Player Matchup

Yemoja
Yemoja
Dio4201
Yemoja
Level 44
God Stats
8W - 11L
1,367 SR
Queue Stats
126W - 175L
1,335 Elo+
Party 1
Fenrir
Fenrir
GSFL_Lycanroc
Fenrir
Level 5
God Stats
3W - 3L
1,107 SR
Queue Stats
9W - 11L
1,045 Elo+
Solo
Ra
Ra
Ghost_4958
Ra
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 8L
1,421 Elo+
Party 1
Baron Samedi
Baron Samedi
MermandOWO
Baron Samedi
Level 15
God Stats
7W - 5L
1,436 SR
Queue Stats
36W - 46L
1,356 Elo+
Solo
Heimdallr
Heimdallr
meangreen067
Heimdallr
Level 24
God Stats
34W - 26L
1,459 SR
Queue Stats
47W - 39L
1,369 Elo+
Solo
Team Averages
Level 18
1,374 SR
1,305 Elo+

VS

Team Averages
Level 12
1,470 SR
1,333 Elo+
Danzaburou
Danzaburou
MoeBlunts420
Danzaburou
Level 20
God Stats
18W - 12L
1,633 SR
Queue Stats
39W - 38L
1,326 Elo+
Solo
Nemesis
Nemesis
PapiPinguino656
Nemesis
Level 3
God Stats
1W - 6L
1,500 SR
Queue Stats
18W - 16L
1,500 Elo+
Party 2
Scylla
Scylla
PaulaStanleyyy
Scylla
Level 11
God Stats
4W - 13L
1,500 SR
Queue Stats
69W - 74L
1,318 Elo+
Party 2
Merlin
Merlin
Xero Capp
Merlin
Level 5
God Stats
0W - 2L
1,124 SR
Queue Stats
1W - 2L
1,187 Elo+
Solo
Charybdis
Charybdis
x2Legit2Crit
Charybdis
Level 23
God Stats
42W - 31L
1,595 SR
Queue Stats
119W - 123L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dio4201
Yemoja
20
3 / 3 / 30
13,159
1,097
10,606
18,483
18,420
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
2 / 9 / 22
12,073
1,006
8,956
20,951
23,450
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
2 / 4 / 21
11,883
990
4,344
9,388
4,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
MermandOWO
Baron Samedi
20
14 / 4 / 18
14,575
1,215
22,766
21,637
10,061
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
meangreen067
Heimdallr
20
23 / 3 / 19
16,663
1,389
49,353
19,098
9,080
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

121

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MoeBlunts420
Danzaburou
19
6 / 3 / 6
12,717
1,060
17,364
16,128
6,671
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 19 / 9
12,213
1,018
14,948
32,542
14,061
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
2 / 12 / 12
11,672
973
5,685
20,120
7,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
Xero Capp
Merlin
18
3 / 4 / 11
11,866
989
12,714
11,538
4,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charybdis
x2Legit2Crit
Charybdis
19
9 / 6 / 11
14,052
1,171
30,976
23,432
9,375
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
72
44
Kills
23
23
Deaths
44
110
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Dio4201
Yemoja
3
3
30
6
W
2
9
22
1.44
W
2
4
21
3.13
W
Baron Samedi
MermandOWO
Baron Samedi
14
4
18
5.75
L
Danzaburou
MoeBlunts420
Danzaburou
6
3
6
3
L
3
19
9
0.39
L
2
12
12
0.67
L
Merlin
Xero Capp
Merlin
3
4
11
2.13
W
Heimdallr
meangreen067
Heimdallr
23
3
19
10.83
L
Charybdis
x2Legit2Crit
Charybdis
9
6
11
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,025
Damage
81,687
89,557
Taken
103,760
65,371
Mitigated
42,489
36,210
Healing
3,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Dio4201
Yemoja
10,606
2,736
11,099
5,848
18,483
18,420
0
2,826
15,207
24,985
0
W
8,956
4,761
0
834
20,951
23,450
0
4,037
16,792
131
17,379
W
4,344
1,423
466
544
9,388
4,360
0
2,280
6,732
18,098
0
W
Baron Samedi
MermandOWO
Baron Samedi
22,766
4,169
2,447
9,693
21,637
10,061
0
3,321
18,100
47,767
0
L
Danzaburou
MoeBlunts420
Danzaburou
17,364
8,584
0
2,162
16,128
6,671
0
6,631
9,497
0
43,580
L
14,948
8,631
0
962
32,542
14,061
0
12,876
19,666
0
29,990
L
5,685
3,475
0
0
20,120
7,626
0
5,530
14,590
24,247
0
L
Merlin
Xero Capp
Merlin
12,714
585
0
280
11,538
4,756
0
3,999
7,539
25,435
0
W
Heimdallr
meangreen067
Heimdallr
49,353
29,187
0
5,279
19,098
9,080
0
4,679
14,121
0
89,806
L
Charybdis
x2Legit2Crit
Charybdis
30,976
19,939
0
462
23,432
9,375
0
8,680
14,752
0
62,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,353
Gold Earned
62,520
220
Minions Killed
222
6
Camps Cleared
3
914,710
Distance Traveled
1,054,619
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,159
1,097
38
3
0
163,630
0
W
Fenrir
12,073
1,006
5
0
0
178,497
1
W
Ra
11,883
990
15
1
0
143,739
1
W
Baron Samedi
14,575
1,215
57
5
1
200,287
0
L
Danzaburou
12,717
1,060
61
5
0
200,362
0
L
Nemesis
12,213
1,018
25
2
1
282,130
0
L
Scylla
11,672
973
32
3
1
197,956
0
L
Merlin
11,866
989
34
3
0
155,996
0
W
Heimdallr
16,663
1,389
105
9
5
228,557
0
L
Charybdis
14,052
1,171
70
6
1
218,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role