Player Matchup

Charybdis
Charybdis
Kevin_Styles136
Charybdis
Level 89
God Stats
10W - 8L
1,520 SR
Queue Stats
174W - 166L
1,505 Elo+
Solo
Sol
Sol
TheRedShadow42
Sol
Level 101
God Stats
2W - 2L
1,380 SR
Queue Stats
60W - 80L
1,402 Elo+
Solo
Neith
Neith
iSmokedYhu_
Neith
Level 60
God Stats
1W - 1L
1,386 SR
Queue Stats
61W - 44L
1,494 Elo+
Solo
Team Averages
Level 83
1,429 SR
1,467 Elo+

VS

Team Averages
Level 88
1,464 SR
1,486 Elo+
Scylla
Scylla
Avian-Hunter
Scylla
Level 56
God Stats
1W - 3L
1,562 SR
Queue Stats
25W - 28L
1,483 Elo+
Party 1
Charybdis
Charybdis
HedRasta
Charybdis
Level 140
God Stats
3W - 5L
1,371 SR
Queue Stats
212W - 214L
1,564 Elo+
Party 1
Bacchus
Bacchus
Motarukonbatto
Bacchus
Level 67
God Stats
4W - 3L
1,459 SR
Queue Stats
62W - 75L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Kevin_Styles136
Charybdis
13
11 / 1 / 7
9,716
883
10,807
6,908
2,352
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 0 / 16
8,691
790
11,357
7,866
3,105
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
11 / 2 / 10
9,711
883
15,289
8,858
3,219
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
2 / 11 / 0
7,267
661
4,471
11,861
4,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
HedRasta
Charybdis
8
0 / 7 / 3
6,721
611
5,513
12,604
4,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 7 / 2
7,488
681
7,553
18,324
20,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
25
Kills
3
3
Deaths
25
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
11
0
0.18
L
Charybdis
HedRasta
Charybdis
0
7
3
0.21
W
Charybdis
Kevin_Styles136
Charybdis
11
1
7
14.5
L
1
7
2
0.29
W
3
0
16
11
W
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,453
Damage
17,537
23,632
Taken
42,789
8,676
Mitigated
29,237
9,245
Healing
1,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
4,471
381
0
0
11,861
4,573
0
3,810
8,051
15,042
0
L
Charybdis
HedRasta
Charybdis
5,513
3,447
0
425
12,604
4,351
0
4,234
8,370
0
18,197
W
Charybdis
Kevin_Styles136
Charybdis
10,807
6,242
0
1,423
6,908
2,352
1,086
3,526
3,382
0
30,492
L
7,553
894
0
601
18,324
20,313
0
3,388
14,936
11,788
0
W
11,357
3,423
0
5,541
7,866
3,105
1,417
4,750
3,116
36,181
0
W
15,289
7,879
0
2,281
8,858
3,219
633
4,756
4,102
0
30,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,118
Gold Earned
21,476
128
Minions Killed
51
7
Camps Cleared
1
613,779
Distance Traveled
545,804
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,267
661
20
2
0
157,069
0
L
Charybdis
6,721
611
27
2
1
186,856
3
W
Charybdis
9,716
883
49
4
2
212,627
1
L
Bacchus
7,488
681
4
0
0
201,879
1
W
Sol
8,691
790
48
4
3
202,737
4
W
Neith
9,711
883
31
3
2
198,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role