Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Bobsth
Fenrir
Level 48
God Stats
9W - 5L
1,784 SR
Queue Stats
140W - 145L
1,471 Elo+
Solo
Charybdis
Charybdis
Devilee
Charybdis
Level 44
God Stats
3W - 4L
1,407 SR
Queue Stats
69W - 74L
1,501 Elo+
Solo
Serqet
Serqet
SniperMonkeySimp
Serqet
Level 44
God Stats
2W - 0L
1,759 SR
Queue Stats
95W - 77L
1,522 Elo+
Party 2
Raijin
Raijin
marcosmar19
Raijin
Level 126
God Stats
10W - 12L
1,493 SR
Queue Stats
360W - 322L
1,489 Elo+
Party 2
Team Averages
Level 74
1,589 SR
1,497 Elo+

VS

Team Averages
Level 59
1,622 SR
1,432 Elo+
Ganesha
Ganesha
Archibaldiny
Ganesha
Level 25
God Stats
2W - 1L
1,570 SR
Queue Stats
58W - 30L
1,212 Elo+
Party 3
Zeus
Zeus
Austinor
Zeus
Level 37
God Stats
1W - 1L
1,521 SR
Queue Stats
11W - 16L
1,442 Elo+
Solo
Neith
Neith
g0lubika
Neith
Level 157
God Stats
6W - 7L
1,635 SR
Queue Stats
24W - 31L
1,388 Elo+
Party 3
Set
Set
martos007
Set
Level 59
God Stats
3W - 4L
1,675 SR
Queue Stats
53W - 58L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
zazu7890
Gilgamesh
Level 18
God Stats
0W - 1L
1,711 SR
Queue Stats
15W - 13L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
4 / 0 / 3
6,457
646
5,539
5,818
4,685
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fenrir
Bobsth
Fenrir
9
4 / 2 / 3
5,902
590
3,919
6,060
1,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
Devilee
Charybdis
9
0 / 2 / 3
5,335
534
3,278
3,970
997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
4 / 1 / 2
5,629
563
3,132
6,615
3,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
11
4 / 0 / 5
6,541
654
5,780
4,323
1,884
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Archibaldiny
Ganesha
6
0 / 3 / 4
4,393
439
1,475
6,979
3,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
9
2 / 6 / 0
5,422
542
4,534
5,475
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
g0lubika
Neith
10
3 / 0 / 0
6,139
614
2,846
3,699
825
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 5 / 4
4,946
495
3,582
6,333
2,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
zazu7890
Gilgamesh
8
0 / 3 / 1
4,918
492
3,468
7,045
2,424
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
16
Kills
5
5
Deaths
17
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
0
3
5.5
L
Ganesha
Archibaldiny
Ganesha
0
3
4
0.67
L
Zeus
2
6
0
0.33
W
Fenrir
Bobsth
Fenrir
4
2
3
2.75
W
Charybdis
Devilee
Charybdis
0
2
3
0.75
W
4
1
2
5
L
Neith
g0lubika
Neith
3
0
0
3
W
Raijin
4
0
5
6.5
L
0
5
4
0.4
L
Gilgamesh
zazu7890
Gilgamesh
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,648
Damage
15,905
26,786
Taken
29,531
12,812
Mitigated
10,677
7,604
Healing
5,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,539
766
0
2,812
5,818
4,685
0
684
5,134
32,399
0
L
Ganesha
Archibaldiny
Ganesha
1,475
432
0
740
6,979
3,091
0
2,067
4,912
5,289
0
L
Zeus
4,534
555
0
250
5,475
1,600
0
2,633
2,801
24,772
0
W
Fenrir
Bobsth
Fenrir
3,919
1,296
0
772
6,060
1,896
0
1,505
4,555
0
26,706
W
Charybdis
Devilee
Charybdis
3,278
1,893
0
1,166
3,970
997
0
399
3,571
0
21,897
W
3,132
748
0
832
6,615
3,350
127
1,869
4,746
0
17,309
L
Neith
g0lubika
Neith
2,846
1,499
0
2,010
3,699
825
424
0
3,699
0
34,039
W
Raijin
5,780
750
0
2,022
4,323
1,884
125
1,552
2,771
40,717
0
L
3,582
1,274
0
1,049
6,333
2,737
0
1,199
5,134
0
25,471
L
Gilgamesh
zazu7890
Gilgamesh
3,468
1,149
0
1,904
7,045
2,424
0
5,420
1,625
0
17,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,864
Gold Earned
25,818
285
Minions Killed
229
0
Camps Cleared
0
979,906
Distance Traveled
938,850
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,457
646
73
7
0
203,729
5
L
Ganesha
4,393
439
5
1
0
184,564
4
L
Zeus
5,422
542
50
5
0
163,626
0
W
Fenrir
5,902
590
57
6
0
203,712
0
W
Charybdis
5,335
534
53
5
0
173,949
2
W
Serqet
5,629
563
29
3
0
215,950
0
L
Neith
6,139
614
80
8
0
194,446
1
W
Raijin
6,541
654
73
7
0
182,566
0
L
Set
4,946
495
51
5
0
193,259
4
L
Gilgamesh
4,918
492
43
4
0
202,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role