Player Matchup

Ne Zha
Ne Zha
ALEELPRONOOB
Ne Zha
Level 21
God Stats
0W - 4L
1,510 SR
Queue Stats
17W - 30L
1,310 Elo+
Solo
Hachiman
Hachiman
GaryCarmine
Hachiman
Level 63
God Stats
13W - 13L
1,325 SR
Queue Stats
137W - 173L
1,420 Elo+
Party 2
Janus
Janus
SneakySubset885
Janus
Level 24
God Stats
5W - 9L
1,377 SR
Queue Stats
65W - 96L
1,295 Elo+
Party 2
Team Averages
Level 36
1,404 SR
1,342 Elo+

VS

Team Averages
Level 26
1,472 SR
1,425 Elo+
Neith
Neith
MccKalms
Neith
Level 11
God Stats
21W - 19L
1,219 SR
Queue Stats
28W - 32L
1,252 Elo+
Solo
Vamana
Vamana
bobby daniels
Vamana
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,506 Elo+
Party 1
Poseidon
Poseidon
bobbydaniels
Poseidon
Level 13
God Stats
4W - 3L
1,697 SR
Queue Stats
9W - 13L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
3 / 13 / 0
8,853
681
5,169
18,560
7,611
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Hachiman
GaryCarmine
Hachiman
12
4 / 10 / 2
9,428
725
9,191
14,020
4,247
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 9 / 2
8,475
652
3,882
10,165
2,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MccKalms
Neith
12
7 / 4 / 16
10,027
771
7,928
8,098
2,263
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
9 / 2 / 15
10,383
799
8,773
15,684
20,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
bobbydaniels
Poseidon
15
16 / 2 / 10
11,707
901
19,826
11,132
3,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
73
8
Kills
32
32
Deaths
8
4
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
3
13
0
0.23
L
Hachiman
GaryCarmine
Hachiman
4
10
2
0.5
W
Neith
MccKalms
Neith
7
4
16
3.75
L
1
9
2
0.22
W
9
2
15
8.25
W
Poseidon
bobbydaniels
Poseidon
16
2
10
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,242
Damage
36,527
42,745
Taken
34,914
14,503
Mitigated
26,990
1,899
Healing
9,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
5,169
1,992
0
1,592
18,560
7,611
0
7,265
10,296
0
16,015
L
Hachiman
GaryCarmine
Hachiman
9,191
5,027
0
307
14,020
4,247
0
6,238
7,107
0
26,222
W
Neith
MccKalms
Neith
7,928
1,544
0
672
8,098
2,263
1,504
1,083
6,805
0
17,042
L
3,882
239
0
0
10,165
2,645
0
5,375
4,313
21,601
0
W
8,773
3,161
0
5,329
15,684
20,868
376
1,014
14,116
0
31,692
W
Poseidon
bobbydaniels
Poseidon
19,826
1,999
0
3,727
11,132
3,859
401
1,632
9,362
39,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,756
Gold Earned
32,117
100
Minions Killed
123
3
Camps Cleared
5
539,584
Distance Traveled
663,272
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,853
681
20
2
0
177,701
2
L
Hachiman
9,428
725
44
3
2
185,199
1
W
Neith
10,027
771
16
1
0
212,523
4
L
Janus
8,475
652
36
3
1
176,684
0
W
Vamana
10,383
799
52
4
2
250,060
2
W
Poseidon
11,707
901
55
4
3
200,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role