Player Matchup

Ymir
Ymir
FyodorBorealis
Ymir
Level 4
God Stats
3W - 1L
1,749 SR
Queue Stats
14W - 4L
1,655 Elo+
Party 2
Rama
Rama
JustFF15
Rama
Level 18
God Stats
4W - 1L
1,570 SR
Queue Stats
57W - 61L
1,388 Elo+
Solo
Cthulhu
Cthulhu
YURBZ
Cthulhu
Level 62
God Stats
11W - 5L
1,694 SR
Queue Stats
81W - 58L
1,552 Elo+
Party 2
Apollo
Apollo
jfersaus
Apollo
Level 87
God Stats
5W - 4L
1,700 SR
Queue Stats
77W - 62L
1,520 Elo+
Party 2
Sun Wukong
Sun Wukong
kennymyers42
Sun Wukong
Level 7
God Stats
9W - 7L
1,643 SR
Queue Stats
19W - 10L
1,471 Elo+
Party 2
Team Averages
Level 36
1,671 SR
1,517 Elo+

VS

Team Averages
Level 16
1,496 SR
1,413 Elo+
Izanami
Izanami
 
Izanami
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Hordsuc
Terra
Level 28
God Stats
0W - 2L
1,480 SR
Queue Stats
88W - 82L
1,485 Elo+
Solo
Mercury
Mercury
Mungobob
Mercury
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 11L
1,215 Elo+
Party 1
Charybdis
Charybdis
iiKingMJ
Charybdis
Level 24
God Stats
0W - 4L
1,500 SR
Queue Stats
54W - 69L
1,363 Elo+
Party 1
Artemis
Artemis
lukeaqua
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 3
6,624
662
5,666
4,607
2,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Rama
9
1 / 1 / 3
5,350
535
3,439
4,709
1,353
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
YURBZ
Cthulhu
8
2 / 0 / 2
5,155
516
3,017
4,338
2,003
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
jfersaus
Apollo
11
2 / 1 / 0
6,368
637
2,943
4,866
1,907
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
kennymyers42
Sun Wukong
10
3 / 1 / 2
6,419
642
3,309
4,599
3,001
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
1 / 2 / 0
5,066
507
2,561
5,635
1,636
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
Hordsuc
Terra
9
1 / 2 / 0
4,822
482
2,480
6,501
4,591
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
Mungobob
Mercury
4
0 / 3 / 0
3,863
386
757
4,409
1,202
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
iiKingMJ
Charybdis
7
1 / 4 / 0
4,682
468
1,405
5,125
1,441
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
lukeaqua
Artemis
6
0 / 3 / 1
4,218
422
2,299
4,563
1,190
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
14
Kills
3
3
Deaths
14
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
2
0
0.5
W
6
0
3
7.5
L
Terra
Hordsuc
Terra
1
2
0
0.5
W
Rama
1
1
3
2.5
L
Mercury
Mungobob
Mercury
0
3
0
0
W
Cthulhu
YURBZ
Cthulhu
2
0
2
3
L
Charybdis
iiKingMJ
Charybdis
1
4
0
0.25
W
Apollo
jfersaus
Apollo
2
1
0
2
W
Sun Wukong
kennymyers42
Sun Wukong
3
1
2
4
L
Artemis
lukeaqua
Artemis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,374
Damage
9,502
23,119
Taken
26,233
10,296
Mitigated
10,060
8,811
Healing
3,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,561
1,863
0
1,004
5,635
1,636
36
2,763
2,872
0
31,164
W
5,666
1,576
0
2,806
4,607
2,032
0
25
4,582
39,290
0
L
Terra
Hordsuc
Terra
2,480
306
344
1,579
6,501
4,591
0
975
5,526
17,677
0
W
Rama
3,439
2,772
0
1,505
4,709
1,353
288
1,084
3,625
0
26,606
L
Mercury
Mungobob
Mercury
757
213
0
0
4,409
1,202
0
1,748
2,661
0
9,715
W
Cthulhu
YURBZ
Cthulhu
3,017
40
81
625
4,338
2,003
320
690
3,648
17,766
0
L
Charybdis
iiKingMJ
Charybdis
1,405
826
0
46
5,125
1,441
0
1,751
3,374
0
11,323
W
Apollo
jfersaus
Apollo
2,943
1,458
0
2,189
4,866
1,907
0
558
4,308
0
33,605
W
Sun Wukong
kennymyers42
Sun Wukong
3,309
1,271
24
1,581
4,599
3,001
1,386
123
4,476
0
30,132
L
Artemis
lukeaqua
Artemis
2,299
1,542
0
491
4,563
1,190
144
1,446
3,117
0
10,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,916
Gold Earned
22,651
302
Minions Killed
164
0
Camps Cleared
0
980,057
Distance Traveled
910,167
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,066
507
60
6
0
180,314
0
W
Ymir
6,624
662
78
8
0
199,501
0
L
Terra
4,822
482
33
3
0
183,433
1
W
Rama
5,350
535
56
6
0
185,266
3
L
Mercury
3,863
386
26
3
0
198,298
1
W
Cthulhu
5,155
516
25
3
0
205,413
2
L
Charybdis
4,682
468
25
3
0
168,541
3
W
Apollo
6,368
637
78
8
0
177,272
1
W
Sun Wukong
6,419
642
65
7
0
212,605
0
L
Artemis
4,218
422
20
2
0
179,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role