Player Matchup

Janus
Janus
DOMINATOR2019
Janus
Level 68
God Stats
3W - 2L
1,473 SR
Queue Stats
231W - 244L
1,466 Elo+
Solo
Bakasura
Bakasura
Manbow329
Bakasura
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,458 Elo+
Party 2
Vamana
Vamana
ShadowSpecter
Vamana
Level 156
God Stats
3W - 5L
1,500 SR
Queue Stats
213W - 224L
1,481 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ThatSockYouLost
Ah Muzen Cab
Level 89
God Stats
1W - 1L
1,703 SR
Queue Stats
227W - 237L
1,500 Elo+
Party 2
Sobek
Sobek
XxWillyWonkaXx
Sobek
Level 141
God Stats
3W - 3L
1,723 SR
Queue Stats
87W - 107L
1,450 Elo+
Solo
Team Averages
Level 101
1,580 SR
1,471 Elo+

VS

Team Averages
Level 79
1,691 SR
1,502 Elo+
Pele
Pele
Gravystains
Pele
Level 137
God Stats
8W - 6L
1,697 SR
Queue Stats
386W - 362L
1,598 Elo+
Party 1
Medusa
Medusa
Ladyshadowz90
Medusa
Level 25
God Stats
4W - 0L
1,814 SR
Queue Stats
139W - 137L
1,468 Elo+
Party 1
Olorun
Olorun
PuwnDynamite
Olorun
Level 115
God Stats
4W - 0L
1,793 SR
Queue Stats
259W - 249L
1,571 Elo+
Party 1
Zeus
Zeus
Wunnibaldo
Zeus
Level 89
God Stats
1W - 0L
1,731 SR
Queue Stats
65W - 68L
1,444 Elo+
Solo
Bastet
Bastet
wudiidastump
Bastet
Level 27
God Stats
3W - 1L
1,421 SR
Queue Stats
25W - 33L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
5,730
819
3,183
2,774
832
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Manbow329
Bakasura
11
0 / 5 / 5
6,368
910
1,942
7,821
3,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
3 / 4 / 4
6,538
934
5,022
11,979
15,182
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
ThatSockYouLost
Ah Muzen Cab
15
5 / 3 / 3
7,333
1,048
8,678
9,092
3,929
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 3 / 4
6,462
923
1,867
10,229
8,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 12
6,584
941
8,159
7,893
2,604
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 1 / 11
6,383
912
3,244
3,898
1,484
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
14
4 / 1 / 10
7,277
1,040
8,577
4,860
2,115
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
5 / 1 / 10
7,363
1,052
9,719
3,685
1,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
13
7 / 2 / 6
7,403
1,058
6,899
5,731
2,213
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
66
10
Kills
17
17
Deaths
10
19
Assists
49
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
W
1
5
12
1.4
W
0
1
11
5.5
L
Bakasura
Manbow329
Bakasura
0
5
5
0.5
W
Olorun
4
1
10
9
L
3
4
4
1.25
L
Ah Muzen Cab
ThatSockYouLost
Ah Muzen Cab
5
3
3
2.17
W
5
1
10
10
L
1
3
4
1
W
Bastet
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,692
Damage
36,598
41,895
Taken
26,067
32,172
Mitigated
9,716
11,231
Healing
8,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,183
53
86
176
2,774
832
0
900
1,874
6,106
0
W
8,159
1,645
303
1,134
7,893
2,604
0
1,489
6,404
0
14,983
W
3,244
1,742
0
616
3,898
1,484
162
977
2,921
0
8,905
L
Bakasura
Manbow329
Bakasura
1,942
1,486
347
615
7,821
3,795
0
3,422
4,399
0
4,635
W
Olorun
8,577
4,126
1,904
1,972
4,860
2,115
430
1,122
3,738
18,045
0
L
5,022
2,233
348
3,059
11,979
15,182
306
4,765
7,214
0
8,482
L
Ah Muzen Cab
ThatSockYouLost
Ah Muzen Cab
8,678
1,207
289
3,167
9,092
3,929
0
3,559
5,533
0
23,585
W
9,719
1,356
1,096
640
3,685
1,300
78
528
3,107
17,791
0
L
1,867
0
686
2,458
10,229
8,434
0
5,650
4,579
3,920
0
W
Bastet
6,899
2,328
756
565
5,731
2,213
9
934
4,727
0
9,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,431
Gold Earned
35,010
64
Minions Killed
85
0
Camps Cleared
0
640,611
Distance Traveled
768,250
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,730
819
6
1
0
99,905
0
W
Pele
6,584
941
8
1
0
139,103
0
W
Medusa
6,383
912
21
3
0
156,763
0
L
Bakasura
6,368
910
16
2
0
131,143
1
W
Olorun
7,277
1,040
20
3
0
153,712
0
L
Vamana
6,538
934
5
1
0
141,486
0
L
Ah Muzen Cab
7,333
1,048
36
5
0
138,281
0
W
Zeus
7,363
1,052
29
4
0
149,146
2
L
Sobek
6,462
923
1
0
0
129,796
1
W
Bastet
7,403
1,058
7
1
0
169,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role