Player Matchup

Anubis
Anubis
Reziir
Anubis
Level 17
God Stats
2W - 4L
1,422 SR
Queue Stats
4W - 8L
1,355 Elo+
Party 1
Sylvanus
Sylvanus
SIrCreek
Sylvanus
Level 41
God Stats
1W - 0L
1,384 SR
Queue Stats
6W - 10L
1,378 Elo+
Party 1
Neith
Neith
SettoChefe
Neith
Level 14
God Stats
2W - 0L
1,731 SR
Queue Stats
15W - 18L
1,499 Elo+
Solo
Team Averages
Level 24
1,512 SR
1,410 Elo+

VS

Team Averages
Level 57
1,500 SR
1,500 Elo+
Fenrir
Fenrir
Elisa9991
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,535 Elo+
Solo
Ra
Ra
UltraInstinct34
Ra
Level 21
God Stats
2W - 9L
1,500 SR
Queue Stats
74W - 114L
1,423 Elo+
Party 2
Geb
Geb
Valdus
Geb
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 99L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Reziir
Anubis
14
7 / 0 / 10
10,532
702
15,486
12,531
6,839
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
SIrCreek
Sylvanus
13
2 / 2 / 14
9,758
651
7,037
13,746
11,092
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
14
8 / 2 / 5
10,676
712
14,583
10,361
4,270
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Elisa9991
Fenrir
8
0 / 16 / 2
8,019
535
2,033
15,824
3,730
13
0 / 1 / 1
8,543
570
7,706
10,818
4,253
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
Valdus
Geb
14
4 / 1 / 0
10,616
708
10,512
16,305
13,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
17
Kills
4
4
Deaths
18
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Elisa9991
Fenrir
0
16
2
0.06
W
Anubis
Reziir
Anubis
7
0
10
12
W
Sylvanus
SIrCreek
Sylvanus
2
2
14
4.5
W
Neith
8
2
5
5.25
L
0
1
1
0.5
L
Geb
Valdus
Geb
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,106
Damage
20,251
36,638
Taken
42,947
22,201
Mitigated
21,184
16,564
Healing
8,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Elisa9991
Fenrir
2,033
317
0
121
15,824
3,730
0
8,020
7,804
0
4,434
W
Anubis
Reziir
Anubis
15,486
2,669
179
8,596
12,531
6,839
1,099
7,691
4,840
47,000
0
W
Sylvanus
SIrCreek
Sylvanus
7,037
2,809
1,309
3,153
13,746
11,092
972
6,264
7,482
19,175
3,923
W
Neith
14,583
7,927
0
3,327
10,361
4,270
819
5,023
5,338
0
45,358
L
7,706
639
2,056
3,377
10,818
4,253
0
6,293
4,525
40,863
0
L
Geb
Valdus
Geb
10,512
617
0
2,557
16,305
13,201
0
7,975
8,330
30,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,966
Gold Earned
27,178
160
Minions Killed
141
5
Camps Cleared
3
697,342
Distance Traveled
776,134
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,019
535
4
0
1
197,641
3
W
Anubis
10,532
702
64
4
1
228,913
0
W
Sylvanus
9,758
651
35
2
0
227,924
0
W
Neith
10,676
712
61
4
4
240,505
4
L
Ra
8,543
570
107
7
0
266,602
0
L
Geb
10,616
708
30
2
2
311,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role