Player Matchup

Awilix
Awilix
Gotinha_Liquid
Awilix
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,592 Elo+
Party 2
Merlin
Merlin
Peninha_Liquid
Merlin
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
49W - 50L
1,501 Elo+
Party 2
Ymir
Ymir
UPM_Xuniorr
Ymir
Level 46
God Stats
52W - 68L
1,493 SR
Queue Stats
193W - 269L
1,372 Elo+
Party 2
Medusa
Medusa
kazk167
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,458 Elo+
Solo
Artio
Artio
valenbreppe
Artio
Level 18
God Stats
3W - 2L
1,588 SR
Queue Stats
21W - 24L
1,470 Elo+
Solo
Team Averages
Level 16
1,516 SR
1,479 Elo+

VS

Team Averages
Level 23
1,549 SR
1,350 Elo+
Heimdallr
Heimdallr
Br1tney
Heimdallr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,187 Elo+
Party 1
Da Ji
Da Ji
ChagaLLAHUAKBAR
Da Ji
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,378 Elo+
Party 1
Freya
Freya
Mauriciohgs
Freya
Level 17
God Stats
6W - 1L
1,500 SR
Queue Stats
37W - 25L
1,492 Elo+
Solo
Cthulhu
Cthulhu
Whitney1
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,213 Elo+
Party 1
Anhur
Anhur
j3remay4
Anhur
Level 26
God Stats
7W - 11L
1,744 SR
Queue Stats
201W - 210L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 4
7,545
629
4,501
7,581
2,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 2 / 5
6,648
554
2,764
4,210
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 4 / 5
6,800
567
3,909
11,483
6,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
kazk167
Medusa
7
1 / 7 / 2
5,241
437
4,217
7,191
1,497
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 0
5,901
492
832
10,781
4,344
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Br1tney
Heimdallr
9
1 / 5 / 2
5,892
491
2,968
5,052
1,510
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
8 / 3 / 2
7,637
636
4,684
7,672
3,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

13
2 / 0 / 1
7,518
627
5,766
4,340
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Whitney1
Cthulhu
9
2 / 3 / 6
5,762
480
4,675
7,050
4,358
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
j3remay4
Anhur
11
3 / 3 / 6
6,848
571
6,498
9,636
2,441
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
33
13
Kills
16
16
Deaths
14
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Br1tney
Heimdallr
1
5
2
0.4
W
8
3
2
3
L
7
0
4
9
W
2
0
1
2.5
L
2
2
5
2.25
L
3
4
5
1.38
W
Cthulhu
Whitney1
Cthulhu
2
3
6
1.67
W
Anhur
j3remay4
Anhur
3
3
6
2
L
Medusa
kazk167
Medusa
1
7
2
0.29
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,223
Damage
24,591
41,246
Taken
33,750
16,472
Mitigated
12,958
10,572
Healing
8,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Br1tney
Heimdallr
2,968
1,556
0
57
5,052
1,510
0
1,073
3,979
0
21,089
W
4,684
1,347
0
2,758
7,672
3,258
45
309
7,363
0
43,228
L
4,501
1,505
0
3,587
7,581
2,381
0
574
7,007
0
34,242
W
5,766
2,242
0
1,850
4,340
1,391
666
1,103
3,237
40,721
0
L
2,764
280
0
590
4,210
1,303
628
446
3,764
32,560
0
L
3,909
678
0
2,258
11,483
6,947
201
1,572
9,911
22,675
0
W
Cthulhu
Whitney1
Cthulhu
4,675
678
52
380
7,050
4,358
0
1,867
5,183
11,500
0
W
Anhur
j3remay4
Anhur
6,498
5,152
0
3,453
9,636
2,441
64
3,314
6,322
0
38,653
L
Medusa
kazk167
Medusa
4,217
2,225
0
0
7,191
1,497
301
1,730
5,461
0
12,033
L
832
154
0
4,137
10,781
4,344
0
6,119
4,662
18,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,135
Gold Earned
33,657
243
Minions Killed
297
0
Camps Cleared
0
1,148,845
Distance Traveled
1,170,819
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,892
491
50
4
0
245,275
0
W
Da Ji
7,637
636
69
6
0
261,702
2
L
Awilix
7,545
629
69
6
0
271,478
2
W
Freya
7,518
627
95
8
0
215,409
3
L
Merlin
6,648
554
71
6
0
214,159
0
L
Ymir
6,800
567
32
3
0
218,012
4
W
Cthulhu
5,762
480
17
1
0
237,343
3
W
Anhur
6,848
571
66
6
0
211,090
1
L
Medusa
5,241
437
17
1
0
173,997
0
L
Artio
5,901
492
54
5
0
271,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role