Player Matchup

Artio
Artio
Guih604
Artio
Level 108
God Stats
23W - 19L
1,466 SR
Queue Stats
975W - 1,026L
1,448 Elo+
Solo
Tyr
Tyr
JoaoDoEspetinho
Tyr
Level 69
God Stats
0W - 1L
1,726 SR
Queue Stats
163W - 211L
1,374 Elo+
Solo
Charybdis
Charybdis
darquiii
Charybdis
Level 120
God Stats
35W - 27L
1,684 SR
Queue Stats
908W - 921L
1,496 Elo+
Solo
Eset
Eset
holaqace0078
Eset
Level 109
God Stats
7W - 11L
1,370 SR
Queue Stats
493W - 504L
1,486 Elo+
Solo
Chaac
Chaac
kawan7687
Chaac
Level 114
God Stats
18W - 12L
1,544 SR
Queue Stats
935W - 929L
1,497 Elo+
Solo
Team Averages
Level 104
1,558 SR
1,460 Elo+

VS

Team Averages
Level 76
1,509 SR
1,446 Elo+
Sol
Sol
 
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AlvaritoXD021
Chang'e
Level 75
God Stats
61W - 61L
1,459 SR
Queue Stats
718W - 752L
1,406 Elo+
Party 1
Aphrodite
Aphrodite
ELPERFORADERO
Aphrodite
Level 116
God Stats
7W - 4L
1,593 SR
Queue Stats
307W - 322L
1,435 Elo+
Party 2
Ravana
Ravana
aledaniel001
Ravana
Level 45
God Stats
6W - 8L
1,465 SR
Queue Stats
146W - 167L
1,414 Elo+
Party 1
Izanami
Izanami
ascenciom6
Izanami
Level 37
God Stats
33W - 28L
1,528 SR
Queue Stats
137W - 160L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Guih604
Artio
12
4 / 5 / 3
8,551
450
7,857
18,597
18,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 4 / 0
7,418
390
3,514
15,243
9,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
darquiii
Charybdis
15
1 / 3 / 4
9,088
478
10,365
12,981
4,513
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
0 / 3 / 3
8,320
438
13,730
13,065
5,893
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
kawan7687
Chaac
18
8 / 1 / 1
11,021
580
24,899
21,840
24,084
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
3 / 4 / 1
10,184
536
11,585
18,248
6,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chang'e
13
1 / 3 / 8
8,683
457
13,051
16,780
8,617
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
ELPERFORADERO
Aphrodite
17
5 / 1 / 8
10,266
540
17,027
15,184
6,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
14
2 / 1 / 5
8,818
464
7,866
15,555
8,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
ascenciom6
Izanami
15
5 / 5 / 6
9,825
517
10,101
17,498
5,536
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
13
Kills
16
16
Deaths
14
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
4
1
0.88
W
Chang'e
1
3
8
1.67
W
Aphrodite
ELPERFORADERO
Aphrodite
5
1
8
9
L
Artio
Guih604
Artio
4
5
3
1.1
L
0
4
0
0
W
Ravana
2
1
5
4.5
W
Izanami
ascenciom6
Izanami
5
5
6
1.6
L
Charybdis
darquiii
Charybdis
1
3
4
1
L
0
3
3
0.5
L
Chaac
kawan7687
Chaac
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,365
Damage
59,630
81,726
Taken
83,265
62,500
Mitigated
36,041
32,632
Healing
48,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,585
5,281
0
10,676
18,248
6,290
3,139
2,043
16,205
70,330
0
W
Chang'e
13,051
1,211
3,215
5,838
16,780
8,617
479
6,556
10,224
43,786
0
W
Aphrodite
ELPERFORADERO
Aphrodite
17,027
1,819
6,637
11,289
15,184
6,931
324
6,999
8,185
78,399
0
L
Artio
Guih604
Artio
7,857
372
1,958
4,697
18,597
18,156
0
9,010
9,587
18,215
0
L
3,514
642
0
5,265
15,243
9,854
0
8,535
6,666
0
40,474
W
Ravana
7,866
2,060
0
4,804
15,555
8,667
0
4,484
11,071
0
33,015
W
Izanami
ascenciom6
Izanami
10,101
8,030
0
5,545
17,498
5,536
358
7,201
10,297
0
67,137
L
Charybdis
darquiii
Charybdis
10,365
5,096
0
6,455
12,981
4,513
3,187
5,687
7,125
0
65,025
L
13,730
1,502
328
2,409
13,065
5,893
0
7,416
5,630
60,811
0
L
Chaac
kawan7687
Chaac
24,899
5,662
0
11,520
21,840
24,084
36
10,673
11,055
12,890
72,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,398
Gold Earned
47,776
477
Minions Killed
518
0
Camps Cleared
0
1,781,954
Distance Traveled
1,616,650
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,184
536
147
8
0
300,434
3
W
Chang'e
8,683
457
68
4
0
327,133
4
W
Aphrodite
10,266
540
125
7
0
363,892
3
L
Artio
8,551
450
18
1
0
357,908
5
L
Tyr
7,418
390
73
4
0
362,283
2
W
Ravana
8,818
464
55
3
0
323,308
4
W
Izanami
9,825
517
123
6
0
301,883
4
L
Charybdis
9,088
478
127
7
0
346,244
6
L
Eset
8,320
438
108
6
0
351,564
6
L
Chaac
11,021
580
151
8
0
363,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role