Player Matchup

Xbalanque
Xbalanque
FacuOnyx
Xbalanque
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,339 Elo+
Party 1
Fenrir
Fenrir
LoboKindred
Fenrir
Level 25
God Stats
4W - 4L
1,534 SR
Queue Stats
83W - 88L
1,314 Elo+
Solo
Nike
Nike
TwitchTaurus_345
Nike
Level 35
God Stats
5W - 6L
1,347 SR
Queue Stats
273W - 350L
1,324 Elo+
Party 1
Tyr
Tyr
Vro Clear
Tyr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 37L
1,277 Elo+
Solo
Merlin
Merlin
lix_silver
Merlin
Level 28
God Stats
5W - 2L
1,932 SR
Queue Stats
44W - 48L
1,308 Elo+
Solo
Team Averages
Level 25
1,562 SR
1,312 Elo+

VS

Team Averages
Level 31
1,255 SR
1,378 Elo+
Medusa
Medusa
Gaia_gamer06
Medusa
Level 27
God Stats
73W - 91L
1,486 SR
Queue Stats
139W - 178L
1,379 Elo+
Solo
Ares
Ares
RaZe_youngCJ
Ares
Level 63
God Stats
3W - 0L
1,130 SR
Queue Stats
28W - 43L
1,294 Elo+
Party 2
Sol
Sol
Yuol14lol
Sol
Level 16
God Stats
1W - 1L
1,070 SR
Queue Stats
30W - 43L
1,294 Elo+
Party 2
Chernobog
Chernobog
sebasjg04
Chernobog
Level 16
God Stats
2W - 1L
1,209 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 2
Fenrir
Fenrir
z_DESTINY_Magnuz
Fenrir
Level 34
God Stats
11W - 9L
1,383 SR
Queue Stats
46W - 60L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FacuOnyx
Xbalanque
17
1 / 6 / 3
10,539
422
1,598
13,510
4,988
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
18
8 / 9 / 5
11,959
478
13,294
21,001
9,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
5 / 4 / 9
11,329
453
12,635
18,599
15,923
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 5 / 0
7,921
317
1,116
6,762
3,665
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
lix_silver
Merlin
17
4 / 5 / 5
10,860
434
13,949
14,706
5,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
4 / 6 / 7
12,752
510
8,802
15,233
6,125
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 0 / 8
12,163
487
15,239
12,218
13,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 4 / 8
10,615
425
8,071
13,404
4,866
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
sebasjg04
Chernobog
17
4 / 7 / 5
11,280
451
6,117
14,559
4,468
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
9 / 1 / 7
12,725
509
11,775
13,457
6,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
64
18
Kills
29
29
Deaths
18
22
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
FacuOnyx
Xbalanque
1
6
3
0.42
W
Medusa
4
6
7
1.25
L
Fenrir
8
9
5
1.17
W
7
0
8
11
L
5
4
9
2.38
L
0
5
0
0
W
5
4
8
2.25
L
Merlin
lix_silver
Merlin
4
5
5
1.3
W
Chernobog
sebasjg04
Chernobog
4
7
5
0.93
W
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,592
Damage
50,004
74,578
Taken
68,871
39,362
Mitigated
34,662
13,394
Healing
10,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
FacuOnyx
Xbalanque
1,598
730
0
1,255
13,510
4,988
2,808
987
12,523
0
40,961
W
Medusa
8,802
4,021
0
2,302
15,233
6,125
585
2,530
12,530
0
94,732
L
Fenrir
13,294
2,202
0
4,826
21,001
9,145
65
6,152
14,849
0
73,582
W
15,239
606
0
1,850
12,218
13,060
1,224
3,849
7,966
51,609
0
L
12,635
926
0
3,255
18,599
15,923
940
7,056
11,543
9,219
45,314
L
1,116
536
0
1,149
6,762
3,665
224
3,032
3,730
0
15,070
W
8,071
2,302
0
4,795
13,404
4,866
3,515
4,101
9,069
37,755
0
L
Merlin
lix_silver
Merlin
13,949
1,008
150
2,759
14,706
5,641
81
6,083
8,623
74,428
0
W
Chernobog
sebasjg04
Chernobog
6,117
4,566
0
670
14,559
4,468
2,324
3,957
10,078
0
35,545
W
11,775
2,212
0
973
13,457
6,143
1,133
1,957
11,324
0
53,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,608
Gold Earned
59,535
425
Minions Killed
401
0
Camps Cleared
0
1,858,977
Distance Traveled
2,277,642
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,539
422
78
3
0
367,186
0
W
Medusa
12,752
510
154
6
0
435,775
0
L
Fenrir
11,959
478
118
5
0
418,305
1
W
Ares
12,163
487
69
3
0
479,872
3
L
Nike
11,329
453
94
4
0
473,565
3
L
Tyr
7,921
317
39
2
0
188,652
0
W
Sol
10,615
425
48
2
0
426,591
3
L
Merlin
10,860
434
96
4
0
411,269
8
W
Chernobog
11,280
451
59
2
0
387,698
0
W
Fenrir
12,725
509
71
3
0
547,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role