Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Ceef_Burtains71
Hades
Level 67
God Stats
6W - 4L
1,659 SR
Queue Stats
237W - 283L
1,447 Elo+
Party 1
Ymir
Ymir
Jozefy
Ymir
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 4L
1,373 Elo+
Solo
Bellona
Bellona
Zapzack24
Bellona
Level 13
God Stats
11W - 12L
1,580 SR
Queue Stats
21W - 28L
1,467 Elo+
Party 1
Arachne
Arachne
kaiwynter
Arachne
Level 28
God Stats
16W - 7L
1,790 SR
Queue Stats
69W - 86L
1,383 Elo+
Party 1
Team Averages
Level 23
1,606 SR
1,434 Elo+

VS

Team Averages
Level 23
1,516 SR
1,415 Elo+
Sol
Sol
Dealer Barto
Sol
Level 18
God Stats
3W - 2L
1,744 SR
Queue Stats
34W - 53L
1,255 Elo+
Solo
Cthulhu
Cthulhu
SensyStaar45
Cthulhu
Level 29
God Stats
7W - 6L
1,518 SR
Queue Stats
65W - 64L
1,451 Elo+
Solo
Fenrir
Fenrir
docGrYh
Fenrir
Level 16
God Stats
16W - 16L
1,378 SR
Queue Stats
106W - 130L
1,372 Elo+
Solo
Scylla
Scylla
smiteZer44
Scylla
Level 25
God Stats
63W - 42L
1,616 SR
Queue Stats
313W - 228L
1,598 Elo+
Solo
Charybdis
Charybdis
xX_VeGa-Reiss_Xx
Charybdis
Level 29
God Stats
5W - 4L
1,324 SR
Queue Stats
107W - 107L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
6
0 / 6 / 0
4,308
431
1,884
6,577
1,526
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
0 / 3 / 0
4,517
452
1,150
4,822
1,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
Jozefy
Ymir
9
2 / 3 / 0
5,643
564
4,463
6,762
2,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bellona
Zapzack24
Bellona
8
0 / 5 / 0
4,631
463
1,387
5,886
2,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
kaiwynter
Arachne
8
0 / 5 / 0
5,022
502
2,166
8,101
2,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 3
5,623
562
2,493
3,459
865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SensyStaar45
Cthulhu
9
1 / 1 / 3
5,362
536
1,817
5,255
2,481
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fenrir
docGrYh
Fenrir
11
5 / 0 / 3
6,520
652
4,708
5,195
1,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
smiteZer44
Scylla
13
10 / 0 / 1
7,693
769
8,843
5,245
2,323
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
10
3 / 1 / 1
5,974
597
2,787
5,623
1,581
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
2
Kills
22
22
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
6
0
0
L
0
3
0
0
W
3
0
3
4.5
L
Ymir
Jozefy
Ymir
2
3
0
0.67
W
Cthulhu
SensyStaar45
Cthulhu
1
1
3
2.5
L
Bellona
Zapzack24
Bellona
0
5
0
0
W
Fenrir
docGrYh
Fenrir
5
0
3
6.5
L
Arachne
kaiwynter
Arachne
0
5
0
0
W
Scylla
smiteZer44
Scylla
10
0
1
10.5
W
Charybdis
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,050
Damage
20,648
32,148
Taken
24,777
10,259
Mitigated
8,997
4,774
Healing
8,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
1,884
1,083
0
987
6,577
1,526
23
1,511
5,014
0
15,888
L
1,150
73
32
1,018
4,822
1,152
0
2,198
2,514
15,293
0
W
2,493
957
0
1,160
3,459
865
688
1,030
2,429
19,832
0
L
Ymir
Jozefy
Ymir
4,463
459
0
250
6,762
2,361
36
1,253
5,509
25,130
0
W
Cthulhu
SensyStaar45
Cthulhu
1,817
563
0
1,130
5,255
2,481
278
3,173
2,082
14,528
0
L
Bellona
Zapzack24
Bellona
1,387
373
0
602
5,886
2,652
0
3,429
2,406
0
14,535
W
Fenrir
docGrYh
Fenrir
4,708
797
0
1,225
5,195
1,747
0
120
5,075
0
39,495
L
Arachne
kaiwynter
Arachne
2,166
1,538
0
1,885
8,101
2,568
0
4,527
3,552
0
28,465
W
Scylla
smiteZer44
Scylla
8,843
1,181
0
3,133
5,245
2,323
326
0
5,245
47,112
0
W
Charybdis
2,787
1,444
0
1,698
5,623
1,581
1,488
1,290
4,333
0
35,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,121
Gold Earned
31,172
192
Minions Killed
336
0
Camps Cleared
0
883,570
Distance Traveled
958,718
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,308
431
22
2
0
148,575
0
L
Hades
4,517
452
36
4
0
148,338
0
W
Sol
5,623
562
52
5
0
191,630
0
L
Ymir
5,643
564
46
5
0
187,685
0
W
Cthulhu
5,362
536
26
3
0
168,861
0
L
Bellona
4,631
463
30
3
0
191,208
1
W
Fenrir
6,520
652
77
8
0
226,877
0
L
Arachne
5,022
502
58
6
0
207,764
2
W
Scylla
7,693
769
112
11
0
192,737
2
W
Charybdis
5,974
597
69
7
0
178,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role