Player Matchup

Hel
Hel
Akeem tha God
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 155L
1,344 Elo+
Solo
Scylla
Scylla
DeadlyDaisy
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,288 Elo+
Solo
Tiamat
Tiamat
DealingStream42
Tiamat
Level 29
God Stats
2W - 2L
1,538 SR
Queue Stats
10W - 18L
1,340 Elo+
Solo
Ao Kuang
Ao Kuang
NoCheesePlease5
Ao Kuang
Level 15
God Stats
7W - 7L
1,497 SR
Queue Stats
24W - 21L
1,437 Elo+
Solo
Cthulhu
Cthulhu
YUNG KORUPT GOD
Cthulhu
Level 28
God Stats
8W - 10L
1,482 SR
Queue Stats
234W - 269L
1,421 Elo+
Solo
Team Averages
Level 17
1,503 SR
1,366 Elo+

VS

Team Averages
Level 18
1,545 SR
1,376 Elo+
Nu Wa
Nu Wa
GrillCheese3
Nu Wa
Level 26
God Stats
25W - 16L
1,514 SR
Queue Stats
50W - 55L
1,434 Elo+
Solo
Neith
Neith
JesusChristCorn
Neith
Level 7
God Stats
2W - 1L
1,262 SR
Queue Stats
3W - 6L
1,264 Elo+
Solo
Ares
Ares
NogueiraXD2270
Ares
Level 23
God Stats
4W - 0L
1,938 SR
Queue Stats
38W - 37L
1,462 Elo+
Solo
Ao Kuang
Ao Kuang
RB6C
Ao Kuang
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 4L
1,336 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xoxopaulinexox
Ah Muzen Cab
Level 28
God Stats
5W - 4L
1,509 SR
Queue Stats
182W - 196L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 0
9,781
889
2,017
9,604
4,005
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
15
0 / 8 / 1
8,934
812
1,820
10,489
3,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 7 / 3
9,695
881
6,956
15,794
8,049
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
15
3 / 5 / 0
9,422
857
3,944
8,886
3,167
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
0 / 3 / 2
9,333
848
5,962
17,459
18,023
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

99

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 16
10,373
943
13,385
0
0
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 1 / 14
10,482
953
6,096
3,939
1,505
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
5 / 1 / 17
12,587
1,144
10,671
7,409
6,723
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
RB6C
Ao Kuang
18
15 / 1 / 9
12,570
1,143
19,701
7,889
3,147
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
xoxopaulinexox
Ah Muzen Cab
18
3 / 1 / 13
10,475
952
5,085
3,499
1,362
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
96
4
Kills
27
27
Deaths
4
6
Assists
69
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Scylla
0
8
1
0.06
L
0
7
3
0.21
W
1
0
16
9
W
3
1
14
10
L
Ao Kuang
3
5
0
0.6
W
5
1
17
13.5
W
Ao Kuang
RB6C
Ao Kuang
15
1
9
19.5
L
0
3
2
0.33
W
Ah Muzen Cab
xoxopaulinexox
Ah Muzen Cab
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,699
Damage
54,938
62,232
Taken
22,736
36,949
Mitigated
12,737
8,209
Healing
6,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,017
312
3,255
2,323
9,604
4,005
0
7,157
2,447
17,688
0
L
Scylla
1,820
386
0
0
10,489
3,705
0
6,343
4,146
17,757
0
L
6,956
964
88
1,986
15,794
8,049
0
12,357
3,437
42,090
0
W
13,385
2,415
0
0
0
0
0
0
0
29,566
0
W
6,096
2,548
0
1,349
3,939
1,505
0
3,843
96
0
18,141
L
Ao Kuang
3,944
1,293
0
430
8,886
3,167
0
6,708
2,178
7,813
0
W
10,671
224
0
947
7,409
6,723
0
6,207
1,202
29,172
0
W
Ao Kuang
RB6C
Ao Kuang
19,701
6,345
0
3,418
7,889
3,147
0
7,565
324
27,249
0
L
5,962
468
127
0
17,459
18,023
0
11,192
6,267
27,994
0
W
Ah Muzen Cab
xoxopaulinexox
Ah Muzen Cab
5,085
1,057
0
616
3,499
1,362
0
3,084
415
0
32,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,165
Gold Earned
56,487
192
Minions Killed
187
6
Camps Cleared
10
815,747
Distance Traveled
989,551
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,781
889
43
4
1
180,481
0
L
Scylla
8,934
812
40
4
0
145,012
2
L
Tiamat
9,695
881
62
6
3
185,994
0
W
Nu Wa
10,373
943
34
3
4
212,451
0
W
Neith
10,482
953
21
2
0
162,743
0
L
Ao Kuang
9,422
857
5
0
2
122,128
0
W
Ares
12,587
1,144
44
4
2
186,048
1
W
Ao Kuang
12,570
1,143
20
2
2
213,825
0
L
Cthulhu
9,333
848
42
4
0
182,132
0
W
Ah Muzen Cab
10,475
952
68
6
2
214,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role