Player Matchup

Cerberus
Cerberus
DUKE1986boom
Cerberus
Level 50
God Stats
9W - 14L
1,300 SR
Queue Stats
173W - 259L
1,203 Elo+
Solo
Fenrir
Fenrir
KoKeeN
Fenrir
Level 19
God Stats
3W - 3L
1,456 SR
Queue Stats
46W - 45L
1,582 Elo+
Party 2
Kumbhakarna
Kumbhakarna
LapinPred4tor
Kumbhakarna
Level 18
God Stats
4W - 4L
1,643 SR
Queue Stats
38W - 26L
1,637 Elo+
Party 2
Team Averages
Level 29
1,466 SR
1,474 Elo+

VS

Team Averages
Level 112
1,422 SR
1,420 Elo+
Hera
Hera
 
Hera
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
IISnaKe SeYII
Cthulhu
Level 119
God Stats
3W - 4L
1,273 SR
Queue Stats
209W - 286L
1,336 Elo+
Party 1
Gilgamesh
Gilgamesh
ISnaKeMGI
Gilgamesh
Level 109
God Stats
19W - 17L
1,494 SR
Queue Stats
280W - 377L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DUKE1986boom
Cerberus
8
0 / 5 / 1
6,211
621
2,131
11,143
6,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
KoKeeN
Fenrir
9
2 / 3 / 0
6,441
644
3,252
7,616
2,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
LapinPred4tor
Kumbhakarna
9
0 / 5 / 1
5,742
574
2,179
10,974
7,374
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
8 / 0 / 5
8,486
849
6,945
3,768
1,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
10
1 / 2 / 9
7,099
710
7,884
6,704
5,393
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
ISnaKeMGI
Gilgamesh
12
4 / 0 / 8
7,888
789
7,901
5,668
4,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
13
13
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
8
0
5
10.5
L
Cerberus
DUKE1986boom
Cerberus
0
5
1
0.1
W
Cthulhu
1
2
9
2.75
W
Gilgamesh
ISnaKeMGI
Gilgamesh
4
0
8
8
L
Fenrir
KoKeeN
Fenrir
2
3
0
0.67
L
Kumbhakarna
LapinPred4tor
Kumbhakarna
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,562
Damage
22,730
29,733
Taken
16,140
16,560
Mitigated
11,064
5,565
Healing
2,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
6,945
2,566
0
1,093
3,768
1,609
970
1,226
2,542
31,871
0
L
Cerberus
DUKE1986boom
Cerberus
2,131
145
0
3,114
11,143
6,409
0
6,900
4,243
10,175
0
W
Cthulhu
7,884
554
88
366
6,704
5,393
216
2,262
4,442
18,729
0
W
Gilgamesh
ISnaKeMGI
Gilgamesh
7,901
1,801
0
877
5,668
4,062
88
1,383
4,285
0
18,628
L
Fenrir
KoKeeN
Fenrir
3,252
505
198
376
7,616
2,777
0
3,425
4,191
0
9,618
L
Kumbhakarna
LapinPred4tor
Kumbhakarna
2,179
239
167
1,710
10,974
7,374
0
4,582
6,392
11,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,394
Gold Earned
23,473
75
Minions Killed
115
1
Camps Cleared
9
495,712
Distance Traveled
576,034
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,486
849
65
7
5
186,429
4
L
Cerberus
6,211
621
35
4
0
152,716
2
W
Cthulhu
7,099
710
29
3
2
178,515
1
W
Gilgamesh
7,888
789
21
2
2
211,090
2
L
Fenrir
6,441
644
25
3
1
185,164
2
L
Kumbhakarna
5,742
574
15
2
0
157,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role