Player Matchup

Eset
Eset
DrFiLLgOOdPHD
Eset
Level 158
God Stats
11W - 16L
1,343 SR
Queue Stats
938W - 993L
1,462 Elo+
Party 1
Hun Batz
Hun Batz
FaintCalf762765
Hun Batz
Level 144
God Stats
6W - 7L
1,681 SR
Queue Stats
494W - 516L
1,365 Elo+
Party 1
Vulcan
Vulcan
GalaxyInRuins8
Vulcan
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 121L
1,392 Elo+
Solo
Kuzenbo
Kuzenbo
Sethric85
Kuzenbo
Level 127
God Stats
5W - 1L
1,503 SR
Queue Stats
67W - 72L
1,377 Elo+
Solo
Cthulhu
Cthulhu
fhbobadilla
Cthulhu
Level 128
God Stats
4W - 4L
1,435 SR
Queue Stats
303W - 288L
1,454 Elo+
Solo
Team Averages
Level 128
1,492 SR
1,410 Elo+

VS

Team Averages
Level 78
1,550 SR
1,422 Elo+
Artemis
Artemis
AdrianYugioh1
Artemis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 15L
1,326 Elo+
Party 3
Thanatos
Thanatos
ArchTemplar8
Thanatos
Level 105
God Stats
5W - 3L
1,500 SR
Queue Stats
260W - 257L
1,477 Elo+
Solo
Ymir
Ymir
M0ONSHINE
Ymir
Level 140
God Stats
1W - 3L
1,508 SR
Queue Stats
301W - 348L
1,487 Elo+
Party 2
Tyr
Tyr
NateZombiehunter
Tyr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
1,413 Elo+
Party 3
Anhur
Anhur
jefreymiles
Anhur
Level 109
God Stats
4W - 2L
1,743 SR
Queue Stats
61W - 71L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 14
9,698
882
11,090
7,388
2,817
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hun Batz
16
5 / 3 / 18
9,850
895
10,151
11,732
6,290
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 3 / 15
9,137
831
10,856
6,328
2,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Sethric85
Kuzenbo
16
7 / 3 / 15
9,644
877
6,140
16,611
21,514
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
fhbobadilla
Cthulhu
17
7 / 3 / 16
10,554
959
14,038
15,070
22,365
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
4 / 7 / 7
9,489
863
9,343
11,217
4,529
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
ArchTemplar8
Thanatos
15
3 / 6 / 10
9,311
846
9,069
13,448
6,542
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
15
2 / 5 / 4
8,653
787
8,486
12,546
13,173
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
2 / 5 / 5
8,254
750
4,528
16,748
9,934
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
3 / 5 / 7
9,077
825
7,481
9,466
3,634
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
47
28
Kills
14
14
Deaths
28
78
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Artemis
4
7
7
1.07
L
Thanatos
ArchTemplar8
Thanatos
3
6
10
1.33
W
6
2
14
6.5
W
Hun Batz
5
3
18
4.67
W
3
3
15
3.5
L
Ymir
2
5
4
0.8
L
2
5
5
0.9
W
Kuzenbo
Sethric85
Kuzenbo
7
3
15
4.83
W
Cthulhu
fhbobadilla
Cthulhu
7
3
16
5
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,275
Damage
38,907
57,129
Taken
63,425
55,327
Mitigated
37,812
18,371
Healing
21,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
9,343
3,144
299
1,504
11,217
4,529
999
7,939
3,224
0
19,517
L
Thanatos
ArchTemplar8
Thanatos
9,069
1,300
1,994
7,649
13,448
6,542
720
8,704
4,590
0
16,181
W
11,090
1,080
2,010
1,009
7,388
2,817
1,604
626
6,762
22,555
0
W
Hun Batz
10,151
1,505
1,860
1,864
11,732
6,290
1,108
1,698
10,034
0
19,188
W
10,856
5,177
336
196
6,328
2,341
1,528
376
5,952
22,998
0
L
Ymir
8,486
635
1,133
1,152
12,546
13,173
140
6,840
5,502
23,301
0
L
4,528
568
350
4,987
16,748
9,934
634
12,145
4,453
0
10,484
W
Kuzenbo
Sethric85
Kuzenbo
6,140
2,090
2,239
5,936
16,611
21,514
404
3,009
13,388
13,064
0
W
Cthulhu
fhbobadilla
Cthulhu
14,038
469
953
1,968
15,070
22,365
362
2,777
12,293
26,838
0
L
7,481
4,806
1,361
889
9,466
3,634
1,027
5,894
3,532
0
19,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,883
Gold Earned
44,784
95
Minions Killed
105
0
Camps Cleared
0
1,028,928
Distance Traveled
909,562
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,489
863
16
1
0
157,185
0
L
Thanatos
9,311
846
20
2
0
200,426
0
W
Eset
9,698
882
21
2
0
215,595
0
W
Hun Batz
9,850
895
24
2
0
215,695
0
W
Vulcan
9,137
831
25
2
0
192,991
1
L
Ymir
8,653
787
24
2
0
166,012
3
L
Tyr
8,254
750
8
1
0
213,007
2
W
Kuzenbo
9,644
877
11
1
0
197,774
1
W
Cthulhu
10,554
959
14
1
0
206,873
0
L
Anhur
9,077
825
37
3
0
172,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role