Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
CDizzle1
Zhong Kui
Level 159
God Stats
1W - 0L
1,564 SR
Queue Stats
25W - 10L
1,878 Elo+
Party 1
Izanami
Izanami
Swampthingthang
Izanami
Level 29
God Stats
5W - 1L
1,883 SR
Queue Stats
40W - 12L
1,762 Elo+
Party 1
Team Averages
Level 112
1,649 SR
1,713 Elo+

VS

Team Averages
Level 61
1,732 SR
1,576 Elo+
Zhong Kui
Zhong Kui
Monkey nuts3556
Zhong Kui
Level 146
God Stats
1W - 1L
1,912 SR
Queue Stats
68W - 66L
1,613 Elo+
Party 2
Neith
Neith
Rytsarivoch
Neith
Level 16
God Stats
0W - 3L
1,483 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Odin
Odin
urnewstepdad2424
Odin
Level 20
God Stats
0W - 2L
1,800 SR
Queue Stats
52W - 45L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
5 / 2 / 17
9,252
925
7,983
12,055
4,584
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
CDizzle1
Zhong Kui
14
8 / 2 / 12
9,114
911
13,400
9,836
6,934
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
10 / 3 / 9
9,357
936
12,591
9,664
2,982
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Monkey nuts3556
Zhong Kui
11
6 / 8 / 1
8,625
863
10,932
16,149
9,985
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 8 / 4
6,262
626
4,960
8,838
2,782
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 7 / 4
6,721
672
5,633
12,376
12,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
23
Kills
7
7
Deaths
23
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
2
17
6.75
W
Zhong Kui
CDizzle1
Zhong Kui
8
2
12
7
L
Zhong Kui
Monkey nuts3556
Zhong Kui
6
8
1
0.81
L
0
8
4
0.25
W
10
3
9
4.83
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,974
Damage
21,525
31,555
Taken
37,363
14,500
Mitigated
24,887
9,810
Healing
5,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,983
2,284
746
1,582
12,055
4,584
0
4,439
7,281
0
19,590
W
Zhong Kui
CDizzle1
Zhong Kui
13,400
1,561
0
5,133
9,836
6,934
1,294
4,318
5,306
30,322
0
L
Zhong Kui
Monkey nuts3556
Zhong Kui
10,932
1,171
0
3,209
16,149
9,985
0
6,108
10,041
22,246
0
L
4,960
1,472
0
345
8,838
2,782
0
3,223
5,615
0
14,216
W
12,591
9,888
0
2,349
9,664
2,982
931
2,438
7,021
0
46,238
L
5,633
1,122
418
1,617
12,376
12,120
0
4,069
8,307
0
11,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,723
Gold Earned
21,608
126
Minions Killed
63
8
Camps Cleared
1
595,202
Distance Traveled
494,371
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,252
925
17
2
0
214,303
1
W
Zhong Kui
9,114
911
42
4
2
186,178
0
L
Zhong Kui
8,625
863
30
3
0
159,927
4
L
Neith
6,262
626
21
2
0
152,808
2
W
Izanami
9,357
936
67
7
6
194,721
1
L
Odin
6,721
672
12
1
1
181,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role