Player Matchup

Kukulkan
Kukulkan
Fuzion Raider
Kukulkan
Level 27
God Stats
44W - 22L
1,581 SR
Queue Stats
82W - 77L
1,387 Elo+
Solo
Nox
Nox
GothicKenDoll
Nox
Level 24
God Stats
8W - 5L
1,414 SR
Queue Stats
26W - 27L
1,329 Elo+
Solo
Thor
Thor
InSa_ByJonSlower
Thor
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 10L
1,195 Elo+
Solo
Cerberus
Cerberus
Nightmare6067
Cerberus
Level 15
God Stats
23W - 9L
1,639 SR
Queue Stats
29W - 13L
1,453 Elo+
Solo
Charybdis
Charybdis
TsT PipeSlinger
Charybdis
Level 10
God Stats
21W - 25L
1,209 SR
Queue Stats
159W - 179L
1,245 Elo+
Solo
Team Averages
Level 17
1,469 SR
1,322 Elo+

VS

Team Averages
Level 16
1,321 SR
1,238 Elo+
Horus
Horus
Jtabiey
Horus
Level 6
God Stats
1W - 4L
1,316 SR
Queue Stats
12W - 23L
1,198 Elo+
Solo
Aphrodite
Aphrodite
KuroEdward
Aphrodite
Level 6
God Stats
7W - 25L
1,271 SR
Queue Stats
7W - 25L
1,214 Elo+
Solo
Chaac
Chaac
MoeBlunts420
Chaac
Level 20
God Stats
3W - 3L
1,432 SR
Queue Stats
39W - 38L
1,339 Elo+
Solo
Anhur
Anhur
SUPER_HIPPY9
Anhur
Level 26
God Stats
26W - 44L
1,274 SR
Queue Stats
141W - 171L
1,277 Elo+
Solo
Charybdis
Charybdis
halberdius
Charybdis
Level 21
God Stats
13W - 19L
1,313 SR
Queue Stats
110W - 115L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fuzion Raider
Kukulkan
19
10 / 0 / 15
12,331
1,028
19,612
8,965
3,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 0 / 17
12,369
1,031
13,501
7,506
2,984
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
6 / 1 / 16
12,154
1,013
10,558
8,778
3,620
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
Nightmare6067
Cerberus
19
7 / 2 / 19
12,668
1,056
16,516
14,676
5,886
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charybdis
TsT PipeSlinger
Charybdis
19
3 / 1 / 16
11,230
936
11,537
8,712
4,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

321

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Jtabiey
Horus
16
0 / 8 / 2
9,989
832
2,581
22,623
9,904
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
KuroEdward
Aphrodite
16
1 / 3 / 1
10,003
834
2,609
6,226
2,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 10 / 2
10,033
836
12,356
20,934
10,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
2 / 9 / 1
10,665
889
21,932
26,021
8,472
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
halberdius
Charybdis
16
0 / 3 / 3
9,545
795
1,616
4,035
1,243
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
12
33
Kills
3
4
Deaths
33
83
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Fuzion Raider
Kukulkan
10
0
15
17.5
W
7
0
17
15.5
W
6
1
16
14
L
Horus
Jtabiey
Horus
0
8
2
0.13
L
Aphrodite
KuroEdward
Aphrodite
1
3
1
0.5
L
0
10
2
0.1
W
Cerberus
Nightmare6067
Cerberus
7
2
19
8.25
L
2
9
1
0.28
W
Charybdis
TsT PipeSlinger
Charybdis
3
1
16
11
L
Charybdis
halberdius
Charybdis
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,724
Damage
41,094
48,637
Taken
79,839
19,845
Mitigated
33,078
6,956
Healing
9,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Fuzion Raider
Kukulkan
19,612
4,391
0
0
8,965
3,257
0
635
8,076
42,010
0
W
13,501
1,665
371
951
7,506
2,984
0
75
7,287
31,881
0
W
10,558
2,017
0
714
8,778
3,620
0
612
8,072
0
37,294
L
Horus
Jtabiey
Horus
2,581
1,806
248
1,698
22,623
9,904
0
13,608
8,965
0
14,847
L
Aphrodite
KuroEdward
Aphrodite
2,609
322
1,053
2,273
6,226
2,780
0
3,056
3,170
16,523
0
L
12,356
2,469
0
2,499
20,934
10,679
0
13,150
7,750
0
28,703
W
Cerberus
Nightmare6067
Cerberus
16,516
1,133
0
3,943
14,676
5,886
0
483
12,563
24,337
0
L
21,932
15,445
0
1,060
26,021
8,472
0
18,024
7,961
0
37,596
W
Charybdis
TsT PipeSlinger
Charybdis
11,537
5,219
604
373
8,712
4,098
0
804
7,725
0
25,552
L
Charybdis
halberdius
Charybdis
1,616
667
0
216
4,035
1,243
0
1,671
2,364
0
4,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,752
Gold Earned
50,235
221
Minions Killed
138
6
Camps Cleared
3
1,144,740
Distance Traveled
684,057
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,331
1,028
58
5
0
233,150
0
W
Nox
12,369
1,031
59
5
1
239,178
1
W
Thor
12,154
1,013
49
4
3
238,815
1
L
Horus
9,989
832
33
3
0
150,708
2
L
Aphrodite
10,003
834
36
3
1
112,035
0
L
Chaac
10,033
836
32
3
2
174,579
1
W
Cerberus
12,668
1,056
29
2
0
222,663
3
L
Anhur
10,665
889
31
3
0
167,675
0
W
Charybdis
11,230
936
26
2
2
210,934
2
L
Charybdis
9,545
795
6
1
0
79,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role