Player Matchup

Neith
Neith
Mimah300
Neith
Level 17
God Stats
6W - 13L
1,395 SR
Queue Stats
91W - 88L
1,622 Elo+
Solo
Thoth
Thoth
SnifeRClaN
Thoth
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 19L
1,511 Elo+
Solo
Baba Yaga
Baba Yaga
ValYt-_-
Baba Yaga
Level 89
God Stats
1W - 5L
1,248 SR
Queue Stats
191W - 202L
1,435 Elo+
Party 1
Chaac
Chaac
ducky910
Chaac
Level 14
God Stats
6W - 6L
1,508 SR
Queue Stats
11W - 12L
1,390 Elo+
Party 1
Awilix
Awilix
iguccer2
Awilix
Level 27
God Stats
39W - 33L
1,569 SR
Queue Stats
219W - 232L
1,429 Elo+
Party 1
Team Averages
Level 33
1,444 SR
1,477 Elo+

VS

Team Averages
Level 24
1,474 SR
1,464 Elo+
Danzaburou
Danzaburou
ImAn_ShOoTeR
Danzaburou
Level 32
God Stats
15W - 25L
1,387 SR
Queue Stats
87W - 97L
1,465 Elo+
Party 2
Artemis
Artemis
Jeff_Webby74
Artemis
Level 19
God Stats
1W - 2L
1,768 SR
Queue Stats
13W - 8L
1,577 Elo+
Solo
Ymir
Ymir
M_afkari
Ymir
Level 28
God Stats
0W - 1L
1,139 SR
Queue Stats
49W - 53L
1,383 Elo+
Party 2
Geb
Geb
StativeGem48965
Geb
Level 13
God Stats
15W - 14L
1,603 SR
Queue Stats
162W - 180L
1,576 Elo+
Solo
Nu Wa
Nu Wa
TheButtonBasher2
Nu Wa
Level 29
God Stats
27W - 46L
1,475 SR
Queue Stats
78W - 148L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mimah300
Neith
16
10 / 1 / 8
9,851
579
12,126
10,767
4,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
17
7 / 1 / 4
10,113
595
13,902
9,076
4,283
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baba Yaga
ValYt-_-
Baba Yaga
15
5 / 0 / 8
9,579
563
11,914
10,418
5,121
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
ducky910
Chaac
13
2 / 0 / 11
8,112
477
6,967
8,871
6,884
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Awilix
iguccer2
Awilix
12
7 / 1 / 12
8,816
519
5,628
9,000
3,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ImAn_ShOoTeR
Danzaburou
10
1 / 9 / 0
7,040
414
4,804
12,620
3,222
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Jeff_Webby74
Artemis
15
2 / 3 / 0
9,038
532
8,132
13,102
4,390
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
9
0 / 9 / 1
6,486
382
4,390
16,993
7,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 3 / 1
7,181
422
4,220
12,184
5,612
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
0 / 7 / 0
7,484
440
3,830
9,769
2,677
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
5
31
Kills
3
3
Deaths
31
43
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ImAn_ShOoTeR
Danzaburou
1
9
0
0.11
L
Artemis
Jeff_Webby74
Artemis
2
3
0
0.67
L
Ymir
0
9
1
0.06
W
Neith
Mimah300
Neith
10
1
8
14
W
Thoth
7
1
4
9
L
0
3
1
0.17
L
0
7
0
0
W
Baba Yaga
ValYt-_-
Baba Yaga
5
0
8
9
W
Chaac
ducky910
Chaac
2
0
11
7.5
W
Awilix
iguccer2
Awilix
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,537
Damage
25,376
48,132
Taken
64,668
24,762
Mitigated
23,525
18,500
Healing
15,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ImAn_ShOoTeR
Danzaburou
4,804
1,946
0
1,694
12,620
3,222
261
6,203
6,417
0
28,601
L
Artemis
Jeff_Webby74
Artemis
8,132
4,792
0
6,879
13,102
4,390
1,308
2,162
10,940
0
67,347
L
Ymir
4,390
876
0
241
16,993
7,624
0
4,228
12,765
11,917
0
W
Neith
Mimah300
Neith
12,126
4,471
0
4,813
10,767
4,724
1,257
1,366
9,401
0
69,651
W
Thoth
13,902
1,021
0
3,018
9,076
4,283
286
2,685
6,391
72,768
0
L
4,220
830
0
4,889
12,184
5,612
0
6,108
6,076
33,661
0
L
3,830
2,219
0
1,315
9,769
2,677
49
7,115
2,654
40,184
0
W
Baba Yaga
ValYt-_-
Baba Yaga
11,914
737
144
5,040
10,418
5,121
630
3,912
6,506
80,965
0
W
Chaac
ducky910
Chaac
6,967
1,150
0
4,552
8,871
6,884
489
2,228
6,643
0
36,835
W
Awilix
iguccer2
Awilix
5,628
2,296
0
933
9,000
3,750
640
2,249
6,751
0
29,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,471
Gold Earned
37,229
518
Minions Killed
326
0
Camps Cleared
0
1,663,424
Distance Traveled
1,381,065
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,040
414
50
3
0
281,120
0
L
Artemis
9,038
532
121
7
0
285,814
4
L
Ymir
6,486
382
15
1
0
280,862
2
W
Neith
9,851
579
125
7
0
306,657
2
W
Thoth
10,113
595
150
9
0
341,401
4
L
Geb
7,181
422
67
4
0
239,710
2
L
Nu Wa
7,484
440
73
4
0
293,559
1
W
Baba Yaga
9,579
563
134
8
0
313,646
1
W
Chaac
8,112
477
57
3
0
333,887
2
W
Awilix
8,816
519
52
3
0
367,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role