
Merlin
Tortue_rc
Merlin
5,642
215
0
360
5,202
1,477
0
3,208
1,768
47,636
0
L
4,152
809
0
496
5,221
3,783
0
0
5,221
5,712
25,386
L
1,598
76
941
660
5,336
1,528
0
1,515
3,821
27,632
0
W
3,302
1,355
0
0
7,507
2,787
810
725
6,282
0
29,594
W
Neith
papebr
Neith
5,828
2,102
0
1,583
7,469
2,751
1,574
511
6,958
0
33,905
L
Arachne
vavázinho
Arachne
4,883
3,621
0
2,663
7,759
3,767
0
1,912
5,847
0
36,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,069
Gold Earned
31,786
363
Minions Killed
342
0
Camps Cleared
0
1,232,056
Distance Traveled
1,153,810
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,692
515
78
6
0
209,129
2
W
Aphrodite
6,290
484
46
4
0
238,125
2
W
Pele
8,088
622
97
7
0
295,580
4
L
Persephone
6,490
499
83
6
0
225,710
1
W
Merlin
7,686
591
98
8
0
259,403
2
L
Odin
6,478
498
66
5
0
205,314
2
L
Ra
5,703
439
48
4
0
234,964
3
W
Nike
6,363
489
58
4
0
197,396
3
W
Neith
7,642
588
64
5
0
241,552
3
L
Arachne
6,423
494
67
5
0
278,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role