Player Matchup

Ymir
Ymir
Ms Mazukine
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 190L
1,327 Elo+
Solo
Ravana
Ravana
ProximaMidnite
Ravana
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
timbagroovy209
Janus
Level 88
God Stats
1W - 6L
1,347 SR
Queue Stats
82W - 121L
1,299 Elo+
Solo
Team Averages
Level 41
1,449 SR
1,375 Elo+

VS

Team Averages
Level 76
1,407 SR
1,347 Elo+
Agni
Agni
ForeverTommy01
Agni
Level 100
God Stats
2W - 3L
1,391 SR
Queue Stats
202W - 265L
1,331 Elo+
Party 1
Sol
Sol
Jokes_17
Sol
Level 86
God Stats
52W - 50L
1,477 SR
Queue Stats
87W - 99L
1,409 Elo+
Solo
Zeus
Zeus
umyniece
Zeus
Level 41
God Stats
31W - 54L
1,351 SR
Queue Stats
205W - 306L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 3
5,478
685
1,591
11,598
7,681
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
3 / 7 / 2
6,251
781
2,351
7,352
2,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
1 / 1 / 4
5,559
695
878
1,374
414
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 8
6,234
779
4,037
4,849
1,455
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
9 / 1 / 6
7,720
965
6,385
6,208
1,905
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Zeus
10
4 / 1 / 9
6,833
854
6,041
4,193
1,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
5
Kills
15
15
Deaths
7
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
5
8
1.2
W
9
1
6
12
L
1
7
3
0.36
L
3
7
2
0.57
L
1
1
4
3
W
Zeus
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,820
Damage
16,463
20,324
Taken
15,250
10,918
Mitigated
4,993
890
Healing
4,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,037
392
379
59
4,849
1,455
333
1,098
3,751
16,518
0
W
6,385
2,859
0
2,736
6,208
1,905
1,482
1,364
4,844
23,758
0
L
1,591
80
0
50
11,598
7,681
0
9,945
1,653
7,776
0
L
2,351
490
0
390
7,352
2,823
0
5,969
1,383
0
8,366
L
878
0
0
450
1,374
414
0
1,015
359
8,666
0
W
Zeus
6,041
989
310
702
4,193
1,633
517
403
3,790
17,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,288
Gold Earned
20,787
43
Minions Killed
94
2
Camps Cleared
4
256,855
Distance Traveled
354,534
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,234
779
23
3
2
114,797
0
W
Sol
7,720
965
37
5
0
126,529
0
L
Ymir
5,478
685
6
1
0
97,307
0
L
Ravana
6,251
781
18
2
0
99,209
0
L
Janus
5,559
695
19
2
2
60,339
1
W
Zeus
6,833
854
34
4
2
113,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role