Player Matchup

Ra
Ra
FraustoX
Ra
Level 27
God Stats
7W - 5L
1,552 SR
Queue Stats
36W - 34L
1,576 Elo+
Solo
Athena
Athena
Hunnykinz
Athena
Level 17
God Stats
3W - 0L
1,825 SR
Queue Stats
5W - 4L
1,514 Elo+
Party 1
Guan Yu
Guan Yu
JarlMohawk
Guan Yu
Level 122
God Stats
2W - 1L
1,430 SR
Queue Stats
2W - 2L
1,313 Elo+
Party 1
Arachne
Arachne
SALAMAND3RR
Arachne
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,284 Elo+
Party 1
Charybdis
Charybdis
Stóney
Charybdis
Level 160
God Stats
2W - 1L
1,667 SR
Queue Stats
17W - 16L
1,580 Elo+
Party 1
Team Averages
Level 66
1,595 SR
1,453 Elo+

VS

Team Averages
Level 17
1,653 SR
1,505 Elo+
Hachiman
Hachiman
 
Hachiman
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Boundbob
Ymir
Level 5
God Stats
5W - 6L
1,618 SR
Queue Stats
5W - 7L
1,485 Elo+
Party 2
Erlang Shen
Erlang Shen
Drizzydot
Erlang Shen
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,500 Elo+
Party 2
Loki
Loki
FatalFighterYT
Loki
Level 22
God Stats
8W - 4L
1,764 SR
Queue Stats
15W - 16L
1,523 Elo+
Party 2
Scylla
Scylla
Tysheck
Scylla
Level 26
God Stats
3W - 1L
1,885 SR
Queue Stats
7W - 8L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 5
10,349
575
14,660
10,272
3,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Hunnykinz
Athena
13
1 / 5 / 11
9,007
500
6,218
17,125
17,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
JarlMohawk
Guan Yu
15
5 / 1 / 6
9,588
533
9,562
12,537
12,502
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
SALAMAND3RR
Arachne
17
0 / 1 / 8
9,708
539
4,095
15,449
7,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charybdis
Stóney
Charybdis
15
8 / 4 / 3
10,269
571
11,931
14,774
4,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
7 / 5 / 2
8,402
467
10,677
11,792
3,463
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
12
0 / 5 / 10
7,886
438
4,831
16,900
9,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
Drizzydot
Erlang Shen
14
1 / 5 / 2
8,413
467
7,999
14,576
9,448
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 2 / 2
9,255
514
9,350
12,923
4,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Tysheck
Scylla
13
1 / 3 / 4
8,500
472
12,860
8,319
2,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
34
20
Kills
14
14
Deaths
20
33
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
7
5
2
1.6
L
Ymir
0
5
10
1
L
Erlang Shen
Drizzydot
Erlang Shen
1
5
2
0.4
L
5
2
2
3
W
6
3
5
2.83
W
Athena
Hunnykinz
Athena
1
5
11
1.3
W
Guan Yu
JarlMohawk
Guan Yu
5
1
6
8
W
Arachne
SALAMAND3RR
Arachne
0
1
8
4
W
Charybdis
Stóney
Charybdis
8
4
3
2.38
L
Scylla
Tysheck
Scylla
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,466
Damage
45,717
70,157
Taken
64,510
45,501
Mitigated
28,937
29,041
Healing
11,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
10,677
6,397
0
2,296
11,792
3,463
52
5,349
6,443
0
44,891
L
Ymir
4,831
1,009
0
860
16,900
9,068
0
6,410
10,490
27,889
0
L
Erlang Shen
Drizzydot
Erlang Shen
7,999
2,619
0
2,969
14,576
9,448
0
3,164
11,412
10,532
36,470
L
9,350
1,921
0
4,496
12,923
4,297
0
2,091
10,832
0
58,386
W
14,660
736
4,719
4,283
10,272
3,921
1,173
2,811
7,123
78,505
0
W
Athena
Hunnykinz
Athena
6,218
1,482
1,211
4,714
17,125
17,472
227
4,474
12,587
28,480
0
W
Guan Yu
JarlMohawk
Guan Yu
9,562
1,217
1,180
4,417
12,537
12,502
0
4,328
8,063
0
38,250
W
Arachne
SALAMAND3RR
Arachne
4,095
2,647
0
3,797
15,449
7,117
377
3,764
11,611
0
77,034
W
Charybdis
Stóney
Charybdis
11,931
6,048
0
4,720
14,774
4,489
2,382
4,229
10,399
0
58,070
L
Scylla
Tysheck
Scylla
12,860
1,105
0
1,030
8,319
2,661
0
3,864
4,455
48,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,921
Gold Earned
42,456
458
Minions Killed
406
0
Camps Cleared
0
1,839,952
Distance Traveled
1,593,217
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,402
467
74
4
0
287,640
2
L
Ymir
7,886
438
36
2
0
339,914
5
L
Erlang Shen
8,413
467
100
6
0
297,177
0
L
Loki
9,255
514
102
6
0
351,841
0
W
Ra
10,349
575
121
7
0
366,386
4
W
Athena
9,007
500
32
2
0
359,344
4
W
Guan Yu
9,588
533
72
4
0
385,360
4
W
Arachne
9,708
539
141
8
0
406,517
0
W
Charybdis
10,269
571
92
5
0
322,345
2
L
Scylla
8,500
472
94
5
0
316,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role