Player Matchup

Medusa
Medusa
 
Medusa
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Notify_Syhs
Eset
Level 29
God Stats
5W - 0L
1,908 SR
Queue Stats
106W - 27L
1,788 Elo+
Party 2
Kumbhakarna
Kumbhakarna
mook74
Kumbhakarna
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 31L
1,461 Elo+
Solo
Team Averages
Level 41
1,636 SR
1,583 Elo+

VS

Team Averages
Level 62
1,709 SR
1,496 Elo+
Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
CyB0RGisMike
Tiamat
Level 21
God Stats
20W - 9L
1,763 SR
Queue Stats
102W - 85L
1,667 Elo+
Party 1
Ullr
Ullr
near_art49
Ullr
Level 17
God Stats
3W - 4L
1,863 SR
Queue Stats
28W - 25L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 0 / 5
6,836
684
7,001
6,722
2,886
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 1 / 3
7,394
739
9,690
9,591
4,453
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
mook74
Kumbhakarna
11
2 / 1 / 5
7,720
772
2,271
10,957
8,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 0 / 1
6,041
604
5,155
4,953
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
10
1 / 2 / 1
6,304
630
6,863
9,585
10,678
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

9
1 / 5 / 0
6,102
610
5,439
7,582
2,516
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
7
Kills
2
2
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
0
5
3.5
L
Merlin
 
Merlin
0
0
1
0.5
L
Tiamat
1
2
1
0.75
W
4
1
3
5.5
W
Kumbhakarna
mook74
Kumbhakarna
2
1
5
4.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,962
Damage
17,457
27,270
Taken
22,120
16,292
Mitigated
14,621
13,414
Healing
5,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,001
3,868
0
2,832
6,722
2,886
1,702
3,584
3,138
0
21,969
L
Merlin
 
Merlin
5,155
0
44
1,538
4,953
1,427
0
3,475
1,478
19,661
0
L
Tiamat
6,863
388
0
3,506
9,585
10,678
0
4,159
5,426
17,690
0
W
9,690
1,700
1,324
5,431
9,591
4,453
76
5,207
4,384
34,540
0
W
Kumbhakarna
mook74
Kumbhakarna
2,271
102
0
3,827
10,957
8,953
161
3,616
7,341
7,824
0
L
5,439
1,937
0
460
7,582
2,516
0
4,639
2,943
0
20,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,950
Gold Earned
18,447
118
Minions Killed
98
5
Camps Cleared
4
530,715
Distance Traveled
479,048
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,836
684
52
5
3
178,711
2
L
Merlin
6,041
604
38
4
1
151,642
0
L
Tiamat
6,304
630
32
3
2
171,984
3
W
Eset
7,394
739
59
6
2
179,850
4
W
Kumbhakarna
7,720
772
7
1
0
172,154
3
L
Ullr
6,102
610
28
3
1
155,422
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role