Player Matchup

Sol
Sol
Devlver
Sol
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,200 Elo+
Party 2
Cupid
Cupid
Martif
Cupid
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,166 Elo+
Party 2
Artio
Artio
tavatievs
Artio
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,182 Elo+
Party 2
Team Averages
Level 63
1,500 SR
1,183 Elo+

VS

Team Averages
Level 22
1,519 SR
1,315 Elo+
Ra
Ra
JackWodeBanay
Ra
Level 28
God Stats
2W - 4L
1,416 SR
Queue Stats
14W - 20L
1,280 Elo+
Party 1
Chaac
Chaac
WeedingSmoke420
Chaac
Level 19
God Stats
0W - 1L
1,845 SR
Queue Stats
30W - 29L
1,383 Elo+
Party 1
Loki
Loki
gardon333
Loki
Level 18
God Stats
0W - 2L
1,296 SR
Queue Stats
0W - 4L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
13 / 1 / 1
12,036
802
17,075
11,649
4,159
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cupid
Martif
Cupid
13
1 / 3 / 11
9,689
646
9,901
10,463
3,579
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artio
tavatievs
Artio
13
1 / 3 / 10
10,141
676
6,417
13,539
15,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 5
8,590
573
7,904
5,597
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 3 / 5
8,836
589
12,443
18,764
21,124
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
12
4 / 9 / 3
9,379
625
9,616
13,968
6,158
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
15
Kills
7
7
Deaths
15
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
13
1
1
13.5
L
1
3
5
1.17
W
Cupid
Martif
Cupid
1
3
11
2.17
L
2
3
5
1.5
L
Loki
4
9
3
0.61
W
Artio
tavatievs
Artio
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,393
Damage
29,963
35,651
Taken
38,329
23,028
Mitigated
29,393
14,785
Healing
8,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
17,075
7,282
303
5,873
11,649
4,159
1,456
2,390
9,259
65,622
0
L
7,904
1,358
1,505
277
5,597
2,111
0
3,423
2,174
21,759
0
W
Cupid
Martif
Cupid
9,901
5,080
83
2,970
10,463
3,579
1,237
1,909
8,554
0
26,373
L
12,443
2,022
0
6,827
18,764
21,124
0
12,412
6,352
0
31,044
L
Loki
9,616
2,092
0
250
13,968
6,158
0
8,555
5,413
0
31,893
W
Artio
tavatievs
Artio
6,417
765
988
4,568
13,539
15,290
126
4,195
9,344
13,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,866
Gold Earned
26,805
137
Minions Killed
134
6
Camps Cleared
7
852,985
Distance Traveled
708,661
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,036
802
94
6
4
281,357
3
L
Ra
8,590
573
40
3
0
226,066
0
W
Cupid
9,689
646
34
2
2
268,264
5
L
Chaac
8,836
589
46
3
1
244,284
3
L
Loki
9,379
625
48
3
6
238,311
3
W
Artio
10,141
676
9
1
0
303,364
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role