Player Matchup

Chaac
Chaac
DanDan543
Chaac
Level 23
God Stats
1W - 0L
1,621 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Eset
Eset
ForcedDark
Eset
Level 122
God Stats
1W - 0L
1,436 SR
Queue Stats
33W - 39L
1,535 Elo+
Party 2
Kuzenbo
Kuzenbo
Keegster97
Kuzenbo
Level 64
God Stats
2W - 1L
1,590 SR
Queue Stats
2W - 3L
1,753 Elo+
Party 2
Medusa
Medusa
Quackmeister117
Medusa
Level 125
God Stats
4W - 1L
1,746 SR
Queue Stats
5W - 3L
1,908 Elo+
Party 2
Ravana
Ravana
Wubbso
Ravana
Level 46
God Stats
3W - 0L
1,787 SR
Queue Stats
5W - 6L
1,555 Elo+
Party 2
Team Averages
Level 76
1,636 SR
1,650 Elo+

VS

Team Averages
Level 45
1,575 SR
1,495 Elo+
Ne Zha
Ne Zha
DeadWolf_2
Ne Zha
Level 49
God Stats
5W - 5L
1,729 SR
Queue Stats
120W - 78L
1,578 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DeansDream
Morgan Le Fay
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,499 Elo+
Solo
Jormungandr
Jormungandr
GodTierXIV
Jormungandr
Level 36
God Stats
3W - 7L
1,419 SR
Queue Stats
19W - 28L
1,460 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
infinite723
Ah Muzen Cab
Level 58
God Stats
3W - 3L
1,664 SR
Queue Stats
172W - 169L
1,458 Elo+
Party 1
Cthulhu
Cthulhu
xma14
Cthulhu
Level 39
God Stats
26W - 20L
1,565 SR
Queue Stats
135W - 124L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DanDan543
Chaac
18
3 / 1 / 1
11,499
523
6,831
10,689
11,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
12 / 2 / 11
13,043
593
19,623
21,525
10,987
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
Keegster97
Kuzenbo
18
5 / 1 / 12
12,607
573
10,033
18,418
23,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
3 / 5 / 9
11,780
535
8,774
15,747
5,922
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
Wubbso
Ravana
19
8 / 2 / 7
12,588
572
12,358
16,832
12,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DeadWolf_2
Ne Zha
17
1 / 8 / 6
10,416
473
8,118
22,132
8,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
DeansDream
Morgan Le Fay
14
1 / 8 / 2
9,432
429
9,842
9,798
3,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
GodTierXIV
Jormungandr
16
0 / 3 / 3
10,254
466
6,261
12,464
12,213
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
infinite723
Ah Muzen Cab
18
5 / 7 / 1
11,641
529
10,364
18,098
5,947
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
xma14
Cthulhu
14
4 / 5 / 4
10,209
464
13,155
18,934
22,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
27
31
Kills
11
11
Deaths
31
40
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
DanDan543
Chaac
3
1
1
3.5
L
Ne Zha
DeadWolf_2
Ne Zha
1
8
6
0.5
L
Morgan Le Fay
DeansDream
Morgan Le Fay
1
8
2
0.25
W
12
2
11
8.75
L
Jormungandr
GodTierXIV
Jormungandr
0
3
3
0.5
W
Kuzenbo
Keegster97
Kuzenbo
5
1
12
11
W
3
5
9
1.5
W
Ravana
Wubbso
Ravana
8
2
7
5.75
L
Ah Muzen Cab
infinite723
Ah Muzen Cab
5
7
1
0.79
L
Cthulhu
xma14
Cthulhu
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,619
Damage
47,740
83,211
Taken
81,426
64,343
Mitigated
52,356
32,634
Healing
15,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DanDan543
Chaac
6,831
482
0
4,451
10,689
11,309
441
6,389
4,244
0
56,606
L
Ne Zha
DeadWolf_2
Ne Zha
8,118
2,716
0
4,963
22,132
8,172
0
6,631
15,358
0
81,820
L
Morgan Le Fay
DeansDream
Morgan Le Fay
9,842
481
0
454
9,798
3,330
921
5,550
4,206
38,820
0
W
19,623
3,900
2,691
10,592
21,525
10,987
789
7,802
13,421
111,939
0
L
Jormungandr
GodTierXIV
Jormungandr
6,261
1,626
0
3,422
12,464
12,213
552
2,263
9,312
54,475
0
W
Kuzenbo
Keegster97
Kuzenbo
10,033
4,397
0
5,012
18,418
23,786
320
8,962
9,147
40,275
0
W
8,774
3,555
0
1,423
15,747
5,922
1,045
5,274
10,463
0
91,232
W
Ravana
Wubbso
Ravana
12,358
3,692
0
8,465
16,832
12,339
0
4,435
12,287
0
75,547
L
Ah Muzen Cab
infinite723
Ah Muzen Cab
10,364
4,280
0
4,985
18,098
5,947
5,518
6,160
11,938
0
93,389
L
Cthulhu
xma14
Cthulhu
13,155
330
714
1,172
18,934
22,694
0
9,150
9,737
40,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,517
Gold Earned
51,952
568
Minions Killed
510
0
Camps Cleared
0
2,118,956
Distance Traveled
1,948,867
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,499
523
109
5
0
373,706
1
L
Ne Zha
10,416
473
133
6
0
434,713
4
L
Morgan Le Fay
9,432
429
68
3
0
353,492
3
W
Eset
13,043
593
149
7
0
402,980
7
L
Jormungandr
10,254
466
95
4
0
357,809
0
W
Kuzenbo
12,607
573
58
3
0
456,338
0
W
Medusa
11,780
535
136
6
0
436,214
4
W
Ravana
12,588
572
116
5
0
449,718
7
L
Ah Muzen Cab
11,641
529
152
7
0
377,111
1
L
Cthulhu
10,209
464
62
3
0
425,742
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role