Player Matchup

Rama
Rama
Ironwarrior256
Rama
Level 29
God Stats
4W - 2L
1,816 SR
Queue Stats
63W - 44L
1,556 Elo+
Party 2
Chronos
Chronos
LGanteKLK
Chronos
Level 29
God Stats
30W - 18L
1,857 SR
Queue Stats
131W - 118L
1,654 Elo+
Solo
Nemesis
Nemesis
ReconGator
Nemesis
Level 6
God Stats
7W - 6L
1,500 SR
Queue Stats
185W - 214L
1,705 Elo+
Solo
Ymir
Ymir
WaterSyntax
Ymir
Level 27
God Stats
4W - 3L
1,618 SR
Queue Stats
81W - 58L
1,564 Elo+
Party 2
Ravana
Ravana
flisei
Ravana
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,492 Elo+
Solo
Team Averages
Level 21
1,658 SR
1,594 Elo+

VS

Team Averages
Level 22
1,532 SR
1,554 Elo+
Janus
Janus
 
Janus
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ANDYRM
Athena
Level 29
God Stats
6W - 4L
1,632 SR
Queue Stats
108W - 102L
1,608 Elo+
Solo
Neith
Neith
ATARABASI
Neith
Level 27
God Stats
2W - 4L
1,410 SR
Queue Stats
44W - 33L
1,607 Elo+
Party 1
Danzaburou
Danzaburou
FENERBAHCE67
Danzaburou
Level 25
God Stats
7W - 10L
1,617 SR
Queue Stats
56W - 68L
1,570 Elo+
Party 1
Erlang Shen
Erlang Shen
PROkillerBRO
Erlang Shen
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 4
7,608
543
3,270
6,159
1,752
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
LGanteKLK
Chronos
14
4 / 1 / 2
8,554
611
8,543
9,681
3,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
ReconGator
Nemesis
13
4 / 1 / 5
8,396
600
8,824
10,689
5,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 2 / 4
7,121
509
5,940
11,191
5,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
flisei
Ravana
13
3 / 3 / 2
7,633
545
5,491
6,374
2,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
3
0 / 2 / 0
4,788
342
740
1,359
300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
ANDYRM
Athena
10
1 / 1 / 3
6,754
482
5,607
12,384
8,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
ATARABASI
Neith
12
3 / 3 / 0
7,733
552
6,972
8,546
4,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
FENERBAHCE67
Danzaburou
13
4 / 6 / 1
8,084
577
8,229
11,369
4,034
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
PROkillerBRO
Erlang Shen
10
1 / 4 / 2
6,472
462
5,477
10,160
5,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
16
Kills
9
9
Deaths
16
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
0
0
L
Athena
ANDYRM
Athena
1
1
3
2.5
L
Neith
ATARABASI
Neith
3
3
0
1
L
Danzaburou
FENERBAHCE67
Danzaburou
4
6
1
0.75
W
1
2
4
1.5
W
Chronos
LGanteKLK
Chronos
4
1
2
5
L
Erlang Shen
PROkillerBRO
Erlang Shen
1
4
2
0.5
W
Nemesis
ReconGator
Nemesis
4
1
5
6.5
W
4
2
4
3
W
Ravana
flisei
Ravana
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,068
Damage
27,025
44,094
Taken
43,818
19,197
Mitigated
22,255
12,919
Healing
9,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
740
0
0
150
1,359
300
0
462
897
4,398
0
L
Athena
ANDYRM
Athena
5,607
1,771
0
1,968
12,384
8,670
0
5,516
6,868
21,085
0
L
Neith
ATARABASI
Neith
6,972
2,071
0
2,796
8,546
4,219
294
4,698
3,848
13
44,792
L
Danzaburou
FENERBAHCE67
Danzaburou
8,229
3,328
0
2,437
11,369
4,034
790
1,831
9,538
0
52,679
W
3,270
2,968
0
1,682
6,159
1,752
2,816
762
5,397
0
42,635
W
Chronos
LGanteKLK
Chronos
8,543
3,679
0
3,205
9,681
3,674
35
1,876
7,745
54,330
0
L
Erlang Shen
PROkillerBRO
Erlang Shen
5,477
2,562
0
2,305
10,160
5,032
0
2,038
8,122
0
41,760
W
Nemesis
ReconGator
Nemesis
8,824
3,512
0
4,028
10,689
5,439
126
1,312
9,303
0
56,089
W
5,940
1,101
0
2,410
11,191
5,547
0
2,158
9,033
19,048
0
W
Ravana
flisei
Ravana
5,491
2,317
0
1,594
6,374
2,785
139
118
6,256
0
29,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,312
Gold Earned
33,831
369
Minions Killed
277
0
Camps Cleared
0
1,437,252
Distance Traveled
1,054,242
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,788
342
13
1
0
49,697
1
L
Athena
6,754
482
26
2
0
271,158
1
L
Neith
7,733
552
94
7
0
229,773
3
L
Danzaburou
8,084
577
83
6
0
230,793
0
W
Rama
7,608
543
89
6
0
266,597
3
W
Chronos
8,554
611
107
8
0
282,797
3
L
Erlang Shen
6,472
462
61
4
0
272,821
1
W
Nemesis
8,396
600
93
7
0
332,289
4
W
Ymir
7,121
509
17
1
0
280,816
0
W
Ravana
7,633
545
63
5
0
274,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role