Player Matchup

Gilgamesh
Gilgamesh
Gold II
 
Gilgamesh
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Silver I
 
Neith
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
The Morrigan
The Morrigan
Silver III
Nemex
The Morrigan
Silver III
Level 89
God Stats
1W - 0L
1,112 SR
Queue Stats
8W - 10L
1,417 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,371 SR
1,472 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 53
1,532 SR
1,422 MMR
Bellona
Bellona
Silver III
 
Bellona
Silver III
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze III
MirloBlack
Anubis
Bronze III
Level 84
God Stats
0W - 3L
1,595 SR
Queue Stats
26W - 39L
1,367 MMR
Party 2
Anhur
Anhur
Bronze III
Sonic100
Anhur
Bronze III
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 45L
1,400 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
4 / 2 / 11
8,251
825
10,251
10,317
4,923
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Neith
 
Neith
12
2 / 1 / 14
8,186
819
6,785
8,229
2,574
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
Nemex
The Morrigan
13
11 / 0 / 5
8,910
891
12,836
5,063
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
PersephoneYmirMorgan Le FayScyllaThoth

VS

Bans
OsirisSobekIzanamiAthenaArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
2 / 3 / 0
6,486
649
6,597
15,198
9,209
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
MirloBlack
Anubis
9
1 / 8 / 1
6,516
652
5,599
9,145
3,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
Sonic100
Anhur
9
0 / 6 / 1
6,078
608
2,564
8,576
2,713
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
17
Kills
3
3
Deaths
17
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
2
11
4.75
W
Neith
 
Neith
2
1
14
9
L
Bellona
 
Bellona
2
3
0
0.67
L
Anubis
MirloBlack
Anubis
1
8
1
0.19
W
The Morrigan
Nemex
The Morrigan
11
0
5
13.5
L
Anhur
Sonic100
Anhur
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,872
Damage
14,760
23,609
Taken
32,919
9,377
Mitigated
15,493
9,210
Healing
6,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,251
2,040
525
2,590
10,317
4,923
312
2,904
7,251
0
20,624
W
Neith
 
Neith
6,785
2,278
0
4,778
8,229
2,574
1,649
1,916
6,081
0
25,135
L
Bellona
 
Bellona
6,597
1,123
0
3,431
15,198
9,209
0
5,231
9,641
0
14,205
L
Anubis
MirloBlack
Anubis
5,599
264
0
2,316
9,145
3,571
0
2,959
5,996
17,067
0
W
The Morrigan
Nemex
The Morrigan
12,836
2,171
0
1,317
5,063
1,880
425
874
4,141
34,232
369
L
Anhur
Sonic100
Anhur
2,564
662
0
848
8,576
2,713
0
3,473
4,815
0
16,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,347
Gold Earned
19,080
119
Minions Killed
91
5
Camps Cleared
1
578,844
Distance Traveled
476,925
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,251
825
19
2
3
203,133
1
W
Neith
8,186
819
49
5
0
183,398
4
L
Bellona
6,486
649
19
2
1
172,983
3
L
Anubis
6,516
652
40
4
0
126,906
1
W
The Morrigan
8,910
891
51
5
2
192,313
1
L
Anhur
6,078
608
32
3
0
177,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role