Player Matchup

Cthulhu
Cthulhu
King_Swag423
Cthulhu
Level 24
God Stats
33W - 18L
1,645 SR
Queue Stats
102W - 109L
1,397 Elo+
Party 2
Set
Set
Sealverz
Set
Level 23
God Stats
23W - 14L
1,603 SR
Queue Stats
89W - 103L
1,402 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Taveiras_EX
Morgan Le Fay
Level 25
God Stats
19W - 21L
1,733 SR
Queue Stats
72W - 80L
1,487 Elo+
Party 3
Neith
Neith
TheFelps_EX
Neith
Level 15
God Stats
3W - 8L
1,341 SR
Queue Stats
25W - 26L
1,412 Elo+
Party 3
Achilles
Achilles
pee_marques
Achilles
Level 68
God Stats
3W - 5L
1,883 SR
Queue Stats
174W - 216L
1,345 Elo+
Party 3
Team Averages
Level 31
1,641 SR
1,409 Elo+

VS

Team Averages
Level 24
1,466 SR
1,410 Elo+
Olorun
Olorun
Celestial_Lobo
Olorun
Level 26
God Stats
8W - 1L
1,320 SR
Queue Stats
14W - 9L
1,455 Elo+
Solo
Cthulhu
Cthulhu
Shrendo
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 45L
1,407 Elo+
Party 1
Da Ji
Da Ji
VSF_Qbie
Da Ji
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 196L
1,390 Elo+
Solo
Cernunnos
Cernunnos
glitteryoblivion
Cernunnos
Level 13
God Stats
9W - 13L
1,388 SR
Queue Stats
13W - 18L
1,333 Elo+
Party 1
Izanami
Izanami
piepoat
Izanami
Level 27
God Stats
25W - 13L
1,624 SR
Queue Stats
139W - 118L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
King_Swag423
Cthulhu
17
2 / 12 / 9
11,602
400
19,482
35,887
39,013
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
5 / 6 / 3
13,597
469
20,872
26,188
12,539
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Taveiras_EX
Morgan Le Fay
19
4 / 12 / 6
12,669
437
21,612
24,686
12,066
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
4 / 12 / 3
12,418
428
11,365
30,587
12,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
pee_marques
Achilles
18
6 / 11 / 6
13,411
462
15,586
29,911
36,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 20
13,702
472
23,599
27,356
14,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Shrendo
Cthulhu
19
3 / 4 / 26
12,025
415
23,644
25,409
23,045
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Da Ji
VSF_Qbie
Da Ji
20
14 / 3 / 16
15,765
544
20,820
21,115
10,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
19
5 / 4 / 14
12,965
447
10,281
15,619
4,969
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
piepoat
Izanami
20
25 / 5 / 8
18,177
627
43,001
21,922
8,690
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
137
21
Kills
53
53
Deaths
21
27
Assists
84
Player
Kills
Deaths
Assists
KDA
W
6
5
20
3.2
L
Cthulhu
King_Swag423
Cthulhu
2
12
9
0.54
L
5
6
3
1.08
W
Cthulhu
Shrendo
Cthulhu
3
4
26
4
L
Morgan Le Fay
Taveiras_EX
Morgan Le Fay
4
12
6
0.58
L
4
12
3
0.46
W
Da Ji
VSF_Qbie
Da Ji
14
3
16
7.33
W
Cernunnos
5
4
14
3
L
Achilles
pee_marques
Achilles
6
11
6
0.82
W
Izanami
piepoat
Izanami
25
5
8
5.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,917
Damage
121,345
147,259
Taken
111,421
112,490
Mitigated
61,607
18,895
Healing
29,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,599
11,398
1,466
14,427
27,356
14,225
2,900
10,288
16,873
92,735
0
L
Cthulhu
King_Swag423
Cthulhu
19,482
992
748
4,925
35,887
39,013
909
11,405
24,250
54,031
0
L
20,872
7,807
0
1,643
26,188
12,539
1,105
8,509
17,423
0
111,525
W
Cthulhu
Shrendo
Cthulhu
23,644
2,248
1,087
2,300
25,409
23,045
141
12,873
12,365
43,128
0
L
Morgan Le Fay
Taveiras_EX
Morgan Le Fay
21,612
911
0
1,727
24,686
12,066
753
8,089
16,239
85,566
0
L
11,365
5,887
0
7,548
30,587
12,254
800
10,071
20,392
0
44,933
W
Da Ji
VSF_Qbie
Da Ji
20,820
7,663
0
2,341
21,115
10,678
2,405
6,093
14,828
0
102,418
W
Cernunnos
10,281
4,902
0
2,943
15,619
4,969
2,924
5,156
9,888
0
49,699
L
Achilles
pee_marques
Achilles
15,586
5,256
0
2,304
29,911
36,618
614
8,027
21,712
0
45,578
W
Izanami
piepoat
Izanami
43,001
33,411
0
5,426
21,922
8,690
791
6,684
15,036
0
190,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,697
Gold Earned
72,634
488
Minions Killed
677
0
Camps Cleared
0
2,425,366
Distance Traveled
2,631,539
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,702
472
145
5
0
499,721
2
L
Cthulhu
11,602
400
57
2
0
489,877
0
L
Set
13,597
469
149
5
0
568,037
1
W
Cthulhu
12,025
415
27
1
0
529,249
5
L
Morgan Le Fay
12,669
437
131
5
0
469,073
5
L
Neith
12,418
428
83
3
0
433,551
2
W
Da Ji
15,765
544
141
5
0
576,597
2
W
Cernunnos
12,965
447
96
3
0
514,258
0
L
Achilles
13,411
462
68
2
0
464,828
2
W
Izanami
18,177
627
268
9
0
511,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role