Player Matchup

Sol
Sol
Eikoz-_-
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,476 Elo+
Party 1
Neith
Neith
SN_Sye
Neith
Level 105
God Stats
27W - 15L
1,590 SR
Queue Stats
242W - 223L
1,572 Elo+
Party 1
Mulan
Mulan
zTrueGodd_
Mulan
Level 87
God Stats
9W - 6L
1,612 SR
Queue Stats
119W - 113L
1,487 Elo+
Party 1
Team Averages
Level 73
1,567 SR
1,512 Elo+

VS

Team Averages
Level 62
1,395 SR
1,471 Elo+
Morgan Le Fay
Morgan Le Fay
Haseo473
Morgan Le Fay
Level 28
God Stats
15W - 10L
1,584 SR
Queue Stats
45W - 47L
1,569 Elo+
Party 2
Jing Wei
Jing Wei
Omegapops
Jing Wei
Level 111
God Stats
0W - 1L
1,317 SR
Queue Stats
29W - 30L
1,291 Elo+
Solo
Vamana
Vamana
Pengu0u0
Vamana
Level 48
God Stats
1W - 2L
1,285 SR
Queue Stats
107W - 102L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 8
11,944
747
19,060
14,295
5,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
SN_Sye
Neith
15
6 / 5 / 8
11,274
705
14,263
13,875
5,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
14
3 / 5 / 14
10,849
678
12,106
27,585
29,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Haseo473
Morgan Le Fay
14
5 / 7 / 8
11,204
700
16,179
15,970
6,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Omegapops
Jing Wei
15
4 / 5 / 9
11,025
689
11,473
17,374
6,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
Pengu0u0
Vamana
14
4 / 6 / 7
10,808
676
15,097
19,216
11,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
37
18
Kills
13
13
Deaths
18
30
Assists
24
Player
Kills
Deaths
Assists
KDA
W
9
3
8
4.33
L
Morgan Le Fay
Haseo473
Morgan Le Fay
5
7
8
1.29
L
Jing Wei
Omegapops
Jing Wei
4
5
9
1.7
L
Vamana
Pengu0u0
Vamana
4
6
7
1.25
W
Neith
SN_Sye
Neith
6
5
8
2
W
Mulan
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,429
Damage
42,749
55,755
Taken
52,560
40,489
Mitigated
24,745
21,919
Healing
8,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,060
6,209
700
7,362
14,295
5,869
370
3,734
10,347
46,144
3,325
L
Morgan Le Fay
Haseo473
Morgan Le Fay
16,179
1,349
411
2,457
15,970
6,445
301
7,868
7,732
44,763
0
L
Jing Wei
Omegapops
Jing Wei
11,473
9,999
0
1,021
17,374
6,497
1,148
6,735
10,112
0
34,473
L
Vamana
Pengu0u0
Vamana
15,097
7,975
0
4,720
19,216
11,803
258
7,381
11,360
0
34,786
W
Neith
SN_Sye
Neith
14,263
5,422
0
3,993
13,875
5,561
2,316
3,350
10,353
0
50,354
W
Mulan
12,106
554
0
9,864
27,585
29,059
56
8,934
18,185
8,191
14,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,067
Gold Earned
33,037
183
Minions Killed
158
7
Camps Cleared
7
833,369
Distance Traveled
844,135
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,944
747
72
5
3
301,995
5
L
Morgan Le Fay
11,204
700
76
5
3
261,808
2
L
Jing Wei
11,025
689
45
3
2
268,729
1
L
Vamana
10,808
676
37
2
2
313,598
4
W
Neith
11,274
705
84
5
3
272,255
4
W
Mulan
10,849
678
27
2
1
259,119
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role