Player Matchup

Sol
Sol
Grunoomcru
Sol
Level 9
God Stats
4W - 1L
1,714 SR
Queue Stats
9W - 4L
1,674 Elo+
Solo
Ravana
Ravana
Tank130u
Ravana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
future_acidity00
Ares
Level 8
God Stats
2W - 2L
1,734 SR
Queue Stats
28W - 41L
1,501 Elo+
Solo
Team Averages
Level 8
1,650 SR
1,558 Elo+

VS

Team Averages
Level 63
1,590 SR
1,661 Elo+
Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
AwesomeDawsun
Guan Yu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,619 Elo+
Solo
Sobek
Sobek
Douevencare
Sobek
Level 17
God Stats
21W - 4L
1,770 SR
Queue Stats
211W - 25L
1,864 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
4,476
746
4,704
5,204
1,611
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Tank130u
Ravana
6
0 / 5 / 0
4,041
674
884
4,737
1,558
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 2 / 0
3,990
665
1,245
2,922
1,401
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
8 / 0 / 3
6,082
1,014
6,662
3,132
1,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
8
2 / 0 / 8
5,370
895
1,352
4,220
2,411
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

8
1 / 1 / 9
5,621
937
2,169
6,698
4,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
31
1
Kills
11
11
Deaths
1
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
0
3
9.5
W
Guan Yu
2
0
8
6
W
1
1
9
5.5
L
1
4
0
0.25
L
Ravana
Tank130u
Ravana
0
5
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,833
Damage
10,183
12,863
Taken
14,050
4,570
Mitigated
8,180
1,291
Healing
5,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,662
3,201
0
1,213
3,132
1,205
954
1,542
1,590
20,642
2,755
W
Guan Yu
1,352
133
976
635
4,220
2,411
40
1,478
2,742
0
5,481
W
2,169
456
0
2,252
6,698
4,564
138
3,258
3,440
4,913
0
L
4,704
1,004
0
1,022
5,204
1,611
0
3,113
2,091
15,211
0
L
Ravana
Tank130u
Ravana
884
322
68
149
4,737
1,558
15
3,178
1,559
0
4,217
L
1,245
53
0
52
2,922
1,401
0
2,154
768
3,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,507
Gold Earned
17,073
33
Minions Killed
56
2
Camps Cleared
4
251,408
Distance Traveled
357,233
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,082
1,014
39
7
2
107,609
2
W
Guan Yu
5,370
895
8
1
0
139,229
0
W
Sobek
5,621
937
9
2
2
110,395
2
L
Sol
4,476
746
21
4
1
104,290
0
L
Ravana
4,041
674
4
1
0
83,757
2
L
Ares
3,990
665
8
1
1
63,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role