Player Matchup

Skadi
Skadi
Shadowandsu
Skadi
Level 148
God Stats
4W - 2L
1,780 SR
Queue Stats
128W - 186L
1,412 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
gabrielsilver7
Morgan Le Fay
Level 48
God Stats
4W - 2L
1,315 SR
Queue Stats
94W - 107L
1,407 Elo+
Party 1
Tyr
Tyr
isaaccoandrade
Tyr
Level 141
God Stats
11W - 13L
1,459 SR
Queue Stats
299W - 365L
1,395 Elo+
Party 1
Team Averages
Level 112
1,518 SR
1,405 Elo+

VS

Team Averages
Level 93
1,457 SR
1,376 Elo+
Artemis
Artemis
JanCaarlos2
Artemis
Level 119
God Stats
10W - 13L
1,464 SR
Queue Stats
290W - 270L
1,489 Elo+
Solo
Kukulkan
Kukulkan
Lychaotic
Kukulkan
Level 137
God Stats
0W - 1L
1,244 SR
Queue Stats
38W - 44L
1,483 Elo+
Solo
Ao Kuang
Ao Kuang
Ur_BabyMammas_Ex
Ao Kuang
Level 22
God Stats
0W - 2L
1,662 SR
Queue Stats
10W - 26L
1,155 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 5 / 6
12,754
750
13,372
14,681
5,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
gabrielsilver7
Morgan Le Fay
15
6 / 7 / 10
12,009
706
15,064
12,804
4,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 5 / 12
12,127
713
9,656
19,705
20,852
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JanCaarlos2
Artemis
16
6 / 8 / 10
12,501
735
14,054
15,936
6,185
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Lychaotic
Kukulkan
17
8 / 4 / 7
13,079
769
17,054
12,675
5,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
3 / 7 / 9
11,206
659
6,720
16,935
7,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
43
19
Kills
17
17
Deaths
19
28
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Artemis
JanCaarlos2
Artemis
6
8
10
1.38
L
Kukulkan
Lychaotic
Kukulkan
8
4
7
2.88
W
9
5
6
2.4
L
3
7
9
1.07
W
Morgan Le Fay
gabrielsilver7
Morgan Le Fay
6
7
10
1.57
W
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,092
Damage
37,828
47,190
Taken
45,546
31,335
Mitigated
19,150
7,060
Healing
10,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
JanCaarlos2
Artemis
14,054
8,225
558
3,851
15,936
6,185
117
5,896
10,040
0
40,727
L
Kukulkan
Lychaotic
Kukulkan
17,054
1,703
0
1,364
12,675
5,814
0
2,825
9,850
54,321
0
W
13,372
5,472
560
2,988
14,681
5,569
2,079
9,680
4,631
0
41,020
L
6,720
1,319
542
4,533
16,935
7,151
0
6,653
10,282
21,093
3,575
W
Morgan Le Fay
gabrielsilver7
Morgan Le Fay
15,064
1,127
0
630
12,804
4,914
571
7,063
5,469
41,326
0
W
9,656
846
0
2,882
19,705
20,852
0
6,773
11,634
0
32,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,890
Gold Earned
36,786
153
Minions Killed
185
6
Camps Cleared
8
880,430
Distance Traveled
800,556
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,501
735
52
3
1
253,325
2
L
Kukulkan
13,079
769
104
6
5
296,747
12
W
Skadi
12,754
750
66
4
0
289,401
2
L
Ao Kuang
11,206
659
29
2
2
250,484
5
W
Morgan Le Fay
12,009
706
49
3
2
271,606
4
W
Tyr
12,127
713
38
2
4
319,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role