Player Matchup

Kukulkan
Kukulkan
BSantinoxX
Kukulkan
Level 22
God Stats
25W - 26L
1,419 SR
Queue Stats
75W - 103L
1,423 Elo+
Solo
Neith
Neith
RyukStrife
Neith
Level 20
God Stats
3W - 0L
1,827 SR
Queue Stats
13W - 10L
1,480 Elo+
Solo
Anubis
Anubis
St__1200
Anubis
Level 29
God Stats
4W - 3L
1,595 SR
Queue Stats
178W - 218L
1,420 Elo+
Solo
Osiris
Osiris
Takeuspa_B
Osiris
Level 26
God Stats
9W - 9L
1,340 SR
Queue Stats
343W - 361L
1,418 Elo+
Solo
Chang'e
Chang'e
moraesblack
Chang'e
Level 27
God Stats
8W - 3L
1,875 SR
Queue Stats
133W - 170L
1,393 Elo+
Solo
Team Averages
Level 25
1,611 SR
1,427 Elo+

VS

Team Averages
Level 9
1,478 SR
1,403 Elo+
Merlin
Merlin
BretrayedWraith
Merlin
Level 6
God Stats
0W - 1L
1,598 SR
Queue Stats
1W - 2L
1,334 Elo+
Solo
Ao Kuang
Ao Kuang
Furboncio
Ao Kuang
Level 12
God Stats
0W - 3L
1,321 SR
Queue Stats
12W - 17L
1,288 Elo+
Party 1
Ra
Ra
LucasFodaobr
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,713 Elo+
Party 1
Cthulhu
Cthulhu
SrBilada
Cthulhu
Level 14
God Stats
6W - 6L
1,473 SR
Queue Stats
35W - 35L
1,284 Elo+
Party 1
Chaac
Chaac
polite_deer164
Chaac
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 13L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BSantinoxX
Kukulkan
18
2 / 5 / 9
12,174
468
8,965
16,144
9,167
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
20
15 / 4 / 14
14,508
558
30,086
23,523
8,103
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
St__1200
Anubis
19
10 / 6 / 14
13,554
521
14,303
21,058
11,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Takeuspa_B
Osiris
20
5 / 3 / 10
13,403
516
17,499
21,564
26,188
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
moraesblack
Chang'e
20
11 / 5 / 16
13,546
521
15,475
21,956
11,239
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 7
12,869
495
21,436
16,065
6,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Furboncio
Ao Kuang
20
15 / 7 / 4
14,447
556
18,798
24,842
11,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 11 / 1
9,065
349
7,087
14,912
5,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
SrBilada
Cthulhu
17
2 / 8 / 4
10,911
420
12,488
24,088
20,014
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
2 / 10 / 7
11,068
426
11,901
29,221
27,810
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
46
43
Kills
23
23
Deaths
43
63
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BSantinoxX
Kukulkan
2
5
9
1.3
L
4
7
7
1.07
L
Ao Kuang
Furboncio
Ao Kuang
15
7
4
2.43
L
0
11
1
0.05
W
Neith
15
4
14
5.5
L
Cthulhu
SrBilada
Cthulhu
2
8
4
0.5
W
Anubis
St__1200
Anubis
10
6
14
2.83
W
Osiris
Takeuspa_B
Osiris
5
3
10
3.33
W
Chang'e
moraesblack
Chang'e
11
5
16
3.8
L
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,328
Damage
71,710
104,245
Taken
109,128
66,020
Mitigated
71,472
44,811
Healing
17,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BSantinoxX
Kukulkan
8,965
391
0
3,289
16,144
9,167
1,328
10,170
5,974
70,056
0
L
21,436
883
86
2,193
16,065
6,595
259
7,405
8,349
81,980
0
L
Ao Kuang
Furboncio
Ao Kuang
18,798
3,987
0
4,871
24,842
11,125
1,048
5,294
19,388
91,825
0
L
7,087
1,094
1,494
1,715
14,912
5,928
674
7,103
7,809
41,101
0
W
Neith
30,086
19,550
0
11,666
23,523
8,103
2,927
14,962
8,341
0
97,406
L
Cthulhu
SrBilada
Cthulhu
12,488
742
294
1,111
24,088
20,014
410
11,846
11,947
37,829
0
W
Anubis
St__1200
Anubis
14,303
824
0
9,023
21,058
11,323
690
13,015
7,952
92,388
0
W
Osiris
Takeuspa_B
Osiris
17,499
3,358
0
6,191
21,564
26,188
1,049
9,452
11,857
18,655
50,579
W
Chang'e
moraesblack
Chang'e
15,475
1,313
5,044
9,598
21,956
11,239
1,289
14,198
7,586
60,084
0
L
11,901
1,208
0
5,897
29,221
27,810
480
10,480
17,459
10,094
41,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,185
Gold Earned
58,360
576
Minions Killed
486
0
Camps Cleared
0
2,274,236
Distance Traveled
2,217,129
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,174
468
124
5
0
483,245
1
L
Merlin
12,869
495
140
5
0
448,874
2
L
Ao Kuang
14,447
556
123
5
0
451,053
0
L
Ra
9,065
349
96
4
0
412,332
1
W
Neith
14,508
558
123
5
0
417,728
0
L
Cthulhu
10,911
420
49
2
0
455,674
1
W
Anubis
13,554
521
138
5
0
387,213
3
W
Osiris
13,403
516
115
4
0
528,870
0
W
Chang'e
13,546
521
76
3
0
457,180
6
L
Chaac
11,068
426
78
3
0
449,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role