Player Matchup

Ra
Ra
Jacksonisok
Ra
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
145W - 197L
1,266 Elo+
Solo
Horus
Horus
Juke Phantom812
Horus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
TitoBocina
Da Ji
Level 106
God Stats
1W - 1L
1,249 SR
Queue Stats
138W - 199L
1,352 Elo+
Solo
Team Averages
Level 49
1,416 SR
1,373 Elo+

VS

Team Averages
Level 56
1,600 SR
1,225 Elo+
Agni
Agni
DemonBladez3G
Agni
Level 29
God Stats
1W - 1L
1,645 SR
Queue Stats
90W - 103L
1,268 Elo+
Solo
Neith
Neith
LORD-CHUPISTRAKI
Neith
Level 93
God Stats
5W - 6L
1,261 SR
Queue Stats
201W - 214L
1,318 Elo+
Solo
Charybdis
Charybdis
Sweet_Lord_Anime
Charybdis
Level 47
God Stats
5W - 4L
1,894 SR
Queue Stats
9W - 24L
1,090 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 15
13,420
789
18,181
16,483
6,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 4
8,972
528
710
2,452
909
Da Ji
18
16 / 5 / 4
14,254
838
16,749
18,455
10,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 10 / 2
11,766
692
11,686
16,672
6,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 4 / 4
10,719
631
8,912
12,473
5,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
13
1 / 7 / 7
10,178
599
6,211
15,005
5,446
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
21
Kills
10
10
Deaths
21
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
5
10
2
0.6
W
5
3
15
4.17
W
0
2
4
1
L
4
4
4
1.5
L
Charybdis
1
7
7
0.64
W
Da Ji
16
5
4
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,640
Damage
26,809
37,390
Taken
44,150
18,016
Mitigated
17,415
10,228
Healing
8,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,686
897
62
2,526
16,672
6,162
607
6,253
10,419
48,184
0
W
18,181
2,126
798
6,431
16,483
6,941
698
5,406
11,077
66,256
0
W
710
324
120
232
2,452
909
60
249
2,203
0
1,869
L
8,912
3,052
0
4,225
12,473
5,807
277
4,796
7,677
0
35,370
L
Charybdis
6,211
2,640
0
1,298
15,005
5,446
0
7,769
7,236
0
22,657
W
Da Ji
16,749
5,227
0
2,647
18,455
10,166
1,798
6,298
12,157
0
49,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,646
Gold Earned
32,663
158
Minions Killed
171
6
Camps Cleared
8
734,296
Distance Traveled
713,987
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,766
692
79
5
4
231,903
2
W
Ra
13,420
789
104
6
3
349,696
1
W
Horus
8,972
528
3
0
0
80,049
1
L
Neith
10,719
631
60
4
4
250,547
0
L
Charybdis
10,178
599
32
2
0
231,537
0
W
Da Ji
14,254
838
51
3
3
304,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role