Player Matchup

Sol
Sol
CTR_Jay
Sol
Level 101
God Stats
4W - 4L
1,554 SR
Queue Stats
116W - 151L
1,355 Elo+
Solo
Artemis
Artemis
lobo51
Artemis
Level 37
God Stats
8W - 26L
1,312 SR
Queue Stats
357W - 518L
1,299 Elo+
Solo
Achilles
Achilles
slimester2408
Achilles
Level 29
God Stats
4W - 12L
1,487 SR
Queue Stats
50W - 75L
1,375 Elo+
Solo
Team Averages
Level 56
1,451 SR
1,343 Elo+

VS

Team Averages
Level 70
1,469 SR
1,246 Elo+
Neith
Neith
DeviousCRYO
Neith
Level 158
God Stats
3W - 0L
1,483 SR
Queue Stats
117W - 159L
1,213 Elo+
Party 1
Anubis
Anubis
Gh0stFceKi11ahh
Anubis
Level 26
God Stats
5W - 5L
1,503 SR
Queue Stats
143W - 199L
1,206 Elo+
Party 1
Tiamat
Tiamat
hakuFFVIIIsergio
Tiamat
Level 26
God Stats
4W - 4L
1,420 SR
Queue Stats
4W - 5L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
1 / 2 / 0
6,795
680
4,720
5,458
1,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
lobo51
Artemis
10
1 / 6 / 0
6,614
661
5,384
9,129
2,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
slimester2408
Achilles
8
0 / 5 / 1
6,044
604
3,346
9,893
5,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 5
8,356
836
9,078
7,295
2,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 1 / 10
7,503
750
5,796
5,951
3,311
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
4 / 0 / 6
8,032
803
5,199
5,438
3,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
2
Kills
13
13
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sol
1
2
0
0.5
W
7
1
5
9.5
W
2
1
10
7
W
4
0
6
7
L
Artemis
lobo51
Artemis
1
6
0
0.17
L
Achilles
slimester2408
Achilles
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,450
Damage
20,073
24,480
Taken
18,684
9,869
Mitigated
9,859
2,143
Healing
5,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
4,720
1,570
0
757
5,458
1,686
0
2,076
3,382
20,956
2,020
W
9,078
3,194
0
2,707
7,295
2,904
1,162
2,041
5,254
0
33,980
W
5,796
66
0
2,474
5,951
3,311
80
763
5,188
14,195
0
W
5,199
78
0
595
5,438
3,644
129
1,941
3,497
20,274
0
L
Artemis
lobo51
Artemis
5,384
2,227
0
1,116
9,129
2,713
0
3,596
5,533
0
20,922
L
Achilles
slimester2408
Achilles
3,346
480
0
270
9,893
5,470
0
5,790
4,103
0
14,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,453
Gold Earned
23,891
100
Minions Killed
116
5
Camps Cleared
5
490,685
Distance Traveled
557,400
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,795
680
55
6
1
152,384
0
W
Neith
8,356
836
58
6
3
176,931
2
W
Anubis
7,503
750
23
2
1
158,635
0
W
Tiamat
8,032
803
35
4
1
221,834
0
L
Artemis
6,614
661
31
3
4
171,243
3
L
Achilles
6,044
604
14
1
0
167,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role