Player Matchup

Hun Batz
Hun Batz
CaioFunk
Hun Batz
Level 12
God Stats
5W - 2L
1,500 SR
Queue Stats
26W - 35L
1,092 Elo+
Solo
Sol
Sol
NJS97
Sol
Level 23
God Stats
100W - 86L
1,469 SR
Queue Stats
193W - 184L
1,378 Elo+
Solo
Thor
Thor
TheN3xus636
Thor
Level 6
God Stats
2W - 0L
1,756 SR
Queue Stats
16W - 18L
1,129 Elo+
Party 1
Neith
Neith
aerashi
Neith
Level 6
God Stats
1W - 2L
1,279 SR
Queue Stats
5W - 8L
1,118 Elo+
Solo
Thanatos
Thanatos
eltaco420
Thanatos
Level 35
God Stats
43W - 24L
1,567 SR
Queue Stats
49W - 36L
1,355 Elo+
Party 1
Team Averages
Level 16
1,514 SR
1,215 Elo+

VS

Team Averages
Level 12
1,403 SR
1,366 Elo+
Tyr
Tyr
GOLDY_NINJA
Tyr
Level 18
God Stats
5W - 10L
1,226 SR
Queue Stats
45W - 55L
1,331 Elo+
Solo
Artio
Artio
Meek28
Artio
Level 8
God Stats
1W - 1L
1,238 SR
Queue Stats
12W - 5L
1,504 Elo+
Solo
Zeus
Zeus
SkillOn2808
Zeus
Level 18
God Stats
6W - 2L
1,550 SR
Queue Stats
38W - 40L
1,322 Elo+
Solo
Agni
Agni
acustico383caixa
Agni
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
50W - 58L
1,176 Elo+
Solo
Anubis
Anubis
squatchrocket
Anubis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CaioFunk
Hun Batz
20
3 / 9 / 22
13,825
1,063
11,306
21,936
9,519
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
NJS97
Sol
20
8 / 0 / 15
14,701
1,131
15,564
12,576
4,254
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 12 / 10
12,506
962
10,524
20,235
5,603
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Neith
aerashi
Neith
19
1 / 6 / 8
11,146
857
1,426
9,637
3,322
Thanatos
eltaco420
Thanatos
20
24 / 3 / 8
18,302
1,408
43,427
22,335
7,586
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

100

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 13
13,039
1,003
17,213
23,764
22,005
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artio
Meek28
Artio
18
0 / 7 / 8
10,608
816
205
12,050
5,577
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
12 / 14 / 11
15,155
1,166
30,914
26,807
8,477
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
3 / 9 / 15
12,583
968
9,610
13,641
4,172
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
8 / 7 / 12
13,448
1,034
19,565
14,669
5,375
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
88
41
Kills
29
30
Deaths
42
63
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
CaioFunk
Hun Batz
3
9
22
1.56
L
6
5
13
2.5
L
Artio
Meek28
Artio
0
7
8
0.57
W
Sol
NJS97
Sol
8
0
15
15.5
L
12
14
11
1.25
W
5
12
10
0.83
L
3
9
15
1.17
W
Neith
aerashi
Neith
1
6
8
0.83
W
Thanatos
eltaco420
Thanatos
24
3
8
9.33
L
8
7
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,247
Damage
77,507
86,719
Taken
90,931
30,284
Mitigated
45,606
20,054
Healing
3,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
CaioFunk
Hun Batz
11,306
3,470
0
0
21,936
9,519
0
15,584
6,352
0
29,381
L
17,213
1,301
0
348
23,764
22,005
0
5,534
18,230
0
25,548
L
Artio
Meek28
Artio
205
148
0
0
12,050
5,577
0
2,504
9,546
4,494
0
W
Sol
NJS97
Sol
15,564
6,553
0
1,858
12,576
4,254
0
8,646
3,930
52,248
0
L
30,914
8,138
194
2,790
26,807
8,477
0
3,868
22,939
65,581
0
W
10,524
5,240
0
0
20,235
5,603
0
16,457
3,778
0
22,061
L
9,610
2,592
0
368
13,641
4,172
0
1,904
11,737
38,509
0
W
Neith
aerashi
Neith
1,426
806
0
474
9,637
3,322
0
5,193
4,444
0
7,278
W
Thanatos
eltaco420
Thanatos
43,427
27,941
0
17,722
22,335
7,586
0
14,414
7,921
0
59,916
L
19,565
625
0
0
14,669
5,375
0
1,754
12,915
35,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,480
Gold Earned
64,833
190
Minions Killed
199
3
Camps Cleared
5
1,011,677
Distance Traveled
968,055
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,825
1,063
34
3
1
236,366
0
L
Tyr
13,039
1,003
21
2
0
269,539
0
L
Artio
10,608
816
2
0
2
158,269
1
W
Sol
14,701
1,131
90
7
0
239,054
3
L
Zeus
15,155
1,166
61
5
2
187,153
1
W
Thor
12,506
962
19
1
0
160,098
0
L
Agni
12,583
968
74
6
1
166,384
0
W
Neith
11,146
857
16
1
0
127,245
0
W
Thanatos
18,302
1,408
31
2
2
248,914
0
L
Anubis
13,448
1,034
41
3
0
186,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role