Player Matchup

Sun Wukong
Sun Wukong
NoVa_BoMb83
Sun Wukong
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,037 Elo+
Party 1
Kukulkan
Kukulkan
SSlick7
Kukulkan
Level 5
God Stats
5W - 3L
1,570 SR
Queue Stats
5W - 4L
1,370 Elo+
Party 1
Jormungandr
Jormungandr
thicc_cactus
Jormungandr
Level 20
God Stats
9W - 7L
1,347 SR
Queue Stats
21W - 25L
1,217 Elo+
Party 1
Team Averages
Level 11
1,472 SR
1,208 Elo+

VS

Team Averages
Level 45
1,382 SR
1,192 Elo+
Ymir
Ymir
Poseidon559
Ymir
Level 7
God Stats
0W - 2L
1,474 SR
Queue Stats
2W - 12L
1,090 Elo+
Solo
Bakasura
Bakasura
TheShadoW619
Bakasura
Level 60
God Stats
22W - 25L
1,369 SR
Queue Stats
259W - 412L
1,197 Elo+
Solo
Nox
Nox
VexedHickory21
Nox
Level 69
God Stats
11W - 18L
1,305 SR
Queue Stats
166W - 262L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
NoVa_BoMb83
Sun Wukong
18
13 / 0 / 10
15,643
680
16,168
20,712
16,443
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
SSlick7
Kukulkan
17
6 / 1 / 14
14,416
627
20,376
11,885
4,659
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
thicc_cactus
Jormungandr
17
5 / 3 / 19
14,380
625
12,098
21,846
25,754
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 2
11,329
493
4,635
21,835
11,538
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
TheShadoW619
Bakasura
14
2 / 13 / 1
12,446
541
17,059
25,623
11,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
2 / 1 / 2
13,724
597
15,045
15,366
6,818
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
9
24
Kills
4
4
Deaths
24
43
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
NoVa_BoMb83
Sun Wukong
13
0
10
18
L
0
10
2
0.1
W
Kukulkan
SSlick7
Kukulkan
6
1
14
13
L
Bakasura
TheShadoW619
Bakasura
2
13
1
0.19
L
2
1
2
3
W
Jormungandr
thicc_cactus
Jormungandr
5
3
19
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,642
Damage
36,739
54,443
Taken
62,824
46,856
Mitigated
29,999
12,699
Healing
4,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
NoVa_BoMb83
Sun Wukong
16,168
4,037
0
7,546
20,712
16,443
888
8,032
12,194
0
62,006
L
4,635
89
0
306
21,835
11,538
0
11,572
10,263
20,105
0
W
Kukulkan
SSlick7
Kukulkan
20,376
4,055
0
2,655
11,885
4,659
1,111
7,095
4,664
63,022
0
L
Bakasura
TheShadoW619
Bakasura
17,059
9,670
0
2,477
25,623
11,643
0
13,614
12,009
0
56,453
L
15,045
1,244
0
2,214
15,366
6,818
1,196
8,599
6,767
66,602
0
W
Jormungandr
thicc_cactus
Jormungandr
12,098
2,722
0
2,498
21,846
25,754
569
5,876
15,067
34,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,439
Gold Earned
37,499
211
Minions Killed
235
4
Camps Cleared
12
1,251,387
Distance Traveled
973,928
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,643
680
70
3
2
444,574
1
L
Ymir
11,329
493
26
1
0
248,961
3
W
Kukulkan
14,416
627
101
4
2
406,518
3
L
Bakasura
12,446
541
94
4
11
353,932
1
L
Nox
13,724
597
115
5
1
371,035
1
W
Jormungandr
14,380
625
40
2
0
400,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role