Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Randizzletea
Gilgamesh
Level 87
God Stats
4W - 0L
1,800 SR
Queue Stats
19W - 16L
1,608 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
X115FRODO TBAGN
Morgan Le Fay
Level 145
God Stats
84W - 69L
1,643 SR
Queue Stats
524W - 456L
1,576 Elo+
Party 2
Team Averages
Level 130
1,648 SR
1,561 Elo+

VS

Team Averages
Level 117
1,573 SR
1,508 Elo+
Nu Wa
Nu Wa
COMMANDER OF N7
Nu Wa
Level 159
God Stats
4W - 1L
1,470 SR
Queue Stats
83W - 76L
1,543 Elo+
Party 1
Ymir
Ymir
Kurai wolfX5
Ymir
Level 63
God Stats
4W - 3L
1,702 SR
Queue Stats
64W - 56L
1,516 Elo+
Party 1
Thanatos
Thanatos
XOceanSpiritX
Thanatos
Level 130
God Stats
20W - 20L
1,548 SR
Queue Stats
196W - 202L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
6 / 7 / 8
10,439
746
12,819
12,099
3,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Randizzletea
Gilgamesh
15
7 / 2 / 7
10,473
748
9,634
13,694
11,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
X115FRODO TBAGN
Morgan Le Fay
14
3 / 3 / 11
9,766
698
12,055
11,997
4,893
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 5
10,327
738
16,583
12,373
4,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 11
9,422
673
4,871
15,475
14,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
XOceanSpiritX
Thanatos
14
5 / 5 / 7
10,038
717
7,252
11,905
4,357
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
35
16
Kills
12
12
Deaths
16
26
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
7
8
1.43
L
6
6
5
1.42
L
1
5
11
1.3
W
Gilgamesh
Randizzletea
Gilgamesh
7
2
7
5.25
W
Morgan Le Fay
X115FRODO TBAGN
Morgan Le Fay
3
3
11
2.83
L
Thanatos
XOceanSpiritX
Thanatos
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,508
Damage
28,706
37,790
Taken
39,753
20,120
Mitigated
23,413
11,447
Healing
10,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
12,819
7,920
0
2,666
12,099
3,722
1,964
6,551
5,283
0
44,443
L
16,583
6,747
179
1,201
12,373
4,097
1,139
4,697
7,369
45,241
0
L
4,871
375
192
3,734
15,475
14,959
124
3,873
11,210
15,784
0
W
Gilgamesh
Randizzletea
Gilgamesh
9,634
2,386
469
4,147
13,694
11,505
662
5,771
7,631
0
38,831
W
Morgan Le Fay
X115FRODO TBAGN
Morgan Le Fay
12,055
672
394
3,771
11,997
4,893
0
8,881
2,707
44,585
0
L
Thanatos
XOceanSpiritX
Thanatos
7,252
1,842
339
5,298
11,905
4,357
377
3,562
8,084
0
19,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,678
Gold Earned
29,787
173
Minions Killed
125
8
Camps Cleared
4
679,325
Distance Traveled
659,506
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,439
746
74
5
4
191,455
6
L
Nu Wa
10,327
738
80
6
0
196,593
2
L
Ymir
9,422
673
22
2
1
235,854
0
W
Gilgamesh
10,473
748
53
4
1
244,878
1
W
Morgan Le Fay
9,766
698
46
3
3
242,992
2
L
Thanatos
10,038
717
23
2
3
227,059
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role