Player Matchup

Sobek
Sobek
Maradoninha
Sobek
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 97L
1,182 Elo+
Party 1
Thor
Thor
SatanicCholo
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
dipsyp
Baron Samedi
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 31L
1,243 Elo+
Solo
Neith
Neith
i0bJeCtiveX
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 46L
1,500 Elo+
Party 1
Geb
Geb
pro_De_los_pro
Geb
Level 25
God Stats
6W - 8L
1,385 SR
Queue Stats
86W - 106L
1,237 Elo+
Solo
Team Averages
Level 21
1,477 SR
1,332 Elo+

VS

Team Averages
Level 7
1,454 SR
1,421 Elo+
Jormungandr
Jormungandr
RisingNlight
Jormungandr
Level 5
God Stats
0W - 1L
1,271 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Tiamat
Tiamat
Vector Creed
Tiamat
Level 17
God Stats
5W - 3L
1,500 SR
Queue Stats
12W - 7L
1,371 Elo+
Solo
Ravana
Ravana
YHPS
Ravana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
YTCaua
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,235 Elo+
Party 2
Medusa
Medusa
kitorino
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 1
10,219
444
3,585
17,794
15,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 5 / 3
10,064
438
4,360
12,784
5,220
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
dipsyp
Baron Samedi
18
10 / 5 / 3
12,741
554
20,363
20,450
7,604
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 6 / 0
9,775
425
6,284
8,854
4,400
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
6 / 7 / 5
11,641
506
10,917
29,449
11,908
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
RisingNlight
Jormungandr
15
2 / 4 / 5
10,044
437
5,598
14,322
14,953
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
15
8 / 2 / 4
10,916
475
15,779
18,314
14,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
YHPS
Ravana
18
12 / 9 / 2
12,240
532
24,224
18,129
8,968
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
YTCaua
Bellona
11
1 / 3 / 7
8,023
349
3,904
13,763
8,620
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
kitorino
Medusa
6
2 / 1 / 2
7,014
305
2,990
2,892
643
Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
45
19
Kills
25
26
Deaths
19
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
3
1
0.83
L
Jormungandr
RisingNlight
Jormungandr
2
4
5
1.13
W
0
5
3
0.3
L
Tiamat
8
2
4
5
L
Ravana
YHPS
Ravana
12
9
2
1.44
L
Bellona
YTCaua
Bellona
1
3
7
1.5
W
Baron Samedi
dipsyp
Baron Samedi
10
5
3
2.3
W
1
6
0
0.17
L
Medusa
kitorino
Medusa
2
1
2
3
W
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,509
Damage
52,495
89,331
Taken
67,420
44,179
Mitigated
47,520
24,184
Healing
12,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,585
246
0
4,917
17,794
15,047
780
3,687
14,107
29,575
0
L
Jormungandr
RisingNlight
Jormungandr
5,598
934
0
996
14,322
14,953
114
7,782
6,540
39,726
0
W
4,360
275
0
250
12,784
5,220
1,933
2,810
9,974
0
43,625
L
Tiamat
15,779
2,310
0
4,323
18,314
14,336
623
7,484
10,830
52,257
0
L
Ravana
YHPS
Ravana
24,224
10,239
0
3,186
18,129
8,968
552
10,909
7,220
0
79,501
L
Bellona
YTCaua
Bellona
3,904
1,212
0
2,564
13,763
8,620
323
7,692
6,071
0
20,866
W
Baron Samedi
dipsyp
Baron Samedi
20,363
4,869
1,788
7,935
20,450
7,604
3,769
5,045
15,368
78,028
0
W
6,284
4,398
0
810
8,854
4,400
7,069
2,422
6,432
0
55,374
L
Medusa
kitorino
Medusa
2,990
2,022
68
1,293
2,892
643
0
998
1,894
0
10,524
W
10,917
3,419
89
8,395
29,449
11,908
1,205
7,337
22,073
50,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,440
Gold Earned
48,237
422
Minions Killed
294
0
Camps Cleared
0
1,953,649
Distance Traveled
1,589,433
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,219
444
47
2
0
425,822
3
L
Jormungandr
10,044
437
79
3
0
313,971
0
W
Thor
10,064
438
89
4
0
397,856
2
L
Tiamat
10,916
475
60
3
0
381,282
1
L
Ravana
12,240
532
105
5
0
365,771
7
L
Bellona
8,023
349
26
1
0
419,813
5
W
Baron Samedi
12,741
554
122
5
0
368,836
1
W
Neith
9,775
425
97
4
0
346,611
0
L
Medusa
7,014
305
24
1
0
108,596
1
W
Geb
11,641
506
67
3
0
414,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role