Player Matchup

Terra
Terra
Bronnu
Terra
Level 29
God Stats
185W - 328L
1,267 SR
Queue Stats
188W - 347L
1,136 Elo+
Party 1
Skadi
Skadi
RCK Dennis
Skadi
Level 28
God Stats
211W - 400L
1,231 SR
Queue Stats
226W - 423L
1,148 Elo+
Party 1
Ratatoskr
Ratatoskr
RCK Jotave
Ratatoskr
Level 26
God Stats
20W - 44L
1,154 SR
Queue Stats
193W - 355L
1,092 Elo+
Party 1
Danzaburou
Danzaburou
RCK NICK 35
Danzaburou
Level 16
God Stats
19W - 46L
1,233 SR
Queue Stats
24W - 56L
1,000 Elo+
Party 1
Arachne
Arachne
RibaXone
Arachne
Level 25
God Stats
36W - 96L
1,235 SR
Queue Stats
42W - 115L
1,150 Elo+
Party 1
Team Averages
Level 25
1,224 SR
1,105 Elo+

VS

Team Averages
Level 5
1,447 SR
1,500 Elo+
Fenrir
Fenrir
Edits-9zAdrian
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Kramerra
Ao Kuang
Level 8
God Stats
2W - 1L
1,234 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ares
Ares
P0SEID0N_3369
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Topshelf_Lickher
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thor
Thor
aura_life
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Bronnu
Terra
18
2 / 4 / 3
12,559
465
2,752
31,262
29,606
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
15
6 / 5 / 1
11,465
425
7,998
24,407
7,095
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ratatoskr
RCK Jotave
Ratatoskr
20
14 / 3 / 4
14,721
545
14,851
18,537
8,359
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
RCK NICK 35
Danzaburou
13
2 / 6 / 3
10,576
392
4,913
11,674
3,323
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arachne
RibaXone
Arachne
16
8 / 10 / 5
12,606
467
14,281
18,711
7,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 2
9,039
335
4,107
10,207
3,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Kramerra
Ao Kuang
20
13 / 3 / 3
13,616
504
31,230
23,494
10,932
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
0 / 10 / 0
8,866
328
2,167
16,607
7,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
4 / 12 / 3
10,905
404
7,005
17,785
10,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
4
0 / 4 / 1
6,959
258
362
2,721
511
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
32
Kills
20
28
Deaths
35
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Terra
Bronnu
Terra
2
4
3
0.88
L
3
6
2
0.67
L
Ao Kuang
Kramerra
Ao Kuang
13
3
3
4.83
L
0
10
0
0
W
Skadi
6
5
1
1.3
W
Ratatoskr
RCK Jotave
Ratatoskr
14
3
4
5.33
W
Danzaburou
RCK NICK 35
Danzaburou
2
6
3
0.58
W
Arachne
RibaXone
Arachne
8
10
5
1.05
L
4
12
3
0.46
L
Thor
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,795
Damage
44,871
104,591
Taken
70,814
56,127
Mitigated
31,937
24,206
Healing
16,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Bronnu
Terra
2,752
491
869
10,025
31,262
29,606
2,549
9,202
22,060
48,071
0
L
4,107
1,584
0
1,174
10,207
3,354
66
0
10,207
0
24,422
L
Ao Kuang
Kramerra
Ao Kuang
31,230
10,135
0
12,789
23,494
10,932
163
750
22,744
101,455
0
L
2,167
749
0
1,690
16,607
7,003
236
195
16,412
13,545
0
W
Skadi
7,998
3,903
0
7,689
24,407
7,095
2,351
13,227
10,751
0
39,754
W
Ratatoskr
RCK Jotave
Ratatoskr
14,851
3,994
0
2,888
18,537
8,359
5,263
7,074
11,463
0
118,093
W
Danzaburou
RCK NICK 35
Danzaburou
4,913
1,132
0
264
11,674
3,323
1,270
7,858
3,816
0
31,829
W
Arachne
RibaXone
Arachne
14,281
10,256
0
2,471
18,711
7,744
1,005
4,624
14,087
0
55,710
L
7,005
3,118
0
988
17,785
10,137
0
2,496
15,289
0
45,585
L
Thor
362
194
0
86
2,721
511
0
0
2,721
0
588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,927
Gold Earned
49,385
400
Minions Killed
235
0
Camps Cleared
0
2,103,309
Distance Traveled
1,734,393
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,559
465
92
3
0
385,834
0
L
Fenrir
9,039
335
38
1
0
301,268
2
L
Ao Kuang
13,616
504
106
4
0
549,473
9
L
Ares
8,866
328
14
1
0
322,962
0
W
Skadi
11,465
425
40
1
0
432,689
0
W
Ratatoskr
14,721
545
167
6
0
545,932
0
W
Danzaburou
10,576
392
46
2
0
361,340
0
W
Arachne
12,606
467
55
2
0
377,514
1
L
Nemesis
10,905
404
77
3
0
422,827
1
L
Thor
6,959
258
0
0
0
137,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role