Player Matchup

Mulan
Mulan
NiiCK iiS SiiCK
Mulan
Level 68
God Stats
43W - 28L
1,599 SR
Queue Stats
121W - 85L
1,521 Elo+
Party 1
Ullr
Ullr
bigppzues
Ullr
Level 80
God Stats
2W - 1L
1,272 SR
Queue Stats
144W - 102L
1,545 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
colton h4
Morgan Le Fay
Level 113
God Stats
3W - 3L
1,346 SR
Queue Stats
208W - 183L
1,519 Elo+
Party 1
Team Averages
Level 87
1,406 SR
1,528 Elo+

VS

Team Averages
Level 14
1,568 SR
1,321 Elo+
Neith
Neith
Gavatr0n2010
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,163 Elo+
Party 2
Sun Wukong
Sun Wukong
TotaledPark8507
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,310 Elo+
Party 2
Fenrir
Fenrir
blackham_7600
Fenrir
Level 27
God Stats
2W - 4L
1,703 SR
Queue Stats
106W - 120L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 1 / 17
9,833
983
11,118
8,302
7,277
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
13
11 / 1 / 12
9,320
932
8,693
6,274
2,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
colton h4
Morgan Le Fay
12
8 / 1 / 18
9,016
902
10,575
7,361
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 12 / 1
5,749
575
2,418
11,039
3,376
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sun Wukong
TotaledPark8507
Sun Wukong
10
1 / 12 / 1
6,963
696
4,316
15,253
7,875
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
2 / 8 / 1
7,500
750
3,610
9,905
3,456
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
6
31
Kills
3
3
Deaths
32
47
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
12
1
0.04
W
12
1
17
20.5
L
Sun Wukong
TotaledPark8507
Sun Wukong
1
12
1
0.13
W
Ullr
11
1
12
17
L
2
8
1
0.31
W
Morgan Le Fay
colton h4
Morgan Le Fay
8
1
18
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,386
Damage
10,344
21,937
Taken
36,197
11,726
Mitigated
14,707
4,706
Healing
1,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,418
696
0
203
11,039
3,376
0
2,664
8,181
0
7,309
W
11,118
2,848
0
1,896
8,302
7,277
884
120
8,182
0
25,994
L
Sun Wukong
TotaledPark8507
Sun Wukong
4,316
1,390
0
956
15,253
7,875
0
3,620
11,367
0
14,898
W
Ullr
8,693
5,223
0
1,164
6,274
2,149
183
413
5,861
0
31,686
L
3,610
700
0
263
9,905
3,456
0
3,851
5,776
0
14,163
W
Morgan Le Fay
colton h4
Morgan Le Fay
10,575
978
0
1,646
7,361
2,300
846
128
6,339
24,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,169
Gold Earned
20,212
116
Minions Killed
46
6
Camps Cleared
2
543,214
Distance Traveled
393,548
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,749
575
12
1
0
127,661
1
W
Mulan
9,833
983
33
3
3
184,875
0
L
Sun Wukong
6,963
696
8
1
0
151,803
0
W
Ullr
9,320
932
50
5
1
177,402
0
L
Fenrir
7,500
750
26
3
2
114,084
3
W
Morgan Le Fay
9,016
902
33
3
2
180,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role