Player Matchup

King Arthur
King Arthur
Silver IV
ATLKEL20
King Arthur
Silver IV
Level 119
God Stats
9W - 8L
1,544 SR
Queue Stats
102W - 127L
501 MMR
Solo
Medusa
Medusa
Silver V
IcySparrow5253
Medusa
Silver V
Level 109
God Stats
5W - 4L
1,397 SR
Queue Stats
57W - 86L
531 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
Swervingtonn
Gilgamesh
Silver III
Level 42
God Stats
1W - 1L
1,359 SR
Queue Stats
28W - 36L
825 MMR
Party 1
Janus
Janus
Silver V
YFNSwerv
Janus
Silver V
Level 127
God Stats
12W - 19L
1,397 SR
Queue Stats
749W - 775L
526 MMR
Party 1
Kuzenbo
Kuzenbo
Silver V
x1BADASSMANx
Kuzenbo
Silver V
Level 149
God Stats
6W - 9L
1,403 SR
Queue Stats
57W - 89L
532 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,420 SR
583 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 109
1,512 SR
583 MMR
Hades
Hades
Silver IV
CnTrLrGnG-DeeKay
Hades
Silver IV
Level 74
God Stats
0W - 2L
1,590 SR
Queue Stats
103W - 119L
563 MMR
Solo
Cthulhu
Cthulhu
Silver V
Leozilla91
Cthulhu
Silver V
Level 107
God Stats
55W - 50L
1,531 SR
Queue Stats
388W - 426L
512 MMR
Party 2
Jormungandr
Jormungandr
Bronze I
danielnavarro221
Jormungandr
Bronze I
Level 133
God Stats
6W - 9L
1,614 SR
Queue Stats
363W - 387L
381 MMR
Party 2
Bakasura
Bakasura
Silver IV
keniel0501
Bakasura
Silver IV
Level 105
God Stats
0W - 3L
1,324 SR
Queue Stats
142W - 153L
714 MMR
Solo
Horus
Horus
Silver V
mauRM52
Horus
Silver V
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 81L
745 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ATLKEL20
King Arthur
11
3 / 0 / 0
6,338
634
5,758
5,916
3,615
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
4 / 1 / 0
6,063
606
2,866
5,480
1,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Swervingtonn
Gilgamesh
8
1 / 1 / 2
5,324
532
2,328
5,068
2,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Janus
YFNSwerv
Janus
10
0 / 1 / 0
5,576
558
1,757
3,338
912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Kuzenbo
x1BADASSMANx
Kuzenbo
7
0 / 0 / 4
4,970
497
2,801
5,091
3,611
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bans
TiamatSolAthenaArachneMorgan Le Fay

VS

Bans
IzanamiAnubisArtemisZhong KuiDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,536
454
1,402
3,761
1,638
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Leozilla91
Cthulhu
7
0 / 2 / 1
4,509
451
3,547
5,772
3,137
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
danielnavarro221
Jormungandr
7
1 / 2 / 0
4,646
465
2,471
5,282
1,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
keniel0501
Bakasura
8
1 / 1 / 0
5,047
505
1,239
5,651
1,894
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Horus
mauRM52
Horus
10
0 / 2 / 1
4,953
495
2,352
7,415
4,054
Spiked Shield

Spiked Shield

+20
Physical Power
+30
Physical Protection
+50
Health

AURA - Reduces the Physical Protection of enemies within 55 units by 5%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
8
Kills
3
3
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ATLKEL20
King Arthur
3
0
0
3
L
1
1
0
1
W
4
1
0
4
L
Cthulhu
Leozilla91
Cthulhu
0
2
1
0.25
W
Gilgamesh
Swervingtonn
Gilgamesh
1
1
2
2
W
Janus
YFNSwerv
Janus
0
1
0
0
L
Jormungandr
danielnavarro221
Jormungandr
1
2
0
0.5
L
Bakasura
keniel0501
Bakasura
1
1
0
1
L
Horus
mauRM52
Horus
0
2
1
0.25
W
Kuzenbo
x1BADASSMANx
Kuzenbo
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,510
Damage
11,011
24,893
Taken
27,881
11,931
Mitigated
12,715
8,021
Healing
8,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ATLKEL20
King Arthur
5,758
659
0
1,375
5,916
3,615
144
0
5,755
0
35,544
L
1,402
39
22
1,547
3,761
1,638
0
696
3,065
15,090
0
W
2,866
1,157
0
1,644
5,480
1,499
1,196
3,353
2,127
0
27,237
L
Cthulhu
Leozilla91
Cthulhu
3,547
601
146
1,479
5,772
3,137
0
1,824
3,948
17,715
0
W
Gilgamesh
Swervingtonn
Gilgamesh
2,328
793
0
1,134
5,068
2,294
0
406
4,607
0
23,639
W
Janus
YFNSwerv
Janus
1,757
52
0
750
3,338
912
440
1,229
2,109
34,409
0
L
Jormungandr
danielnavarro221
Jormungandr
2,471
764
248
574
5,282
1,992
0
1,060
4,222
17,498
0
L
Bakasura
keniel0501
Bakasura
1,239
895
0
1,754
5,651
1,894
0
978
4,673
0
19,393
L
Horus
mauRM52
Horus
2,352
906
278
2,608
7,415
4,054
0
0
7,415
0
22,458
W
Kuzenbo
x1BADASSMANx
Kuzenbo
2,801
1,580
203
2,915
5,091
3,611
104
2,432
2,659
13,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,271
Gold Earned
23,691
254
Minions Killed
193
0
Camps Cleared
0
994,258
Distance Traveled
926,854
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,338
634
72
7
0
192,430
1
L
Hades
4,536
454
31
3
0
158,579
0
W
Medusa
6,063
606
60
6
0
190,063
5
L
Cthulhu
4,509
451
24
2
0
202,073
2
W
Gilgamesh
5,324
532
45
5
0
217,802
1
W
Janus
5,576
558
58
6
0
201,275
3
L
Jormungandr
4,646
465
37
4
0
186,338
3
L
Bakasura
5,047
505
60
6
0
214,938
1
L
Horus
4,953
495
41
4
0
164,926
0
W
Kuzenbo
4,970
497
19
2
0
192,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role