Player Matchup

Bellona
Bellona
Gordeaux
Bellona
Level 86
God Stats
1W - 4L
1,299 SR
Queue Stats
331W - 325L
1,436 Elo+
Solo
Fenrir
Fenrir
IRazeeK IVs
Fenrir
Level 63
God Stats
6W - 1L
1,500 SR
Queue Stats
282W - 247L
1,527 Elo+
Solo
Nu Wa
Nu Wa
Little_Sergei
Nu Wa
Level 108
God Stats
1W - 2L
1,290 SR
Queue Stats
45W - 42L
1,446 Elo+
Party 2
Charybdis
Charybdis
Skoutics
Charybdis
Level 56
God Stats
6W - 7L
1,456 SR
Queue Stats
128W - 152L
1,454 Elo+
Party 2
Ymir
Ymir
evilovalabron
Ymir
Level 101
God Stats
1W - 0L
1,723 SR
Queue Stats
93W - 73L
1,478 Elo+
Solo
Team Averages
Level 83
1,454 SR
1,468 Elo+

VS

Team Averages
Level 118
1,438 SR
1,466 Elo+
Ganesha
Ganesha
 
Ganesha
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Breck CT
Cernunnos
Level 155
God Stats
5W - 2L
1,454 SR
Queue Stats
268W - 259L
1,460 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DeividArchul3t
Cu Chulainn
Level 96
God Stats
71W - 52L
1,626 SR
Queue Stats
319W - 308L
1,535 Elo+
Solo
Nemesis
Nemesis
Renpaii_
Nemesis
Level 106
God Stats
0W - 2L
1,588 SR
Queue Stats
3W - 8L
1,431 Elo+
Solo
Thoth
Thoth
treel0rd
Thoth
Level 147
God Stats
0W - 1L
1,021 SR
Queue Stats
206W - 210L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gordeaux
Bellona
10
7 / 1 / 1
6,628
663
6,505
7,093
5,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
11
8 / 1 / 3
6,846
685
5,498
7,303
3,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 1 / 3
5,692
569
3,402
3,122
765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Skoutics
Charybdis
10
3 / 0 / 1
5,909
591
6,426
3,738
900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
1 / 0 / 3
5,253
525
1,859
5,628
2,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 3 / 0
4,857
486
1,450
8,976
4,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Breck CT
Cernunnos
9
0 / 2 / 0
4,788
479
4,544
5,676
1,401
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
DeividArchul3t
Cu Chulainn
9
1 / 4 / 0
5,328
533
2,985
7,874
4,098
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Renpaii_
Nemesis
4
0 / 6 / 1
3,867
387
1,153
5,596
1,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thoth
treel0rd
Thoth
9
1 / 4 / 1
5,251
525
804
4,920
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
19
Kills
2
3
Deaths
19
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
0
0
L
Cernunnos
Breck CT
Cernunnos
0
2
0
0
L
Cu Chulainn
DeividArchul3t
Cu Chulainn
1
4
0
0.25
W
Bellona
Gordeaux
Bellona
7
1
1
7.5
W
Fenrir
8
1
3
9.5
W
0
1
3
1.5
L
Nemesis
Renpaii_
Nemesis
0
6
1
0.08
W
Charybdis
Skoutics
Charybdis
3
0
1
3.5
W
1
0
3
2.5
L
Thoth
treel0rd
Thoth
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,690
Damage
10,936
26,884
Taken
33,042
13,114
Mitigated
12,418
8,576
Healing
7,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
1,450
288
0
2,120
8,976
4,033
0
2,131
6,845
13,681
0
L
Cernunnos
Breck CT
Cernunnos
4,544
2,539
0
1,911
5,676
1,401
0
762
4,914
0
33,229
L
Cu Chulainn
DeividArchul3t
Cu Chulainn
2,985
474
0
2,258
7,874
4,098
0
289
7,585
1,964
24,934
W
Bellona
Gordeaux
Bellona
6,505
2,722
0
4,121
7,093
5,547
413
321
6,772
0
24,589
W
Fenrir
5,498
1,389
0
2,410
7,303
3,526
0
242
7,061
0
38,379
W
3,402
1,062
0
360
3,122
765
1,042
584
2,538
29,726
0
L
Nemesis
Renpaii_
Nemesis
1,153
428
0
569
5,596
1,620
0
108
5,488
0
7,993
W
Charybdis
Skoutics
Charybdis
6,426
4,191
0
750
3,738
900
0
488
3,250
0
34,305
W
1,859
359
142
793
5,628
2,376
0
1,065
4,563
15,999
0
L
Thoth
treel0rd
Thoth
804
0
0
741
4,920
1,266
0
1,971
2,949
28,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,328
Gold Earned
24,091
255
Minions Killed
232
0
Camps Cleared
0
879,920
Distance Traveled
822,583
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,857
486
4
0
0
175,944
5
L
Cernunnos
4,788
479
87
9
0
162,204
0
L
Cu Chulainn
5,328
533
58
6
0
183,054
3
W
Bellona
6,628
663
49
5
0
189,991
2
W
Fenrir
6,846
685
56
6
0
197,605
4
W
Nu Wa
5,692
569
58
6
0
165,894
2
L
Nemesis
3,867
387
17
2
0
156,592
0
W
Charybdis
5,909
591
63
6
0
172,512
2
W
Ymir
5,253
525
29
3
0
153,918
3
L
Thoth
5,251
525
66
7
0
144,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role