Player Matchup

Nemesis
Nemesis
Casperfield
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,185 Elo+
Party 1
Olorun
Olorun
Kunglo
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Mortiangelus
Jormungandr
Level 29
God Stats
0W - 2L
1,727 SR
Queue Stats
16W - 24L
1,185 Elo+
Party 1
Ares
Ares
NeoKatharsis
Ares
Level 11
God Stats
3W - 5L
1,301 SR
Queue Stats
4W - 8L
1,246 Elo+
Party 1
Sol
Sol
WhatYouSee69
Sol
Level 20
God Stats
8W - 7L
1,340 SR
Queue Stats
46W - 42L
1,314 Elo+
Solo
Team Averages
Level 17
1,474 SR
1,286 Elo+

VS

Team Averages
Level 14
1,405 SR
1,300 Elo+
King Arthur
King Arthur
ArcherOfSouls
King Arthur
Level 22
God Stats
1W - 4L
1,094 SR
Queue Stats
46W - 42L
1,378 Elo+
Solo
Arachne
Arachne
Ciberclaw
Arachne
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,461 Elo+
Solo
Ra
Ra
Gabichat
Ra
Level 12
God Stats
9W - 6L
1,433 SR
Queue Stats
17W - 12L
1,414 Elo+
Solo
Izanami
Izanami
MaggA0
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,123 Elo+
Party 2
Neith
Neith
NexisCZ
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,123 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Casperfield
Nemesis
14
3 / 6 / 3
8,417
495
5,057
13,045
6,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Kunglo
Olorun
6
1 / 4 / 0
5,616
330
1,274
3,145
1,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Mortiangelus
Jormungandr
13
4 / 3 / 8
8,678
510
10,815
16,663
17,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
10 / 4 / 3
9,075
534
6,630
18,254
14,816
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
5 / 6 / 1
9,081
534
11,317
18,315
6,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArcherOfSouls
King Arthur
15
3 / 4 / 6
9,830
578
6,983
10,153
7,288
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
Ciberclaw
Arachne
17
13 / 3 / 3
11,393
670
17,370
13,901
5,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 4 / 2
9,836
579
9,664
10,146
4,461
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
MaggA0
Izanami
14
0 / 5 / 8
8,880
522
8,193
10,883
3,551
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Neith
NexisCZ
Neith
13
2 / 7 / 4
8,385
493
8,305
11,352
3,740
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
45
23
Kills
22
23
Deaths
23
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ArcherOfSouls
King Arthur
3
4
6
1.5
L
Nemesis
Casperfield
Nemesis
3
6
3
0.75
W
Arachne
Ciberclaw
Arachne
13
3
3
4.83
W
4
4
2
1.25
L
Olorun
Kunglo
Olorun
1
4
0
0.25
W
Izanami
MaggA0
Izanami
0
5
8
0.8
L
Jormungandr
Mortiangelus
Jormungandr
4
3
8
2.67
L
10
4
3
2.88
W
Neith
NexisCZ
Neith
2
7
4
0.57
L
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,093
Damage
50,515
69,422
Taken
56,435
45,926
Mitigated
24,925
11,623
Healing
15,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ArcherOfSouls
King Arthur
6,983
632
0
849
10,153
7,288
1,102
4,992
5,161
0
44,796
L
Nemesis
Casperfield
Nemesis
5,057
2,234
0
2,290
13,045
6,537
340
265
12,780
0
56,243
W
Arachne
Ciberclaw
Arachne
17,370
12,311
0
5,490
13,901
5,885
286
5,430
8,433
0
72,515
W
9,664
2,003
473
4,516
10,146
4,461
3,040
7,425
2,462
58,937
0
L
Olorun
Kunglo
Olorun
1,274
636
0
213
3,145
1,042
546
1,067
2,078
7,472
965
W
Izanami
MaggA0
Izanami
8,193
5,782
0
1,674
10,883
3,551
3,621
5,926
4,957
0
61,143
L
Jormungandr
Mortiangelus
Jormungandr
10,815
2,462
0
250
16,663
17,381
156
2,287
14,376
44,899
0
L
6,630
1,071
0
0
18,254
14,816
0
2,604
15,650
18,348
0
W
Neith
NexisCZ
Neith
8,305
5,307
0
2,714
11,352
3,740
1,084
5,565
5,663
0
41,327
L
11,317
3,522
0
8,870
18,315
6,150
210
3,441
14,874
61,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,867
Gold Earned
48,324
315
Minions Killed
438
0
Camps Cleared
0
1,260,183
Distance Traveled
1,545,312
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,830
578
74
4
0
344,015
5
L
Nemesis
8,417
495
100
6
0
303,098
5
W
Arachne
11,393
670
88
5
0
341,749
0
W
Ra
9,836
579
112
7
0
307,520
5
L
Olorun
5,616
330
19
1
0
112,666
0
W
Izanami
8,880
522
102
6
0
288,198
4
L
Jormungandr
8,678
510
66
4
0
279,601
1
L
Ares
9,075
534
24
1
0
302,492
0
W
Neith
8,385
493
62
4
0
263,830
2
L
Sol
9,081
534
106
6
0
262,326
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role