Player Matchup

Merlin
Merlin
ChippyTheSmol
Merlin
Level 106
God Stats
11W - 13L
1,617 SR
Queue Stats
602W - 620L
1,465 Elo+
Solo
Khepri
Khepri
DEADPOLEO27
Khepri
Level 82
God Stats
1W - 1L
1,678 SR
Queue Stats
287W - 310L
1,434 Elo+
Solo
Set
Set
SofS Joker
Set
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
290W - 284L
1,440 Elo+
Solo
Erlang Shen
Erlang Shen
SpeedyIceWolf5
Erlang Shen
Level 101
God Stats
1W - 2L
1,769 SR
Queue Stats
282W - 277L
1,439 Elo+
Solo
He Bo
He Bo
Xceril
He Bo
Level 88
God Stats
3W - 2L
1,723 SR
Queue Stats
134W - 110L
1,472 Elo+
Solo
Team Averages
Level 89
1,657 SR
1,450 Elo+

VS

Team Averages
Level 100
1,455 SR
1,421 Elo+
Nu Wa
Nu Wa
Tealos1277
Nu Wa
Level 146
God Stats
2W - 3L
1,285 SR
Queue Stats
355W - 388L
1,416 Elo+
Solo
Ares
Ares
WittyMango
Ares
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,431 Elo+
Party 1
Chaac
Chaac
Zammux
Chaac
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,391 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ZoeJHen
Morgan Le Fay
Level 65
God Stats
1W - 0L
1,810 SR
Queue Stats
9W - 11L
1,459 Elo+
Party 1
Raijin
Raijin
space-trekkie
Raijin
Level 155
God Stats
4W - 9L
1,180 SR
Queue Stats
553W - 571L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 6
10,282
643
16,264
12,083
4,768
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
18
2 / 6 / 13
11,272
705
6,939
21,319
31,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
4 / 7 / 4
9,536
596
10,573
14,713
5,948
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
SpeedyIceWolf5
Erlang Shen
20
4 / 5 / 11
11,055
691
12,625
29,844
14,055
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

He Bo
Xceril
He Bo
19
5 / 7 / 7
11,902
744
12,172
17,685
6,459
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
3 / 4 / 15
11,093
693
13,684
10,045
4,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 3 / 15
11,535
721
15,052
18,965
22,777
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
Zammux
Chaac
20
10 / 5 / 5
13,224
827
16,990
26,321
17,781
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
ZoeJHen
Morgan Le Fay
20
7 / 3 / 12
12,492
781
22,023
15,654
8,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 6 / 8
12,179
761
13,352
13,766
7,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
84
20
Kills
29
31
Deaths
21
41
Assists
55
Player
Kills
Deaths
Assists
KDA
L
5
6
6
1.33
L
Khepri
2
6
13
1.42
L
4
7
4
0.86
L
Erlang Shen
SpeedyIceWolf5
Erlang Shen
4
5
11
1.9
W
Nu Wa
3
4
15
2.63
W
5
3
15
4.17
L
He Bo
Xceril
He Bo
5
7
7
1.21
W
Chaac
Zammux
Chaac
10
5
5
2.5
W
Morgan Le Fay
ZoeJHen
Morgan Le Fay
7
3
12
4.33
W
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,573
Damage
81,101
95,644
Taken
84,751
62,694
Mitigated
60,805
32,137
Healing
28,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,264
479
766
1,725
12,083
4,768
599
10,642
1,441
37,613
0
L
Khepri
6,939
120
584
4,388
21,319
31,464
0
12,066
9,253
20,711
0
L
10,573
3,390
216
2,494
14,713
5,948
485
9,530
5,183
0
18,458
L
Erlang Shen
SpeedyIceWolf5
Erlang Shen
12,625
5,055
1,619
13,728
29,844
14,055
462
21,773
8,071
0
34,663
W
Nu Wa
13,684
3,126
2,813
1,683
10,045
4,424
1,380
4,866
5,179
26,458
0
W
15,052
770
1,942
2,560
18,965
22,777
555
7,327
11,638
18,598
0
L
He Bo
Xceril
He Bo
12,172
1,448
1,681
4,936
17,685
6,459
405
10,100
7,585
30,838
0
W
Chaac
Zammux
Chaac
16,990
5,190
2,033
9,074
26,321
17,781
547
10,444
15,877
0
33,571
W
Morgan Le Fay
ZoeJHen
Morgan Le Fay
22,023
2,237
2,966
3,658
15,654
8,726
1,485
6,924
8,730
41,795
0
W
13,352
1,532
1,653
576
13,766
7,097
940
5,814
7,952
44,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,047
Gold Earned
60,523
151
Minions Killed
166
0
Camps Cleared
0
1,324,649
Distance Traveled
1,417,588
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,282
643
41
3
0
276,132
1
L
Khepri
11,272
705
22
1
0
283,964
0
L
Set
9,536
596
18
1
0
236,648
0
L
Erlang Shen
11,055
691
26
2
0
268,968
0
W
Nu Wa
11,093
693
19
1
0
277,816
0
W
Ares
11,535
721
7
0
0
306,010
0
L
He Bo
11,902
744
44
3
0
258,937
0
W
Chaac
13,224
827
33
2
0
292,928
0
W
Morgan Le Fay
12,492
781
44
3
0
286,755
1
W
Raijin
12,179
761
63
4
0
254,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role