Player Matchup

Ares
Ares
NatillasDuChcoco
Ares
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,509 Elo+
Party 2
Artemis
Artemis
RicksTix22
Artemis
Level 7
God Stats
14W - 16L
1,502 SR
Queue Stats
27W - 35L
1,500 Elo+
Solo
Bakasura
Bakasura
holub99
Bakasura
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,349 Elo+
Solo
Danzaburou
Danzaburou
sogge
Danzaburou
Level 29
God Stats
7W - 1L
1,644 SR
Queue Stats
13W - 14L
1,467 Elo+
Party 2
Agni
Agni
zeconinha
Agni
Level 21
God Stats
5W - 6L
1,383 SR
Queue Stats
16W - 16L
1,388 Elo+
Solo
Team Averages
Level 15
1,506 SR
1,443 Elo+

VS

Team Averages
Level 18
1,609 SR
1,472 Elo+
Nemesis
Nemesis
AriaTheBoss
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,207 Elo+
Solo
Ymir
Ymir
Elikiit
Ymir
Level 13
God Stats
2W - 2L
1,830 SR
Queue Stats
15W - 12L
1,534 Elo+
Party 1
Horus
Horus
Vielt
Horus
Level 27
God Stats
6W - 7L
1,461 SR
Queue Stats
77W - 70L
1,539 Elo+
Party 1
Danzaburou
Danzaburou
nesumpavlin
Danzaburou
Level 27
God Stats
31W - 24L
1,697 SR
Queue Stats
206W - 214L
1,574 Elo+
Party 1
Kukulkan
Kukulkan
yaniyankov
Kukulkan
Level 15
God Stats
22W - 25L
1,556 SR
Queue Stats
167W - 192L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
5,844
487
3,021
7,176
3,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artemis
RicksTix22
Artemis
14
2 / 1 / 0
7,698
642
6,465
5,348
1,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
holub99
Bakasura
10
3 / 2 / 1
6,484
540
2,063
7,904
2,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
sogge
Danzaburou
11
2 / 3 / 2
6,619
552
5,609
6,289
2,127
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
12
2 / 2 / 1
7,123
594
2,677
3,258
1,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AriaTheBoss
Nemesis
7
0 / 1 / 1
5,054
421
108
5,083
1,129
Ymir
Elikiit
Ymir
7
1 / 5 / 4
5,424
452
4,046
10,186
5,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Horus
Vielt
Horus
11
1 / 1 / 0
5,895
491
2,714
8,583
3,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
nesumpavlin
Danzaburou
10
4 / 2 / 1
6,184
515
5,121
5,897
1,766
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
yaniyankov
Kukulkan
12
3 / 1 / 0
6,742
562
1,822
2,385
832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
10
Kills
9
9
Deaths
10
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AriaTheBoss
Nemesis
0
1
1
0.5
L
Ymir
Elikiit
Ymir
1
5
4
0.6
W
1
1
3
2.5
W
Artemis
RicksTix22
Artemis
2
1
0
2
L
Horus
Vielt
Horus
1
1
0
1
W
Bakasura
holub99
Bakasura
3
2
1
1.75
L
Danzaburou
nesumpavlin
Danzaburou
4
2
1
2.25
W
Danzaburou
sogge
Danzaburou
2
3
2
1
L
Kukulkan
yaniyankov
Kukulkan
3
1
0
3
W
Agni
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,835
Damage
13,811
29,975
Taken
32,134
11,678
Mitigated
13,041
8,699
Healing
7,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AriaTheBoss
Nemesis
108
0
0
1,250
5,083
1,129
0
0
5,028
0
20,256
L
Ymir
Elikiit
Ymir
4,046
885
0
386
10,186
5,334
0
1,930
8,102
12,277
0
W
3,021
152
0
1,740
7,176
3,684
157
903
6,273
11,857
0
W
Artemis
RicksTix22
Artemis
6,465
3,143
0
1,985
5,348
1,959
1,570
697
4,651
0
48,381
L
Horus
Vielt
Horus
2,714
1,416
0
3,393
8,583
3,980
0
0
8,583
0
24,151
W
Bakasura
holub99
Bakasura
2,063
1,522
0
2,597
7,904
2,898
0
1,585
6,257
0
33,353
L
Danzaburou
nesumpavlin
Danzaburou
5,121
1,424
0
1,842
5,897
1,766
0
2,130
3,767
0
30,062
W
Danzaburou
sogge
Danzaburou
5,609
2,822
0
1,604
6,289
2,127
1,627
1,823
4,466
0
39,080
L
Kukulkan
yaniyankov
Kukulkan
1,822
88
0
311
2,385
832
0
1,638
747
32,636
0
W
Agni
2,677
165
0
773
3,258
1,010
617
962
2,235
36,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,768
Gold Earned
29,299
339
Minions Killed
246
0
Camps Cleared
0
1,151,834
Distance Traveled
1,147,601
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,054
421
39
3
0
245,277
0
L
Ymir
5,424
452
19
2
0
202,098
2
W
Ares
5,844
487
24
2
0
260,878
5
W
Artemis
7,698
642
92
8
0
184,082
6
L
Horus
5,895
491
55
5
0
205,858
0
W
Bakasura
6,484
540
73
6
0
266,207
2
L
Danzaburou
6,184
515
46
4
0
244,486
2
W
Danzaburou
6,619
552
77
6
0
216,710
1
L
Kukulkan
6,742
562
87
7
0
249,882
4
W
Agni
7,123
594
73
6
0
223,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role