Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BusiedOrange676
Merlin
Level 160
God Stats
1W - 4L
1,684 SR
Queue Stats
257W - 236L
1,611 Elo+
Solo
Zhong Kui
Zhong Kui
HyperXturtles
Zhong Kui
Level 122
God Stats
1W - 2L
1,639 SR
Queue Stats
95W - 65L
1,646 Elo+
Party 2
Tyr
Tyr
MamaUrMia
Tyr
Level 128
God Stats
1W - 1L
1,484 SR
Queue Stats
83W - 61L
1,672 Elo+
Party 2
Medusa
Medusa
WEBIN
Medusa
Level 157
God Stats
2W - 2L
1,520 SR
Queue Stats
165W - 151L
1,600 Elo+
Solo
Team Averages
Level 145
1,565 SR
1,606 Elo+

VS

Team Averages
Level 132
1,614 SR
1,629 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
CarlosTheKiwi1
King Arthur
Level 108
God Stats
7W - 7L
1,640 SR
Queue Stats
442W - 455L
1,595 Elo+
Solo
Baron Samedi
Baron Samedi
MajesticGlow
Baron Samedi
Level 153
God Stats
1W - 1L
1,300 SR
Queue Stats
92W - 55L
1,635 Elo+
Solo
Cernunnos
Cernunnos
joto7655
Cernunnos
Level 160
God Stats
6W - 3L
1,785 SR
Queue Stats
531W - 403L
1,707 Elo+
Party 1
Kukulkan
Kukulkan
zJaguarzz
Kukulkan
Level 87
God Stats
8W - 3L
1,847 SR
Queue Stats
564W - 419L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
0 / 5 / 10
9,273
713
4,301
17,591
17,047
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

17
6 / 6 / 4
10,145
780
24,602
14,965
7,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Zhong Kui
HyperXturtles
Zhong Kui
16
2 / 6 / 9
9,293
715
15,852
15,501
10,639
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

14
2 / 6 / 6
8,590
661
6,257
17,337
16,263
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Medusa
WEBIN
Medusa
17
3 / 5 / 8
9,582
737
20,109
14,537
6,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
17
1 / 2 / 25
10,085
776
7,885
20,194
26,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
CarlosTheKiwi1
King Arthur
17
3 / 3 / 15
10,241
788
10,335
20,741
16,288
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Baron Samedi
MajesticGlow
Baron Samedi
17
5 / 2 / 19
10,443
803
16,716
16,602
13,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
joto7655
Cernunnos
18
10 / 3 / 12
11,416
878
22,161
14,511
6,237
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
zJaguarzz
Kukulkan
17
9 / 3 / 13
11,460
882
15,878
12,178
7,390
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
112
13
Kills
28
28
Deaths
13
37
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
5
10
1
W
Kuzenbo
 
Kuzenbo
1
2
25
6.75
L
6
6
4
1.33
W
King Arthur
CarlosTheKiwi1
King Arthur
3
3
15
3.5
L
Zhong Kui
HyperXturtles
Zhong Kui
2
6
9
1.08
W
Baron Samedi
MajesticGlow
Baron Samedi
5
2
19
7.25
L
2
6
6
0.83
L
Medusa
WEBIN
Medusa
3
5
8
1.4
W
Cernunnos
joto7655
Cernunnos
10
3
12
5.33
W
Kukulkan
zJaguarzz
Kukulkan
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,121
Damage
72,975
79,931
Taken
84,226
58,061
Mitigated
69,966
29,762
Healing
35,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,301
204
8,192
6,664
17,591
17,047
302
8,472
9,119
0
10,689
W
Kuzenbo
 
Kuzenbo
7,885
1,979
1,534
2,168
20,194
26,742
447
8,584
11,610
20,462
0
L
24,602
631
1,104
3,609
14,965
7,297
621
9,374
5,591
48,684
0
W
King Arthur
CarlosTheKiwi1
King Arthur
10,335
377
2,819
5,032
20,741
16,288
347
11,231
9,510
0
24,407
L
Zhong Kui
HyperXturtles
Zhong Kui
15,852
1,237
451
2,713
15,501
10,639
385
6,403
9,098
27,535
0
W
Baron Samedi
MajesticGlow
Baron Samedi
16,716
1,367
7,248
6,002
16,602
13,309
643
7,580
9,022
25,709
0
L
6,257
473
1,921
3,320
17,337
16,263
192
8,246
9,091
0
10,453
L
Medusa
WEBIN
Medusa
20,109
6,161
0
1,788
14,537
6,815
62
7,984
6,553
0
36,768
W
Cernunnos
joto7655
Cernunnos
22,161
9,365
2,032
3,418
14,511
6,237
3,567
7,490
7,021
0
41,115
W
Kukulkan
zJaguarzz
Kukulkan
15,878
1,997
2,418
3,275
12,178
7,390
860
5,569
6,609
33,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,883
Gold Earned
53,645
130
Minions Killed
142
0
Camps Cleared
0
1,104,508
Distance Traveled
1,242,073
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,273
713
9
1
0
263,785
1
W
Kuzenbo
10,085
776
21
2
0
270,206
1
L
Merlin
10,145
780
60
5
0
186,450
1
W
King Arthur
10,241
788
20
2
0
252,846
2
L
Zhong Kui
9,293
715
22
2
0
192,944
0
W
Baron Samedi
10,443
803
20
2
0
245,145
4
L
Tyr
8,590
661
8
1
0
246,168
0
L
Medusa
9,582
737
31
2
0
215,161
3
W
Cernunnos
11,416
878
36
3
0
232,876
1
W
Kukulkan
11,460
882
45
3
0
241,000
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role