Player Matchup

Izanami
Izanami
Biel2978
Izanami
Level 7
God Stats
6W - 6L
1,493 SR
Queue Stats
7W - 17L
1,113 Elo+
Party 1
Fenrir
Fenrir
Davih_ZL
Fenrir
Level 7
God Stats
6W - 5L
1,358 SR
Queue Stats
8W - 12L
1,137 Elo+
Party 1
Ymir
Ymir
KhalCoppins
Ymir
Level 27
God Stats
21W - 8L
1,775 SR
Queue Stats
138W - 156L
1,445 Elo+
Solo
Persephone
Persephone
Taki_Suri
Persephone
Level 12
God Stats
2W - 0L
1,560 SR
Queue Stats
10W - 15L
1,216 Elo+
Solo
Nu Wa
Nu Wa
Xbroc26
Nu Wa
Level 23
God Stats
13W - 5L
1,292 SR
Queue Stats
108W - 102L
1,348 Elo+
Solo
Team Averages
Level 15
1,496 SR
1,252 Elo+

VS

Team Averages
Level 10
1,430 SR
1,250 Elo+
Thor
Thor
Dogsquamper
Thor
Level 4
God Stats
0W - 2L
1,270 SR
Queue Stats
1W - 2L
1,462 Elo+
Solo
Cthulhu
Cthulhu
MattcraftTRA
Cthulhu
Level 12
God Stats
5W - 7L
1,433 SR
Queue Stats
9W - 28L
1,099 Elo+
Solo
Kukulkan
Kukulkan
PeaFarmers
Kukulkan
Level 7
God Stats
4W - 8L
1,262 SR
Queue Stats
4W - 11L
1,150 Elo+
Solo
Ra
Ra
RoyalxRule
Ra
Level 20
God Stats
1W - 2L
1,686 SR
Queue Stats
31W - 39L
1,281 Elo+
Solo
Tiamat
Tiamat
brax2323
Tiamat
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 51L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Biel2978
Izanami
20
6 / 7 / 20
13,877
991
21,075
22,686
8,113
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Davih_ZL
Fenrir
20
8 / 2 / 17
14,769
1,055
16,952
16,884
12,041
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
4 / 3 / 22
14,023
1,002
9,405
22,830
29,763
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Persephone
Taki_Suri
Persephone
20
11 / 2 / 14
15,463
1,105
21,710
11,253
3,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
Xbroc26
Nu Wa
20
9 / 5 / 21
14,463
1,033
14,398
14,043
8,832
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Team 1 Tickets

154

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 15 / 5
13,159
940
10,439
19,461
6,785
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
MattcraftTRA
Cthulhu
19
2 / 6 / 12
12,758
911
16,692
28,604
30,488
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
PeaFarmers
Kukulkan
20
8 / 5 / 11
15,517
1,108
30,127
19,054
6,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
2 / 13 / 11
13,924
995
21,837
22,392
7,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
brax2323
Tiamat
17
0 / 0 / 0
10,132
724
127
1,408
748

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
58
38
Kills
19
19
Deaths
39
94
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Izanami
Biel2978
Izanami
6
7
20
2.29
W
Fenrir
Davih_ZL
Fenrir
8
2
17
8.25
L
7
15
5
0.63
W
4
3
22
5
L
Cthulhu
MattcraftTRA
Cthulhu
2
6
12
1.33
L
Kukulkan
PeaFarmers
Kukulkan
8
5
11
2.7
L
2
13
11
0.58
W
Persephone
Taki_Suri
Persephone
11
2
14
9
W
Nu Wa
Xbroc26
Nu Wa
9
5
21
3.9
L
Tiamat
brax2323
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,540
Damage
79,222
87,696
Taken
90,919
62,547
Mitigated
52,090
5,416
Healing
6,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Biel2978
Izanami
21,075
19,177
0
2,532
22,686
8,113
0
19,613
2,750
0
38,941
W
Fenrir
Davih_ZL
Fenrir
16,952
4,876
0
642
16,884
12,041
0
12,515
4,191
0
29,692
L
10,439
1,936
0
0
19,461
6,785
0
12,633
6,510
0
21,731
W
9,405
2,013
206
571
22,830
29,763
0
16,616
5,719
28,595
0
L
Cthulhu
MattcraftTRA
Cthulhu
16,692
878
327
0
28,604
30,488
0
8,957
19,647
33,503
0
L
Kukulkan
PeaFarmers
Kukulkan
30,127
2,589
0
1,668
19,054
6,376
0
9,894
9,160
68,581
0
L
21,837
4,808
2,075
2,218
22,392
7,693
0
12,852
9,540
60,932
0
W
Persephone
Taki_Suri
Persephone
21,710
942
0
1,465
11,253
3,798
0
8,126
3,076
65,451
0
W
Nu Wa
Xbroc26
Nu Wa
14,398
7,613
0
0
14,043
8,832
0
10,609
3,177
19,786
0
L
Tiamat
brax2323
Tiamat
127
127
0
0
1,408
748
0
1,177
231
511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,595
Gold Earned
65,490
227
Minions Killed
253
1
Camps Cleared
0
1,238,509
Distance Traveled
948,013
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,877
991
34
2
0
219,490
0
W
Fenrir
14,769
1,055
26
2
0
302,855
0
L
Thor
13,159
940
22
2
0
141,686
0
W
Ymir
14,023
1,002
37
3
1
230,121
0
L
Cthulhu
12,758
911
31
2
0
253,244
1
L
Kukulkan
15,517
1,108
100
7
0
264,767
0
L
Ra
13,924
995
97
7
0
234,625
0
W
Persephone
15,463
1,105
123
9
0
261,477
0
W
Nu Wa
14,463
1,033
7
1
0
224,566
4
L
Tiamat
10,132
724
3
0
0
53,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role