Player Matchup

Hercules
Hercules
Dw-MANIAC0
Hercules
Level 49
God Stats
20W - 29L
1,413 SR
Queue Stats
271W - 388L
1,356 Elo+
Party 1
Apollo
Apollo
Dw-V0DK4
Apollo
Level 7
God Stats
4W - 4L
1,517 SR
Queue Stats
44W - 39L
1,503 Elo+
Party 1
Ymir
Ymir
Dw-jack
Ymir
Level 23
God Stats
1W - 2L
1,250 SR
Queue Stats
54W - 77L
1,231 Elo+
Party 1
Hel
Hel
TLV_VisKo
Hel
Level 28
God Stats
2W - 1L
1,443 SR
Queue Stats
83W - 94L
1,413 Elo+
Solo
Ravana
Ravana
yBriNkzZ-
Ravana
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 102L
1,423 Elo+
Party 1
Team Averages
Level 27
1,425 SR
1,385 Elo+

VS

Team Averages
Level 9
1,479 SR
1,429 Elo+
Thor
Thor
RafaelZpekeno
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,463 Elo+
Party 2
Khepri
Khepri
deyvidbug
Khepri
Level 6
God Stats
1W - 5L
1,394 SR
Queue Stats
5W - 14L
1,298 Elo+
Party 2
Hades
Hades
jakzerogamer
Hades
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,463 Elo+
Party 2
Bakasura
Bakasura
papovich_11
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,422 Elo+
Party 3
Artemis
Artemis
sirjohnsebastia5
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dw-MANIAC0
Hercules
12
8 / 0 / 1
7,400
740
6,729
5,224
2,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Dw-V0DK4
Apollo
10
2 / 0 / 2
5,563
556
3,744
4,991
1,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Dw-jack
Ymir
8
1 / 1 / 0
5,335
534
752
6,581
3,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
4 / 2 / 5
6,572
657
6,037
6,691
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
yBriNkzZ-
Ravana
11
6 / 1 / 2
6,706
671
4,676
5,518
2,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 0
4,990
499
2,056
6,411
1,750
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
deyvidbug
Khepri
7
0 / 2 / 2
4,686
469
2,281
5,346
1,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
1 / 7 / 1
5,095
510
3,935
7,953
3,088
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
papovich_11
Bakasura
4
0 / 5 / 0
4,004
400
564
4,668
1,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 1 / 0
5,392
539
6,966
3,318
930
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
21
Kills
4
4
Deaths
21
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
Dw-MANIAC0
Hercules
8
0
1
8.5
W
Apollo
Dw-V0DK4
Apollo
2
0
2
3
W
Ymir
Dw-jack
Ymir
1
1
0
1
L
1
6
0
0.17
W
4
2
5
3.25
L
Khepri
deyvidbug
Khepri
0
2
2
0.5
L
1
7
1
0.21
L
Bakasura
papovich_11
Bakasura
0
5
0
0
L
2
1
0
2
W
Ravana
yBriNkzZ-
Ravana
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,938
Damage
15,802
29,005
Taken
27,696
12,986
Mitigated
8,766
14,033
Healing
2,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Dw-MANIAC0
Hercules
6,729
2,950
0
2,026
5,224
2,923
272
438
4,786
0
35,456
W
Apollo
Dw-V0DK4
Apollo
3,744
1,564
580
2,691
4,991
1,729
0
1,137
3,854
0
25,591
W
Ymir
Dw-jack
Ymir
752
70
61
2,345
6,581
3,668
0
856
5,683
15,597
0
L
2,056
611
0
0
6,411
1,750
124
365
6,046
0
13,648
W
6,037
1,500
264
4,205
6,691
2,056
390
2,735
3,931
36,438
0
L
Khepri
deyvidbug
Khepri
2,281
374
0
250
5,346
1,424
99
576
4,770
8,355
0
L
3,935
799
0
1,207
7,953
3,088
211
4,219
3,734
15,334
0
L
Bakasura
papovich_11
Bakasura
564
315
0
452
4,668
1,574
0
1,252
3,416
0
6,087
L
6,966
3,249
0
983
3,318
930
356
377
2,941
0
22,070
W
Ravana
yBriNkzZ-
Ravana
4,676
1,776
0
1,861
5,518
2,610
0
1,095
4,393
0
39,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,576
Gold Earned
24,167
298
Minions Killed
131
0
Camps Cleared
0
1,084,278
Distance Traveled
881,830
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,400
740
78
8
0
229,175
1
W
Apollo
5,563
556
49
5
0
224,955
0
W
Ymir
5,335
534
29
3
0
195,191
1
L
Thor
4,990
499
32
3
0
187,502
2
W
Hel
6,572
657
69
7
0
207,150
2
L
Khepri
4,686
469
9
1
0
160,401
0
L
Hades
5,095
510
36
4
0
157,254
0
L
Bakasura
4,004
400
19
2
0
186,668
0
L
Artemis
5,392
539
35
4
0
190,005
0
W
Ravana
6,706
671
73
7
0
227,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role