Player Matchup

Jormungandr
Jormungandr
Silver II
JxvxxrQxxnzx
Jormungandr
Silver II
Level 128
God Stats
4W - 10L
1,230 SR
Queue Stats
604W - 631L
1,011 MMR
Party 2
Kuzenbo
Kuzenbo
Silver II
Unleashed_GER
Kuzenbo
Silver II
Level 160
God Stats
27W - 30L
1,608 SR
Queue Stats
223W - 224L
976 MMR
Solo
Nemesis
Nemesis
Gold V
Worshipme4254
Nemesis
Gold V
Level 99
God Stats
5W - 6L
1,332 SR
Queue Stats
567W - 564L
1,058 MMR
Solo
Persephone
Persephone
Silver II
crmd88
Persephone
Silver II
Level 127
God Stats
20W - 17L
1,544 SR
Queue Stats
283W - 306L
1,072 MMR
Party 2
Chernobog
Chernobog
Silver V
palermo1792002
Chernobog
Silver V
Level 108
God Stats
1W - 2L
1,493 SR
Queue Stats
86W - 97L
916 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,441 SR
1,007 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 62
1,494 SR
952 MMR
Scylla
Scylla
Silver I
FJ CAMBY FJ
Scylla
Silver I
Level 64
God Stats
1W - 4L
1,272 SR
Queue Stats
60W - 91L
1,138 MMR
Solo
Achilles
Achilles
Bronze III
Shukaku_62
Achilles
Bronze III
Level 47
God Stats
2W - 4L
1,560 SR
Queue Stats
7W - 19L
1,065 MMR
Party 1
Terra
Terra
Bronze I
eekhoorn93
Terra
Bronze I
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 99L
405 MMR
Solo
Artemis
Artemis
Silver I
marc_elpro13
Artemis
Silver I
Level 77
God Stats
11W - 10L
1,689 SR
Queue Stats
247W - 255L
1,086 MMR
Solo
Da Ji
Da Ji
Bronze III
theomomo62
Da Ji
Bronze III
Level 36
God Stats
2W - 4L
1,448 SR
Queue Stats
7W - 19L
1,065 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JxvxxrQxxnzx
Jormungandr
18
4 / 2 / 10
12,343
537
14,182
13,703
13,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
17
6 / 2 / 15
12,158
529
14,095
16,814
25,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
19
8 / 2 / 8
12,569
546
14,358
19,613
9,451
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
crmd88
Persephone
18
4 / 2 / 6
12,572
547
9,719
12,159
4,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
palermo1792002
Chernobog
18
11 / 3 / 14
12,502
544
17,998
14,466
6,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bans
Morgan Le FayDanzaburouGilgameshCthulhuAthena

VS

Bans
CabrakanSolCerberusCu ChulainnChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
3 / 7 / 2
10,647
463
15,597
17,307
6,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Shukaku_62
Achilles
15
3 / 8 / 2
9,967
433
8,520
19,466
18,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
12
0 / 6 / 3
7,583
330
3,074
22,292
15,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
marc_elpro13
Artemis
12
0 / 9 / 1
7,800
339
4,167
13,856
4,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
17
5 / 3 / 2
11,965
520
9,830
18,265
8,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
21
33
Kills
11
11
Deaths
33
53
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
3
7
2
0.57
W
Jormungandr
JxvxxrQxxnzx
Jormungandr
4
2
10
4.5
L
Achilles
Shukaku_62
Achilles
3
8
2
0.5
W
Kuzenbo
6
2
15
6.75
W
Nemesis
8
2
8
6
W
Persephone
crmd88
Persephone
4
2
6
3.5
L
Terra
0
6
3
0.25
L
Artemis
marc_elpro13
Artemis
0
9
1
0.06
W
Chernobog
palermo1792002
Chernobog
11
3
14
6
L
Da Ji
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,352
Damage
41,188
76,755
Taken
91,186
58,621
Mitigated
53,554
18,041
Healing
13,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
15,597
1,698
0
4,374
17,307
6,199
513
6,732
10,575
77,393
0
W
Jormungandr
JxvxxrQxxnzx
Jormungandr
14,182
3,942
0
2,633
13,703
13,470
676
3,059
9,754
85,447
0
L
Achilles
Shukaku_62
Achilles
8,520
2,460
0
1,608
19,466
18,763
159
9,215
10,251
0
29,458
W
Kuzenbo
14,095
4,058
0
3,877
16,814
25,428
547
2,818
13,710
37,565
0
W
Nemesis
14,358
7,827
0
3,077
19,613
9,451
1,348
4,618
14,498
0
84,275
W
Persephone
crmd88
Persephone
9,719
1,022
520
4,561
12,159
4,204
1,854
4,212
7,548
99,371
0
L
Terra
3,074
361
1,057
3,198
22,292
15,962
0
9,381
12,911
15,324
0
L
Artemis
marc_elpro13
Artemis
4,167
1,723
0
1,470
13,856
4,200
0
5,143
8,713
0
28,915
W
Chernobog
palermo1792002
Chernobog
17,998
8,725
0
3,373
14,466
6,068
4,802
2,974
11,273
0
80,509
L
Da Ji
9,830
1,976
0
2,235
18,265
8,430
588
7,525
10,740
0
77,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,144
Gold Earned
47,962
576
Minions Killed
369
0
Camps Cleared
0
2,178,772
Distance Traveled
1,798,166
31
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,647
463
140
6
0
352,338
4
W
Jormungandr
12,343
537
141
6
0
359,165
0
L
Achilles
9,967
433
51
2
0
395,777
0
W
Kuzenbo
12,158
529
40
2
0
445,713
13
W
Nemesis
12,569
546
122
5
0
526,594
3
W
Persephone
12,572
547
149
6
0
453,408
14
L
Terra
7,583
330
20
1
0
365,684
1
L
Artemis
7,800
339
56
2
0
226,289
0
W
Chernobog
12,502
544
124
5
0
393,892
1
L
Da Ji
11,965
520
102
4
0
458,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role