Player Matchup

Charybdis
Charybdis
AsheTheWolf
Charybdis
Level 49
God Stats
16W - 22L
1,525 SR
Queue Stats
56W - 93L
1,311 Elo+
Solo
Hades
Hades
Mathiaskroll
Hades
Level 27
God Stats
1W - 4L
1,250 SR
Queue Stats
55W - 159L
1,247 Elo+
Solo
Ares
Ares
ll shooter llx
Ares
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 23L
1,266 Elo+
Solo
Team Averages
Level 47
1,425 SR
1,275 Elo+

VS

Team Averages
Level 77
1,457 SR
1,304 Elo+
Terra
Terra
 
Terra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
CLASSIC_XAle
Scylla
Level 16
God Stats
4W - 12L
1,500 SR
Queue Stats
67W - 107L
1,168 Elo+
Solo
Serqet
Serqet
King_savage34567
Serqet
Level 87
God Stats
1W - 2L
1,371 SR
Queue Stats
176W - 289L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AsheTheWolf
Charybdis
12
6 / 0 / 3
7,985
799
11,013
5,563
2,132
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 3 / 6
6,641
664
2,334
4,155
1,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 0 / 5
7,408
741
6,244
8,281
6,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
1 / 0 / 2
6,353
635
2,176
9,266
8,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
9
1 / 7 / 2
6,185
619
3,373
8,716
2,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 2 / 2
6,083
608
4,795
9,489
3,277
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
9
Kills
3
3
Deaths
9
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
0
2
2
W
Charybdis
AsheTheWolf
Charybdis
6
0
3
7.5
L
Scylla
1
7
2
0.29
L
1
2
2
1
W
0
3
6
1
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,591
Damage
10,344
17,999
Taken
27,471
9,757
Mitigated
14,105
4,301
Healing
6,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,176
218
1,829
3,001
9,266
8,047
0
3,205
5,858
10,907
0
W
Charybdis
AsheTheWolf
Charybdis
11,013
5,543
307
1,216
5,563
2,132
1,775
1,453
4,052
0
37,832
L
Scylla
3,373
1,327
0
940
8,716
2,781
0
1,756
6,690
13,308
0
L
4,795
934
0
1,060
9,489
3,277
0
3,222
6,057
0
13,869
W
2,334
761
348
340
4,155
1,404
601
1,547
2,608
7,939
0
W
6,244
201
0
2,090
8,281
6,221
320
3,336
4,753
12,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,034
Gold Earned
18,621
98
Minions Killed
54
4
Camps Cleared
4
469,311
Distance Traveled
498,656
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,353
635
14
1
2
189,457
0
W
Charybdis
7,985
799
65
7
2
185,330
2
L
Scylla
6,185
619
20
2
0
135,211
0
L
Serqet
6,083
608
20
2
2
173,988
2
W
Hades
6,641
664
17
2
0
135,268
0
W
Ares
7,408
741
16
2
2
148,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role